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Anthony Capone
15 Nov, 2007

Call of Duty 4: Modern Warfare Review

360 Review | Answer the call again?
World War II has been the favourite subject of numerous developers for their first-person shooter games for a while now. However, despite multiple sequels in the Call of Duty, Medal of Honor and Brothers in Arms franchises, players haven't seemed to tire of the setting. Infinity Ward has though, and decided to move away from the 1940's to the events of today with their latest Call of Duty game. The forth installment – Modern Warfare – isn't really a bold step for publisher Activision, but it nonetheless succeeds on almost every level (no pun intended).

Call of Duty 4: Modern Warfare takes place in (you guessed it) modern day, where players assume the identity of an elite British SAS solider and an American Marine traveling to numerous hotspots throughout the Middle East and Europe. CoD 4's plot revolves around a power grab by a group of rebels – known in the game as the 'Four Horsemen' – that players are tasked with subduing, and the story is told through a series of lengthy conflicts. The opening scene is witnessed in the first person and is effective in setting the tone of the game, and although the script is similar to something that could be seen in a Tom Clancy game, CoD 4 makes for a much grander experience.

The gameplay in CoD 4 is exactly the same as previous games in the franchise - to successfully complete a mission, players must move from cover to cover while dispatching enemies along the way. Whenever damage is taken, you must take cover and avoid being shot for a few moments while health regenerates. This is a system that is being used ever increasingly by developers, as it saves the headache of having to relying on the infamous health pack to get through the game.

Unlike other recent first-person shooters like Medal of Honor Airborne, CoD 4 takes the more traditional approach by not allowing players to shoot from behind cover. Nonetheless, Infinity Ward has added some variety to the game by including a few new features - players must fend off vicious dog attacks before they succumb to the jaws of the animal, control a machine gun aboard a helicopter, and in another level employ stealth to achieve the required goal. This particular stage, in which players are partnered with a fellow sniper, is extremely well executed and is perhaps the most compelling of the entire game. One of the earlier levels in CoD 4 puts players aboard an enormous gunship. This portion of the game requires you to control the various artillery pieces of the warplane and cover the escape of ground-based counterparts, all the while playing through a black and white heads-up display. While none of these elements are particularly groundbreaking in themselves, cumulatively they make for an engrossing and realistic gaming experience.

There are many weapons to choose from, including assault rifles and shotguns.

There are many weapons to choose from, including assault rifles and shotguns.
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The weapons of CoD 4 are obviously unlike anything previously seen in the series and quite easily rival Rainbow Six. The anti-armour missile launcher used in the game are the same as those employed by our own army, and using it it really helps create the feeling of fighting on a modern battlefield. Another nifty feature is the ability to use night vision in certain missions. Though this is also nothing new, Infinity Ward has probably created the most interesting version of it yet, especially by allowing players to view the laser sights of their weapon at the same time.

CoD 4 does not allow players to use squad tactics, even though most missions are played with a team of grunts backing you up. Team mates are extremely effective, especially when storming small rooms, almost to the point that they can play the game on your behalf. In one particular scene, your squad leader storms a room and takes out all of the enemies inside before you even have a chance to react. Indeed, even in the larger skirmishes, players can count on the supporting AI to help them. Though the squad may seem a little too efficient at times, there aren't enough instances to make it a real problem, and it actually feels good to have some intelligent AI behind you. The enemy AI is also efficient and coordinated, though not really that difficult to best unless they are in great numbers. For the more skilled player it's probably a good idea to play the game on a higher difficulty setting.

The controls in the Xbox 360 version of CoD 4 are virtually identical to the previous two titles in the series on the console. The only noticeable difference is that players are given the ability to sprint by holding down the left thumbstick. This feature makes navigating bullet-heavy environments painless and saves the arduous walks between mission objectives.

The first level showcases the sort of graphics you can expect.

The first level showcases the sort of graphics you can expect.
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The graphics in CoD 4 are some of the best seen on the Xbox 360 to date. The game runs at a good framerate, and while there are one or two moments of slowdown, they thankfully do not occur during any of the important moments. The graphics are more comparable to Call of Duty 3 then Call of Duty 2, and feel very vibrant and lifelike. The environments, weapons, lighting and smoke effects are all very detailed and natural. Most importantly, the graphics convincingly portray the look and feel of a real environment, and the character models are also very realistically animated. The first level of CoD 4 gives an idea of what to expect throughout the game – the rain, sky and interiors are all extremely convincing, and this degree of fidelity continues until the closing credits.

