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Matt Keller
27 Dec, 2003

The Lord of the Rings: Return of the King Review

Xbox Review | In celebration of the release of the movie version of Return of the King yesterday, PALGN brings you their review of the Return of the King videogame.
The universal thought in regards to movie-to-game conversions is that they're tripe. It appears like this trend is changing from time to time, with good releases such as Goldeneye 007, but these hopes are usually abandoned when the assumption proves true, as was the case with Terminator 3: Rise of the Machines. Last year's Lord of the Rings game, The Two Towers, far exceeded our expectations, and showed that EA were beginning to become serious when it comes to their licensed projects. It wasn't flawless, but it was a good romp while it lasted. Return of the King adds several things that The Two Towers was screaming out for, such as co-operative play, but leaves the successful formula of the game untouched. The question is whether or not this formula holds up one year later.

(Editor's Note: This review may feature small hints to the plot of the Return of the King film, which could be interpreted to be spoilers. PALGN makes no apologies for this. If you've not seen the movie or read the book yet, proceed at your own risk)

An Old Alliance

The Lord of the Rings: Return of the King is the third and final part of J.R.R. Tolkien's The Lord of the Rings trilogy. The fellowship of the ring has split into three different groups, all headed in different directions, each having an important role in the destruction of the Ring of Power. The Hobbits, Frodo Baggins and Samwise Gamgee are headed to the fiery Mount Doom inside Mordor to destroy the ring once and for all. The Wizard, Gandalf the White journeys to Gondor to rally the remaining men to put up a fight against the forces from Mordor. Finally, the trio of Aragorn, Gimli and Legolas make their way into the depths of a mountain to make an undead army honour their oath to Isildur, and fight along side men. The game reflects this by splitting into three different paths - the path of the Hobbits, the path of the Wizard and the path of the King.

Return of the King is structured very similarly to The Two Towers, but has the three aforementioned paths instead of one. All three paths must be completed to finish the game, though you can make it a fair way through each path before you have to jump onto another. The path of the Wizard and Hobbit only allow you to use one character to begin with (Gandalf and Sam), but the path of the King allows you to use three (Aragorn, Legolas and Gimli). Once you complete the game, you can use pretty much any character on any path, as well as a few unlockable characters.

Little has changed in terms of gameplay, with Return of the King playing virtually identically to last year's effort. This isn't a bad thing, as The Two Towers has been one of the best movie tie-ins in recent times. Return of the King does add some minor improvements, such as new combos and the ability to purchase universal upgrades, but the major improvement has been the addition of the co-operative mode. Co-operative mode brings back a level exhilaration that has been lost for the past few years, as well as a sense of urgency, teamwork and achievement. Campaigns played in co-operative are separate to those played in single player, which may be a blessing or a curse; depending on how much you enjoy a challenge, or how often you have a teammate.

Longevity is still a major issue in Return of the King. There's still a stack of interviews with developers, crew and actors, design sketches and other Easter eggs, as well as character upgrades and the co-operative mode to extend play time, but the main game is still over relatively quickly - no more than about 8 hours the first time through for a player of moderate skill. This problem leads to Return of the King becoming more of "the perfect rental" rather than a recommended purchase.

Elvish Beauty

Return of the King retains the gritty, realistic look of The Two Towers, with the same film footage to game graphics transitions that made the previous game stand out. Just about everything has a similar look to The Two Towers, from character modeling and animation to the art style and general look of the stages. The level layout is just as good as the previous game, with some fantastic looking locales such as Miras Tirith, the Palinor fields and inside Mount Doom. There are more enhanced special effects in areas such as lighting and particle effects. There is also a more epic feeling coming across in some of the later battles, due to the sheer size and numbers of the opponents on the battlefield. Return of the King's framerate is much smoother than that of The Two Towers, but there are still minor drops. Return of the King doesn't feature support for 60 Hz mode, continuing the EA tradition.

Howard Shore's composition from the films forms the basis of the soundtrack for Return of the King, just as it did in The Two Towers. The soundtrack comes together with the sound effects to bring across a chilling atmosphere, and when combined with surround sound support, you'll feel like you're in Middle Earth, on the battlefields with the rest of the fellowship. The entire cast of the film has lent their voices to the game once again - a professional cast combined with a good variety of dialog dramatically enhances the quality of the voice acting.

