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Luke Mitchell
17 Jan, 2008

TimeShift Review

360 Review | Not necessarily worth your time.
After numerous delays over the past couple of years, it looked like TimeShift wasn't going to happen. In fact, it had been missing from the gaming radar for so long that many people assumed that it had just stopped production, despite being touted as revolutionary at the time. In early 2007, it was announced that the game was getting a complete overhaul and fixing many bugs, which drastically improved some portions of the game, and completely altered the graphical style for the better. So now that the game has been released and we've had a chance to play it for ourselves, the question must be 'was it worth waiting for?' The answer is unfortunately 'no, not really'. While the game does many things right, too much of it comes off as a bit stale in comparison to the many other shooters that have been released. However, had TimeShift seen its initial release date over a year ago, things might have been a bit different.

The premise of TimeShift is that it's not like your ordinary shooting games. As well as the several weapons you'll come across within the game, you're also given a bunch of cool powers which enable you to manipulate time in different ways. Slowing down, pausing or rewinding time is of course an incredibly valuable tool when you have several enemies firing heavy weaponry at you, so it's up to you to implement these abilities into each situation so that you come out of it alive at the end. Your character is unaffected by the shifting of time, so if you use pause, everything is paused except you, and in slow motion, you run at a normal speed.The premise of time manipulation in video games certainly isn't unheard of - surely everybody has experienced Blinx or Prince of Persia at some point, for example - but it's not something that has been placed properly into a FPS before, so in that regard at least, TimeShift manages to do something to set it apart from other shooters on the market.

This guy WISHES he could reverse time. Tough.

This guy WISHES he could reverse time. Tough.
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In terms of narrative, TimeShift is somewhat confusing, because most of the story is given in a series of flashbacks that are intentionally glitchy in presentation. It may create a nice 'what the hell is going on?' effect, but it doesn't help your understanding very much. Basically, without spoiling too much, an incredibly powerful suit is created that allows its user to manipulate time without being affected by it. You end up with it and have to stop a bad guy from taking over the world. It's a bit more complicated than that of course, but that's the gist of it without completely ruining the plot for you. The story is fairly unimportant though in the grand scheme of things. It feels like the game was created with all these different ideas about altering time to get further ahead, and the whole thing was built around those ideas.

While it is definitely fun to use your powers the first few times, it does get a little repetitive. Obstacles that are put in your way eventually feel like frustrations. You're going to be reversing time to move debris out of your way and freezing time to walk on water several times throughout the game; you'll also be pausing time to keep doors open a fair bit. For the most part, the tasks are mundane, though the game does throw some interesting curve-balls your way at times which really require you to think on your feet. Unfortunately, rather than having to select which time power you want to use in each situation, the game will automatically choose for you the best one to use. Which means if you're stuck, just press the main time button and keep your eyes open and you should be able to work out what to do. It takes some of the puzzling elements out of the game, which keeps it heavily focussed on the action.

Now might be a good time to freeze time.

Now might be a good time to freeze time.
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Luckily, there's lots of action in TimeShift. Enemies will attack in full force, usually in packs of 5 or more. Veteran shooters are laughing at the moment thinking that isn't very many, but the fact is that these enemies are reasonably strong. In fact, despite the fact that they are human, many of them will literally require several shots with your average weapon just to kill them. Factor in that your health drains fairly quickly and you don't always have lots of ammunition backing you up, and the battles become quite difficult if you tackle them like in any other standard shooter. You really need to use your time powers to survive these confrontations. It's not so much a recommendation as it is a necessity, and even then the battles aren't easy.

Using your time powers degrades a bar which limits just how much you can use them, so after slowing down or pausing time for a few seconds, you're left powerless until that bar refills. Given that sometimes the amount of enemies is up to around 15-20 (especially later in the game), picking the most opportune moment to use your powers is absolutely crucial. One particularly cool trick also allows you to physically take an enemy's weapon out of their hands and use it against them, leaving them confused and hopefully dead. It's a novelty though and you'll find yourself more often than not freezing time, killing as many enemies as you can until time returns to normal, and then taking cover until your time power bar fills up again, before repeating the steps over and over again until all the enemies are dead. As the game goes on and the enemies get stronger, there really is nothing else you enjoy seeing less than that screen which informs you that you have died.

This screenshot could have come from any shooting game, really...