The audio in CoD 4 is also good. All of the guns give off a distinct sound, and the noises generated by vehicles and explosions help capture the atmosphere of intense fighting. The voice acting is also top-notch – Captain Price's distinctive voice is always welcoming, and the tone of the malevolent Forth Horseman is very chilling. The soundtrack in CoD 4 is suited to the particular moments of gameplay, and helps pass the time in mission briefings.

The save system is exactly the same as the earlier Call of Duty games, with checkpoints conservatively littered throughout levels, meaning that if you die you will not have to replay anything more then the last few moments before your death. Thankfully, any checkpoint can also be saved to the hard drive and picked up again later. The menus are very slick, and the entertaining and informative mission briefings occupy the time taken for levels to load, while in-game loads are extremely quick.

How many of these guys can you pop in the shortest amount of time in Arcade Mode?

How many of these guys can you pop in the shortest amount of time in Arcade Mode?
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The only real gripe with CoD 4 is the time that it takes to get through the single-player portion of the game - it will take no longer then seven hours to complete the game on the normal difficulty setting, although this can obviously be extended if the difficulty setting is upped. Once the single-player campaign has been completed players can test their skills in Arcade mode, which allows you to earn points by killing as many enemies in the quickest time possible.

The multiplayer aspect of CoD 4 also makes for a thrilling ride, and can be just as intense as the single-player game. Players can create their own class of character, and as you earn points and gain ranks in matches, rewards such as improved weapons and gadgets are made available, which may compel fans to keep coming back for more. There are a total of 16 multiplayer maps and plenty of game modes to keep players entertained.

Infinity Ward's latest first-person shooter is brilliantly executed, and every major element of the game has been accomplished expertly and effectively. Shifting the series to the modern day and penning an effective script has given the game an extremely solid conceptual foundation. Call of Duty 4: Modern Warfare is the best in the series to date, and one of the finest first-person shooters currently on the market – a definite buy this Christmas.
The Score
Call of Duty 4's engrossing story, realistic graphics and compelling gameplay makes this shooter one of the releases of the year. 9
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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20 Comments
2 years ago
Great review mate.

I just have one question though, does COD4 support 4-player splitscreen multiplayer on one console and system link?

If it does I think we've found a new alternative to Halo 3 at LAN parties, not that I really needed to find an alternative to Halo 3, it's almost the perfect multiplayer game.
2 years ago
good question i haven' t tried but it seems very similar to CoD3 in a lot of areas so it probably does, not verified though
2 years ago
This is the best game i have played on my PS3. Loved every minute of it and have been giving the online multiplayer a thrashing.

In terms of the graphical score, how close does this come to a 10. For that matter, what is a 10 (crysis, bioshock?)
2 years ago
Why Palgn why?! I've been tempted to get this game since it came out, but have been holding back because a) I need to save some money for the pre/post-xmas sales and b) To much FPS is gonna kill me... Seriously, after Orange Box, Halo 3, Bioshock, GRAW2 and Chromehounds (i only got into it like 6 months ago), i don't want anymroe awesome FPS games... Bah...

the doag wrote
For that matter, what is a 10 (crysis, bioshock?)
Mario galaxy? icon_lol.gif
2 years ago
I dont really like war games but CoD4 is awesome . I just finish the campaign and loved it. Theres so much detail and the story is pretty good.
2 years ago
Deus Sceleris wrote
the doag wrote
For that matter, what is a 10 (crysis, bioshock?)
Mario galaxy? icon_lol.gif
Taking into account the Wii hardware, Galaxy looks awesome..

Good review, however I think the graphics score is too high and the lifespan score is too low. Just the multiplayer scores it 7.5/10 for lifespan easily IMO. In terms of visuals, CoD4 definitely isn't pretty enough to warrant a 9.5 (again imo of course).
2 years ago
Great review but yeah, GoW still remains as the best game graphics on 360.

This is definately a awesome game though multiplayer will last for agggggggges with me, just like COD2.
2 years ago
I am surprised this review didn't spend much time talking about the multiplayer as it is definitely the best aspect of the game and the reason most people are raving about it.

To me it honestly felt like the single player was just tacked on. The story was cool and the missions were fun and cinematic but I finished it in a day and felt like it was far too scripted. And whilst that stealth level in the ghillie suit was fun, it felt like a training level and I was waiting for the rest of the stealth missions....

