Home
Twitter
RSS
Newsletter
Luke
13 Sep, 2007

FASA Studios shuts down

360 News | Half of the staff relocated.
A FASA Studio staff member has posted on the official Shadowrun forums that the company has officially closed it's doors. Today was the official last day of employment for those who have not found other positions within Microsoft Game Studios.

About half of the staff have found positions within Microsoft Game Studios, but the other employees will have lost their jobs. FASA's last title was Shadowrun which received three title updates, even after the team learned they were losing the studio, which is quite admirable.

The staff member ended the announcement with the following comment "as the last of us say our goodbyes to each other, I’m saying goodbye to you on behalf of a group of talented and dedicated professionals who busted their humps for the love of the game. I am proud to have worked with and represented them to you and know that wherever they go, they will continue to kick ass."

Related Shadowrun Content

Another Shadowrun game in the works?
07 Jan, 2008 Forum closure reveals future projects.
Shadowrun update Live
26 Jul, 2007 Out now.
Shadowrun Review
05 Jul, 2007 Remaining in the shadows.
7 Comments
6 years ago
Why the shut down?
6 years ago
Seriously Shadowrun was a kick ass game and this is terrible. Ah well.
6 years ago
It kicked something alright, but it wasn't ass, not on the PC anyway.

Still, props for trying the first cross-platform MP game, that has to take some balls, and loosing your job must really suck. Still, it was a solid game all round, just a tad misguided.

I'll remember the studio name most for their fantastic rendition of Mech Warrior.
6 years ago
This is really sad.. a company with its roots right in the beginning of gaming. Stories like these really make me feel great about seeking a career in video game development icon_rolleyes.gif
6 years ago
sad.

i wonder how they'd have fared if they'd made proper use of the Shadowrun licence, rather than making a multiplayer FPS title?
6 years ago
Dracusis wrote
Still, props for trying the first cross-platform MP game, that has to take some balls...
The Dreamcast port of Quake 3 had cross platform multiplayer (DC vs. PC) - not sure if that was the first game to do it, though.
6 years ago
ObsoletE wrote
sad.

i wonder how they'd have fared if they'd made proper use of the Shadowrun licence, rather than making a multiplayer FPS title?
IMO probably alot better, they'd also have done alot better if it was the same game but without the shadowrun licence. Hopefully other devs/publishers take a lesson from this: If you screw over a fanbase of a licence you'll go out of buisness! icon_wink.gif
Add Comment
Like this news?
Share it with this tiny url: http://palg.nu/4c

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  14/06/2007 (Confirmed)
Publisher:
  Microsoft
Genre:
  Shooter
Year Made:
  2007
Players:
  16

Read more...
Currently Popular on PALGN
Australian Gaming Bargains - 08/12/11
'Tis the season to be bargaining.
R18+ Legislation
R18+ Legislation
Naruto Shippuden: Ultimate Ninja Storm Generations Preview
Hands on time with the game. Chat time with the CEO of CyberConnect 2.
PALGN's Most Anticipated Games of 2007
24 titles to keep an eye on during 2007.
PALGN's Most Anticipated Games of 2008
And you thought 2007 was populated.