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Luke
15 Jul, 2007

Hour of Victory Review

360 Review | A crime against everyone.
World War II shooters are big business. After the phenomenal success of titles like Medal of Honor and the Call of Duty series, just about every publisher wants their slice of the World War II first person shooter pie. Enter Hour of Victory. Hour of Victory is Midway’s World War II shooter, and unfortunately it’s one of the buggiest, most unfinished and boring games we’ve played in a long time.

If you’re developing a World War II shooter you need a hook if your game is to survive in such an overcrowded genre. Hour of Victory's hook is to let you choose from three different characters for each mission. Your choices are Ross, Taggert and Bull. Ross is a tough man, Bull is a gun with a sniper, and Taggert is a soldier who can perform stealth kills. At the beginning of a mission, you’ll be allowed to choose which character you want to play through the level with; it actually makes just about no difference which character you select, as the unique actions you can perform with each character are rarely of any value.

The storyline for Hour of Victory is basic. Essentially, the allies have discovered that the Germans are attempting to develop an atomic weapon. Obviously, this would be a massive advantage for Jerry, and so you’ll need to seek out information regarding the weapon and win the war before the Germans can use the technology. The storyline isn’t very well told though, so the basic premise for every other World War II shooter stays true: defeat the Nazis and do it quick.

It’s not all sounding too bad right now, is it? Well, the set-up's okay, and choosing who you play as is a fair, albeit recycled, idea. But as with most terrible games, it’s the gameplay which completely destroys Hour of Victory. This feels like it was submitted for play-testing on a day when the testers were on strike. It’s normal for a game to have a few glitches, but if we hadn’t been playing a retail copy of the game we could easily mistake our copy as unfinished preview code.

Just keep going straight, then straight.

Just keep going straight, then straight.
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Where to begin? The AI is poor, and at times, downright confusing. It’s quite common for you to completely clear part of the battlefield, turn around, and then turn back to find an enemy soldier just standing there, waiting to be offed. We can believe that the Germans may possibly have been developing an atomic bomb, but we don’t quick think they would have mastered the invisibility cloak all those years ago. The AI doesn’t just appear in front of you though; they’ll walk straight into a firefight and shoot their own allies. The problems are so prevalent it’s enough to have you laughing, then crying at the fact you’re playing such a poor title. Your own team-mates are no better though, sometimes shooting blankly into walls.

It’s not just the AI that’s the problem though. There are several glitches in the game that will have you wanting your hour back. At times, the game will lock up for absolutely no apparent reason. The solution? Restart the console. We encountered frequent clipping issues, and it’s surprising just how often enemies can become stuck on the environment.

Even ignoring the glitches and the poor AI still leaves a horrendously rushed game. It’s easy to feel claustrophobic in Hour of Victory, simply because the levels are so linear, uninspired and small. If you’ve played any World War II shooter from the past five years, you’ll know what to expect: destroyed homes, empty barrels and plenty of barricades to crouch against. Even though the AI isn’t particularly working overtime, Hour of Victory still possesses a frame-rate that staggers far too often.

So in terms of gameplay, what we have with Hour of Victory is a rushed game with a poor frame-rate, dodgy AI, terrible, linear level design and an abundance of glitches. The game feels beyond broken, and the fact it’s even been released onto store shelves is a war crime in itself.

We yawn so you don't have to.

We yawn so you don't have to.
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Hour of Victory features a multiplayer mode that’s nowhere near as good as it needs to be to make us forget about the single-player campaign. There are three modes: Team Deathmatch, Capture the Flag and Devastation. Thankfully you won’t encounter poor AI here, but it’s highly likely you won’t encounter anyone at all. We had trouble finding people to play against, and in a few weeks we feel that the lobbies in Hour of Victory will be abandoned.

Hour of Victory was developed using Unreal 3.0. A positive point for the game? No. We’ve seen what the Unreal 3.0 Engine is capable of, and it’s capable of far more than what's on display in Hour of Victory. Lazily assembled soldier models have been reused, so all of the soldiers look remarkably similar to each other. The levels are poorly designed and bland, and graphically Hour of Victory looks very average; the Xbox 360 is capable of much, much more. Audio-wise, the soundtrack is epic, but the voices of your squad become repetitive about ten minutes into the game. If you’re heading towards a location, you’ll sometimes hear the same directions shouted at you some ten times before you actually get there.