This screenshot could have come from any shooting game, really...
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Some parts of TimeShift look fantastic, while others look generic and uninspired. One of the best visual treats occurs when there is rain falling from the sky; reversing time causing the water to go back up towards the sky is fun to watch, and running through the droplets in a paused state is certainly pleasing to the eye. Some of the levels of the game don't look bad either, but a lot of the art direction is very simple with lots of dark colours and not much detail. The character models also look average at best, and the game dips in framerate every now and then. The sound here also isn't really noteworthy, featuring the standard gunfire and yelling that you'd expect from a game of this type.

The multiplayer modes are perhaps the best reason to pick up the game, as they're fast paced and frantic in a full game of people. It also adds the time-powers into the mix, except not in the same way they are utilized in the single player mode. Throwing a 'chrono grenade' causes a small sphere to appear upon its explosion, and the time effect of your choice takes place within that sphere. This means that you can effectively trap other players in slow motion or in a paused state, which gives you an obvious advantage. It actually works quite well and prevents the multiplayer portion of the game from degrading into your standard shooting deathmatch.

TimeShift is one of those games that would have succeeded and probably succeeded greatly if it had been released about a year ago. With competition including Call of Duty 4, Halo 3 and The Orange Box, it's quite difficult to place this game on the same level. It has a challenging campaign and includes the usual multiplayer modes, but apart from the novelty of manipulating time, the whole thing is a rather generic experience from start to finish. Add in the fact that the AI is unrelenting and sometimes frustratingly difficult along with the very linear way in which the majority of time manipulating puzzles are organized, and TimeShift just doesn't hold up against the competition. If you can find it cheap, it may be worth your time and money - just don't expect something revolutionary.
The Score
TimeShift is a good game that could have been considered great if it was released earlier. Placed against the current competition though, most of the experience feels generic in execution. Only worth purchasing if you've already played through every other recent shooter out there. 7
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related TimeShift Content

New Timeshift map pack available
11 May, 2008 Only for the Xbox 360 at the moment.
TimeShift multiplayer demo on Wednesday
13 Nov, 2007 Available on the Xbox Live Marketplace.
Timeshift demo released on Xbox Live
31 Aug, 2007 Bend the rules.
18 Comments
2 years ago
did you find many people online?
thats the problem i'm having with shadowrun, picked it up for 25$, can't find anyone to play, which is unfortunate as i'm enjoying it's take on multiplayer.....
2 years ago
I was supposed to review this game for the magazine I was writing for, but I hated it that much that they wouldn't let me due to a TimeShift full page ad in the same issue XD

So I had to send it to someone else to do.

This game is not very good.
2 years ago
This advertising beats review thing has got to stop, i love it in the paper when they review a movie and say it's the biggest load of crap, but have a 2 page feature on one of the stars promoting the film in the same issue saying how good the film is......Freedom of Speech doing it's job
2 years ago
Fetidchimp wrote
did you find many people online?
thats the problem i'm having with shadowrun, picked it up for 25$, can't find anyone to play, which is unfortunate as i'm enjoying it's take on multiplayer.....
Shadowrun is a fantastic game but I doubt many people are still playing it because the studio that created shut up shop, that and there are so many online shooters that shipped over the xmas period.

Pity, such an awesome game that wasn't well recieved for some reason.
2 years ago
This has only just come out here? I bought the Asian version for $50 months ago... I quite enjoyed the demo so thought I'd give it a spin. Haven't gotten around to it yet 'cause of all the other awesome games on the 360 atm though.
2 years ago
LeonJ wrote
wasn't well recieved for some reason.
because it shat on 20+ years of the franchises conventions and lore, and resulted in something totally wrong for the brand.

Shadowrun fans were expecting an RPG because of the name, and bought an FPS they were unused to.
FPS fans would've seen the name and assumed it was an RPG like EVERY OTHER Shadowrun titled item in existence.

they would've been better off calling it something else, at least then the appropriate markets might've noticed it.
2 years ago
Mr Waffle wrote
This has only just come out here? I bought the Asian version for $50 months ago... I quite enjoyed the demo so thought I'd give it a spin. Haven't gotten around to it yet 'cause of all the other awesome games on the 360 atm though.
It was out on 360 months ago as well. This review is just late for whatever reason.
2 years ago
ObsoletE wrote
LeonJ wrote
wasn't well recieved for some reason.
because it shat on 20+ years of the franchises conventions and lore, and resulted in something totally wrong for the brand.

