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22 May, 2007

Molyneux talks Fable 2

360 News | Proximity-based combat to feature.
King of hype Peter Molyneux spoke at a recent community day for Lionhead, and briefly discussed some of the new features in Fable 2, specifically the proximity-based combat system.

"It was an experiment, that we tried, it was an experiment that we didn’t need to try, because the combat in Fable 1 wasn’t bad at all, no-one said it was bad, quite a lot of people said it was good, and it’s an experiment that has really, really worked. Really worked. Not nearly worked," said Molyneux.

Molyneux went on to explain how Lionhead has been addressing the complaints directed at Fable for the sequel. "One of the criticisms which I heard from Fable 1 which we saw ourselves, you had the hero bit, and the fighting bit, and then you had the simulation bit. And they kind of almost felt like two seperate games.

"And you’ll find much more that it feels like they’re pulled together. I still quite like the idea that I can take, you know, if I don’t want to go adventuring today I’m not forced to go, there’s not just gameplay in adventuring, there must be gameplay in the simulation. So I quite like the idea that I can control when I’m a hero and when I’m not. But equally we - you’ll find that locations and NPCs and what they remember and how they react to you and what they give you, they have things now which are important to you, is going to be much more in the gameplay."

Related Fable 2 (working title) Content

E3 2006: Fable 2 announced
10 May, 2006 You going to be noble or corrupt?
Molyneux trumpets emotion in games
17 Oct, 2006 Peter wants to make you feel loved.
Molyneux warns against making games too exhausting
23 Aug, 2006 Lionhead honcho on the dangers of motion-sensing controllers.
2 Comments
5 years ago
So... what is this 'proximity based combat'? Given the source of the term, I'll go with 'wildy exaggerated way of saying "You can clobber enemies when they're close and use ranged attacks when they're at a distance"' ... icon_razz.gif

I hate myself for reading anything coming from Molyneux, I really do. It's like looking at at an eclipse; you know you're ultimately going to get burned if you do it, but the temptation is so strong that you can't resist a little peek... and then you just can't stop looking.
5 years ago
I'm looking forward to Fable 2, there are some videos on Youtube with Molyneux going through the various features in the game.

I can't wait for this game (I feel so dirty all of a sudden)
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Publisher:
  Microsoft Game Studios
Developer:
  Big Blue Box
Players:
  1

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