Our Precious

The Lord of the Rings: Return of the King is every bit as good as last year's game, The Two Towers, but improves on it in quite a few areas. Unfortunately, there are still a few problems that needed to be addressed, such as the overall length and difficulty of the game. So, while Return of the King is a great experience - a game we think that everyone should play - it only offers enough content for one or two rentals. This basically means that Return of the King is the perfect rental. Big fans of the movies or the Tolkien canon may be tempted to make a purchase, and I wouldn't dissuade them, as Return of the King provides the quintessential Lord of the Rings videogame experience.
The Score
The Return of the King is the quintessential Lord of the Rings videogame, only let down by its lack of length. Every gamer should play it, but fans will be the only ones that should buy it. 8
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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18 Comments
6 years ago
I saw the movie today, and I have to play through those battles scenes! icon_wink.gif
Seeing as it's a bit short though, I'll rent it.
6 years ago
Yesterday? Hah! icon_rolleyes.gif
6 years ago
Haarball wrote
Yesterday? Hah! icon_rolleyes.gif
Yeah, it's pretty annoying.

*starts waiting for the extended edition DVD*
6 years ago
Im seeing the movie this week when there are no annoying people around to carry on and ruin it.

Meanwhile I have the game coming and the movie coming...yay!!
6 years ago
Magnus wrote
Im seeing the movie this week when there are no annoying people around to carry on and ruin it.
Like clapping during the movie or at the end?

If you clapped during the movie, or any movie for that matter you are a complete tool.
6 years ago
Clapping througout, screaming, yobo's making comments they think are funny but arent, kids crying, everything.
6 years ago
Yeah, everyone who claps at the movies should be rounded up and shot.
6 years ago
Slasher wrote
Like clapping during the movie or at the end?

If you clapped during the movie, or any movie for that matter you are a complete tool.
I didn't do it, but at the end of one of the battle scenes, people started clapping. I didn't mind. icon_razz.gif
6 years ago
I don't understand why people clap during a movie, the actors can't hear it. Clapping is for a live show not a movie.
6 years ago
i played this game yeasterday.. after i watched Rotk in movies... at arties and it was kind of a funny and addictive game... probably if i would have GCN or Ps2 i would buy it.. ive played the demo on Pc and it was something different then the GCN version icon_wink.gif

there was annoying people in there too... especially the two Star Trek freaks behind me who commented every special effect.... and there was this little boy sitting next to me who got bored in the middle of movie.. and started making these noises, i was this close (--) to slap him and to yeallow "SHUT UP" to him... now the movie itself was fantastic number 1 on my worlds greatest movies list
6 years ago
I finally got the game today and I have to say its cool. Especially once you play co-op. Definently an improvement on Two Towers. The movie follows tommorow at 9:30 AM so there are no annoying people around (or at least not many)
6 years ago
The second time I went to see it there was this group of kids who just kept talking. Saying stuff like "Ah this is the part where such and such does such and such." My friend got so pissed off with them he literaly shouted (well it was a fairly quiet moment in the movie) "Shut the **** up!" They kept on of course.
6 years ago
It looks like no matter waht country your in, Theatre problems are still the same. The worst time I ever had in a movie was opening night @ Mortal Kombat. The place was packed with horny pre-teen and post teenage guys, and everytime Sonya Moved in a such a way to cause a "jiggle" they all screamed in victory. Quite sad, really.

-merlingt
6 years ago
merlingt wrote
It looks like no matter waht country your in, Theatre problems are still the same. The worst time I ever had in a movie was opening night @ Mortal Kombat. The place was packed with horny pre-teen and post teenage guys, and everytime Sonya Moved in a such a way to cause a "jiggle" they all screamed in victory. Quite sad, really.

-merlingt
quite sad truly is that you went to watch mortal kombat in to the movies now thats sad icon_mad.gif
6 years ago
Nightcrawler wrote
quite sad truly is that you went to watch mortal kombat in to the movies now thats sad icon_mad.gif
Not so much sad as free, I won free tickets from one of the local arcades for opening night, so i went, otherwise I probably wouldn't have, although Cary-Hiroyuki Tagawa one heck of a martial artist, as is François Petit.

-merlingt
6 years ago
Saw Rotk in La Premier at fox on Boxing Day. It really does make you wonder whop these people are who clap. No one I know would do it, so who does? (since I know some pretty lame people). Maybe it's a trick and it's just on the sound track!
6 years ago
zemaj wrote
so who does?
everyone who went to premier in here (and who are my fellows) ... I heard everyone clapped in there too ( i mean in here but still in premiere) .. whats so bad in that.. its maybe just a common way to show that this movie is somehow a good movie.. icon_evil.gif
6 years ago
Clapping in the middle of a movie is so stupid. I think they are the same idiots who help the actors by shouting them hints 'n' tips during the movie. Yeah, like they can hear you.

But I dont think it's stupid to clap in the end of a movie, especially in this case. icon_wink.gif
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  EA Games
Developer:
  Stormfront Studios
Players:
  1-2
Memory Blocks:
  Hard Drive Save

Extra:
Dolby Digital 5.1

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