Hour of Victory's single-player campaign only lasts for about five hours. The game’s levels are short, and as the game practically shows you on the HUD where all of your enemies are, you’re never likely to feel challenged throughout the game. As mentioned, the multiplayer lobbies are sparse already, and with titles like Call of Duty 3 on the Xbox 360, we can see this game becoming a multiplayer favourite for about as long as its title implies. The Achievements are simple enough to attain though, for those who want further punishment.

Hour of Victory is a poor game that's simply impossible to recommend to anyone. The fact that a game can actually be so poor, so glitchy, and so ridiculously generic and boring is a surprise. Hour of Victory is one of the worst World War II shooters ever, and a game with absolutely no redeeming features.
The Score
Hour of Victory is a broken game that isn't recommended to anyone. Stay well away. 2
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

Related Hour of Victory Content

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10 Comments
5 years ago
I love reading review of bad games icon_lol_old.gif

I got the theme of this from OXM, it looked bad.

EDIT: If you hate it so much, can you send it to me icon_lol.gif
5 years ago
2.0 is to high for this trash.... after the demo I wanted to quit gaming, stay away at all costs.
5 years ago
El Taco wrote
I love reading review of bad games icon_lol_old.gif
Haha... especially with great quirks like this:
Quote
The soundtrack is epic, but the repetitive voices from your squad will make you want to shoot them.
Comedy gold icon_lol.gif

Seriously though, I read the GameSpot review a few weeks ago and it sounded pretty bad, but this review was an absolute scream. The AI stuff was just amazingly bad from the sounds of it.. and while you guys mentioned all the character models are recycled, its a shame they chose to recycle it because the model looks sub-human from the screenshots icon_confused.gif
5 years ago
No wonder this title is already being discounted icon_razz.gif
5 years ago
Is there any possible way to discover just how much money they put into developing this crap? I think it would be a bit of a laugh to find out how much it cost and how long it took to make.
5 years ago
TheAnswer wrote
No wonder this title is already being discounted icon_razz.gif
Where and how much? i want it for the easy gamerscore lol.

The game sounds pitiful but i have heard that the 2/10 reviews are not really warranted and it would be more like a 6 from other people who have played it.
5 years ago
the doag wrote
Is there any possible way to discover just how much money they put into developing this crap? I think it would be a bit of a laugh to find out how much it cost and how long it took to make.
Better yet, we need to find out the sales figures...

Find out if buyers new what to expect when they got the game.

Check out the number being traded back in.
5 years ago
B3NBO wrote
The game sounds pitiful but i have heard that the 2/10 reviews are not really warranted and it would be more like a 6 from other people who have played it.
That's probably because they shelled out full price for the game and are trying to recoup some sort of something from the fact that they utterly wasted their money.
And what crap the developers prattled on with when they first demoed the game.Stuff like "The AI is superb and reacts like a real person."
BWAHAHA.
I've only played the demo and tortured myself to play through the thing to see if there was anything further on that was less crap...well no there wasn't.All I saw was horrible AI, blande uninspired WW2 generica world.And the tanks...wow they sucked.

What I would ask though is did they put an option in to adjust X and Y sensitivities or did they leave it with that lopsided feel to the game which made me want to instantly turned the thing off.(the demo only had overall adjustable sensitivity) If they have, then well I might pick it up for $20 but if not you couldn't pay me $20 to play the thing.
icon_n1.gif
5 years ago
The demo was a step by step lesson on how NOT to make an FPS. Horrible controls and laughable AI made this one of the most hideous games I've ever played. I'm so glad I didn't have to review it, I don't think I could have faced playing the 'final' product icon_razz.gif
5 years ago
When I downloaded the demo and tried it out despite it looking pretty good (it is Unreal 3 engine after all) I immediately thought "wow this feels really boring!" and i (unlike most games/demos I try) just tried to rush through it and it was pretty late and I was tired so I thought it was just me....but yea it seems like it was the games fault after all....that's weird cuz I could've taken my time with it but that would've been a waste judging by the reviews and comments i've seen on it....so yea....i'm just glad I didn't take the demo slowly (like I even ran past some enemies which is something I NEVER do).
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  21/06/2007 (Confirmed)
Standard Retail Price:
  $109.95 AU
Publisher:
  Red Ant
Genre:
  Shooter
Year Made:
  2007

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