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Matt Keller
12 Apr, 2004

StarCraft: Ghost Preview

Xbox Preview | Blizzard makes its first move towards the console limelight with a new, but slightly different StarCraft title.
Introduced at the 2002 Tokyo Game Show, StarCraft: Ghost dropped off the radar after missing its initial Holiday 2003 release date. Ghost was also a prime subject of conflict between angry PC gamers and smarmy console owners. With 6 million units of StarCraft sold on the PC, one could be led to believe that any future games would appear on the PC format. Blizzard thought differently, however, as tactical espionage action games tend to work better on consoles. Ghost is still set in the always vague "Fall 2004" time period (Spring for southern hemisphere countries), but does the world have enough room for another espionage game?

Ghastly

Perhaps the easiest game to compare StarCraft: Ghost to would be Command & Conquer: Renegade. While Renegade wasn't exactly a great game, it was a side story of the C&C series which allowed you to experience the world of the game at a more personal level - Ghost will allow you do to the same thing in the StarCraft universe. Remember PC fans - this isn't StarCraft II.

Players take control of Nova, a Ghost from the Terran race. Twenty years of rugged and intense training has made Nova into a lethal being with terrifying potential. Trained in the arts of espionage and tactical combat, Nova has the abilities needed to change the course of a battle. Nova has all of the special abilities of the Ghosts from the original StarCraft game, such as cloaking and sonic speed, as well as a host of new abilities (locking down vehicles, for example) and weaponry. Nova can even take control of popular vehicles from StarCraft like the Goliath Combat Walkers, and call in attacks from massive units such as Siege Tanks and Battlecruisers.

StarCraft: Ghost features a story based mission structure with a host of plot twists. While that may seem like just about every other stealth-based game on the planet, Ghost allows you to partake in both espionage missions, and full scale battles similar to those experienced in StarCraft. This means you'll be able to go head to head with the Terrans, Protoss and Zerg at a more personal level. As exciting as this sounds, we have some concerns about the game being able to keep a steady framerate while rendering the intense action featured in StarCraft battles. With at least 6 months left until release, we hope that Nihilistic and Blizzard can stamp out any doubt we have with this aspect of the game.

Zerg Rush, Johnny!

StarCraft: Ghost marks Blizzard's long awaited return to the console arena (unless you count StarCraft 64, despite it being an optimized port), and the StarCraft series' first step into the 3D gaming world. Ghost looks graphically pert and certainly promises a lot. Should Blizzard deliver a quality experience on par with that of StarCraft in 1997, we guarantee that they'll be laughing all the way to the bank, and gamers around the world will be glued to their screens for months to come. StarCraft: Ghost is set for release on the Xbox, Playstation 2 and Gamecube in September of 2004. PALGN will keep you up to date with any developments on Ghost and deliver a full review upon the game's release.
Overall:
Running around a full 3D StarCraft world, partaking in various battles and changing the course of a war sounds quite fun, but making it fun is another story entirely. Blizzard and Nihilistic are onto something here, and we hope that they can deliver an experience on par with the original StarCraft when Ghost releases this September. Keep a close eye on this one.

Related StarCraft: Ghost Content

StarCraft: Ghost shelved
25 Mar, 2006 Blizzard to "evaluate opportunities" on next generation of consoles.
Blizzard still interested in returning to Starcraft: Ghost
29 Jun, 2007 Just rested says Blizzard.
E3 2005: StarCraft Ghost Info and Screens
20 May, 2005 This came out of no where.
4 Comments
8 years ago
I've been waiting for this one ever since I first heard about it all those years back, and I trust Blizzard to come up with another great game.
I know if the game is not good enough, Blizzard will either crap it or go back to the drawing boards, WarCraft Adventures...
8 years ago
is this multi platform still or is it now xbox exclusive?
8 years ago
ObsoletE wrote
is this multi platform still or is it now xbox exclusive?
It's still multiplatform - this is under the Xbox category due to the way our site's backend works.
8 years ago
wicked, its not just here that got me worried, i haven't seen it mentioned in relation to PS2 for some time now...

though if there's a PC version PS2 can **** off...
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Publisher:
  Blizzard Entertainment
Developer:
  Swingin' Ape Studios
Players:
  1

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