The multiplayer of this game however is brilliant. This is the reason I bought this game and it is what will keep me playing. Much better than any other recent FPS in my opinion.
2 years ago
The barely there single player is very concerning.I feel that games with weak single player but an expansive multiplayer aspect don't get panned nearly as much as what a game with a great single player mode but bare bones multi.Should be the other way around, single player can be accessed by everyone, multiplayer is big but not big enough imo.
2 years ago
Jibbs wrote
The barely there single player is very concerning.I feel that games with weak single player but an expansive multiplayer aspect don't get panned nearly as much as what a game with a great single player mode but bare bones multi.Should be the other way around, single player can be accessed by everyone, multiplayer is big but not big enough imo.
Play it on veteran. You will get your money worth and the game will last a LOT longer.

I don't feel the game is that short..
2 years ago
Jibbs wrote
The barely there single player is very concerning.I feel that games with weak single player but an expansive multiplayer aspect don't get panned nearly as much as what a game with a great single player mode but bare bones multi.Should be the other way around, single player can be accessed by everyone, multiplayer is big but not big enough imo.
i haven't played a lot of it, but what i have played doesn't really qualify as "barely there".

it's short, but not overly so. it's about standard length for an FPS these days (for better or worse). the action is definitely always present, and more importantly, it feels like a Call of Duty game. everything i loved from COD1 and 2 (i never played 3) is here in a new setting.

mind you, i'm not paying for it (i won store credit) so maybe that's the difference.
2 years ago
Wow, looks awesome.

How many players does it support offline in splitscreen? If 4, then I will get this for sure.
2 years ago
I played this on pc in hardened, finished the game in around 8 hours (lotsa retries in certain parts, especially the part in the sniper mission where you have to wait for the Helicopter, was there for like ages).

Great story, good music and was pretty immersive. Best CoD yet imo.

And if it matters to you (does to me) the music was done by Harry-Gregson Williams who I think does the music for Metal gear solid series (2 and onwards) so you can definitely see a bit of resemblance (or hear) in the musical scores.
2 years ago
Online mutiplayer is more than worth it. They have just executed it so well and it really does feel like a warzone. Love the upgrades and love the fact that I don't totally suck at it.

Great review.
2 years ago
tbenton wrote
I just have one question though, does COD4 support 4-player splitscreen multiplayer on one console and system link?
Yes and yes. icon_wink.gif
2 years ago
Passa wrote
Deus Sceleris wrote
the doag wrote
For that matter, what is a 10 (crysis, bioshock?)
Mario galaxy? icon_lol.gif
Taking into account the Wii hardware, Galaxy looks awesome..

Good review, however I think the graphics score is too high and the lifespan score is too low. Just the multiplayer scores it 7.5/10 for lifespan easily IMO. In terms of visuals, CoD4 definitely isn't pretty enough to warrant a 9.5 (again imo of course).
agree with you on the lifespan part, not sure about graphics as I can't tell the difference too well even between anything on the Source Engine and Crysis, but I have never been a person who has been really into (or noticed) graphics
2 years ago
Anthony Capone wrote
tbenton wrote
I just have one question though, does COD4 support 4-player splitscreen multiplayer on one console and system link?
Yes and yes. icon_wink.gif
Thanks for the heads up... almost sad though, that's another $80 or so gone... icon_cry.gif

Ah well, it's worth it now. Today is my last exam, then it's 3 months of uni holiday bliss. And nothing fills the time better than 4-player splitscreen matches.

Starting to really beleive that getting 4 controllers may actually have been worth it.

EDIT: google searches reveal little to confirm there is 4 player offline multiplayer (coop isn't as good). Any sources?
2 years ago
Anthony Capone wrote
tbenton wrote
I just have one question though, does COD4 support 4-player splitscreen multiplayer on one console and system link?
Yes and yes. icon_wink.gif
Thanks Anthony, will now put this game on top of my "to get list". Sounds like it's thoroughly worth it. icon_biggrin.gif
2 years ago
Lord Haart wrote
EDIT: google searches reveal little to confirm there is 4 player offline multiplayer (coop isn't as good). Any sources?
COD 4 supports online 4 player split-screen. I'm looking into whether it supports offline now. Check back a bit later! icon_wink.gif
2 years ago
I think I'm going to trade Halo 3 in for this on Monday, at least I know I'll play the multiplayer for this since the beta was so good.
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  7/11/2007 (Confirmed)
Standard Retail Price:
  $109.95 AU
Publisher:
  Activision
Genre:
  Shooter
Year Made:
  2007

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