Ghastly
Perhaps the easiest game to compare StarCraft: Ghost to would be Command & Conquer: Renegade. While Renegade wasn't exactly a great game, it was a side story of the C&C series which allowed you to experience the world of the game at a more personal level - Ghost will allow you do to the same thing in the StarCraft universe. Remember PC fans - this isn't StarCraft II.
Players take control of Nova, a Ghost from the Terran race. Twenty years of rugged and intense training has made Nova into a lethal being with terrifying potential. Trained in the arts of espionage and tactical combat, Nova has the abilities needed to change the course of a battle. Nova has all of the special abilities of the Ghosts from the original StarCraft game, such as cloaking and sonic speed, as well as a host of new abilities (locking down vehicles, for example) and weaponry. Nova can even take control of popular vehicles from StarCraft like the Goliath Combat Walkers, and call in attacks from massive units such as Siege Tanks and Battlecruisers.
StarCraft: Ghost features a story based mission structure with a host of plot twists. While that may seem like just about every other stealth-based game on the planet, Ghost allows you to partake in both espionage missions, and full scale battles similar to those experienced in StarCraft. This means you'll be able to go head to head with the Terrans, Protoss and Zerg at a more personal level. As exciting as this sounds, we have some concerns about the game being able to keep a steady framerate while rendering the intense action featured in StarCraft battles. With at least 6 months left until release, we hope that Nihilistic and Blizzard can stamp out any doubt we have with this aspect of the game.
Zerg Rush, Johnny!
StarCraft: Ghost marks Blizzard's long awaited return to the console arena (unless you count StarCraft 64, despite it being an optimized port), and the StarCraft series' first step into the 3D gaming world. Ghost looks graphically pert and certainly promises a lot. Should Blizzard deliver a quality experience on par with that of StarCraft in 1997, we guarantee that they'll be laughing all the way to the bank, and gamers around the world will be glued to their screens for months to come. StarCraft: Ghost is set for release on the Xbox, Playstation 2 and Gamecube in September of 2004. PALGN will keep you up to date with any developments on Ghost and deliver a full review upon the game's release.

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