It's been a troubled development process for the monster-collecting, elements-based game. Originally in development well before the Gamecube's launch for Nintendo's console, the title moved to Xbox along with developer Rare themselves, when the Redmond giant bought the UK developer back in September 2002. Following a well-received appearance at E3 however, and with development confirmed as being in the latter stages, it shouldn't be too long before we get to give Kameo a spin. Expect a full preview soon.
Christophe
20 Jul, 2004
20 Jul, 2004
Rare release six new Kameo screens
Xbox News | Over four years in the making, and the end looks in sight.
It's been a troubled development process for the monster-collecting, elements-based game. Originally in development well before the Gamecube's launch for Nintendo's console, the title moved to Xbox along with developer Rare themselves, when the Redmond giant bought the UK developer back in September 2002. Following a well-received appearance at E3 however, and with development confirmed as being in the latter stages, it shouldn't be too long before we get to give Kameo a spin. Expect a full preview soon.
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Australian Release Date:
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European Release Date:
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Publisher:
Microsoft Game Studios
Developer:
Rareware
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Out Now
European Release Date:
Out Now
Publisher:
Microsoft Game Studios
Developer:
Rareware
Read more...
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