Shadowrun fans were expecting an RPG because of the name, and bought an FPS they were unused to.
FPS fans would've seen the name and assumed it was an RPG like EVERY OTHER Shadowrun titled item in existence.

they would've been better off calling it something else, at least then the appropriate markets might've noticed it.
I don't see why a game should be marked down because it's not what the fans expected. It was set in the 'universe' but never promised an RPG elements at all so I don't see what the problem is.
2 years ago
I don't think he was saying it's a **** game, just that no one bought it because they were confused, which leads to the problem i'm having, no one to play. I was expecting more like an updated version of the megadrive game, so i was one of those that was confused by it. So i waited to get it cheap and was pleasantly surprised i must say, the magic is implemented so well.
Still they needed a campaign, FPS with RPG elements would have been dandy. The more i play the bots the more i want to play online arggg....
maybe shadowrun 2.....

wasn't this a review of Timeshift icon_smile.gif
2 years ago
I played through the entire campaign in a few short days and by the end only finished it to finish it. It was awful, ugly, and easy. The review mentions it's quite difficult but I beat the game through on hard without much effort to be honest: your powers are WAY to powerful. If it's hard you just freeze them... thus no competition!

I wouldn't recommend this game to ANYONE... ever.
2 years ago
Fetidchimp wrote
did you find many people online?
thats the problem i'm having with shadowrun, picked it up for 25$, can't find anyone to play, which is unfortunate as i'm enjoying it's take on multiplayer.....
I found matches fairly easily, but to be honest I only really managed to find international hosts so my connection hindered the experience. The online community is, however, tiny compared to that of say COD4 and Halo 3. Given how the game has been recieved critically, I think the online community will only get smaller over time, similarly to Shadowrun (which I also loved.)

The game *is* easy if you use the same repetitive strategy I mentioned, but if you actually try to experiment and have fun with the game, you'll find yourself getting killed more often than not. Which ain't fun.
2 years ago
You two nailed it on the head.
2 years ago
ZzZzZz,

I played the timeshift demo and i LOVED IT , will buy the full game one day.
All because it didnt get promoted and "l33t people" didnt like it doesnt mean its a bad game, i dont understand how someone can hate that game so much...i found bioshock more boring.

I dont understand why people hate the game they never give a reason
2 years ago
welcome to having an opinion.

it's fine that you like something no one else does, likewise not liking something that everyone else does.

but if you're going to be critical of people not leaving a reason, at least be sure to leave a reason for the things you don't like, especially when it's all in the one post. icon_wink.gif
2 years ago
\/ Fair enough.
2 years ago
Whats that got to do with any of this...
2 years ago
MazzarX wrote
ZzZzZz,

I played the timeshift demo and i LOVED IT , will buy the full game one day.
All because it didnt get promoted and "l33t people" didnt like it doesnt mean its a bad game, i dont understand how someone can hate that game so much...i found bioshock more boring.

I dont understand why people hate the game they never give a reason
First: you played the DEMO and loved it. WOW good for you. I'll get to why that means absolutely NOTHING in a moment.

Okay let me say a few of my reasons for giving this game a bad review... first and foremost slow time, kill as many people as you can and get back in cover before it runs out. Repeat. For the whole game. If you do not get back into cover in time, consider yourself dead. This is the only battle strategy that works effectively in this game. Pause/slow, leap out, shoot, hide, fail and die. Die. Die. Die. Over and over.

The first level is also quite misleading. Many people play it (the demo is the first level btw) and think wow this game looks and sounds great. No. The first level does, but it looks like a completely different GAME. All that beautiful lighting? Gone. Those fantastic ambient noises and surround effects? Gone. The rest of the game is barely average and almost comparable to an original Xbox game.

You also have glimpses at huge open areas and think WOW, I'll get to explore. Not so. I point to one level set in a snow field. The field is absolutely enormous, but as with the rest of the game you are shuttled through tiny corridors and ditches not once getting to do anything than progress through a corridor and then engage in combat and repeat.

Speaking of this snow field, it is home to one of the most pathetic sequences in the game: you have to run from one side of the field to the other with little cover in a straight line (because you're stuck to the linear corridor remember). Ok...but theres about 15 guys shooting at you. And you won't make it. So you snipe them. Then they respawn. 6-10 times. So once youve spent a good 10-15 minutes standing in one spot picking guys off, then you can casually stroll to the next corridor. If you get sick of it and move on without killing them, hah, you'll probably die and have to spend another 15 minutes. It is utterly boring and sequences like this have no place in a fast paced genre.

Due to the length of my post I won't list any more dislikes, but yes... this game is quite flawed. And not fun.
2 years ago
icon_sad.gif awww ,
Thanks

Still i might get it
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  1/11/2007 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Vivendi Universal
Genre:
  Shooter
Year Made:
  2007
Players:
  1

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