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Phil Larsen
25 Apr, 2007

Project Gotham Racing 4: Batman not included

360 News | That's pretty funny.
In contrast to the early hit for the Xbox 360, Project Gotham Racing 3, Bizarre Creations won't have to rush ahead in development for a launch window release with the next instalment to the acclaimed series. They can take their time with the new creation, making sure it hits all the right engine chords. Bizarre spoke to a Polish games publication regarding Project Gotham Racing 4, letting loose some details to give rev-heads something to talk about.

It's all about the human aspect of the vehicles. A new addition to the Career Mode will feature enhanced racer personalities, with a more comprehensive driver creation system, and intelligent, dynamic behaviour for rival drivers. The crowds will also react differently to the action - hurling beers and streaking all over the course in support of their favourite Aussie racing champion. Well, probably not, but the crowds will apparently be in greater support of their home nation.

For the true realists, an enhanced in-car view is in development, with higher levels of reaction from the driver (someone cut you off? Press the X button and see what happens - again wishful thinking). There'll be more going on outside the car too, with a variety of weather and road effects to throw your smooth ride around. The weather overhaul also features improved mid-race dynamics. For example, a sudden icy wind can freeze up the once soaked road, and ice particles will limit visibility on your windshield.

A bunch of new vehicles are lined up, including the classics like 1960s Minis and 1963 Corvette Stingrays. New tracks include a Shanghai location, two more locations yet to be announced - and a so-called "Fantasy Track". Oh, and you'll also have everything featured in PGR3.

A bunch of graphical and engine tweaks have been reported, included better lighting effects and a higher polygon count for prety much everything. Handling should be fine-tuned, and the online play physics are designed to limit the abilities of cheaters. Like anyone would ever do such a despicable thing. Finally, all the action will run at 30 frames-per-second and 720p.

It's all coming together for Xbox 360 racing fans. Expect more on PGR4 in future, and stick around for upcoming coverage of the imminent supergame Forza Motorsport 2.

Related Project Gotham Racing 4 Content

Xbox Live Deal of the Week
10 Mar, 2009 Vrrrooooooooooooom!
PGR4 DLC Challenge Pack announced
09 Feb, 2008 Free and premium variants up for grabs.
Project Gotham Racing 4 Review
11 Oct, 2007 Slippery when wet.
8 Comments
5 years ago
I read through that entire article and there is not one hint of Batman icon_pout.gif
5 years ago
The day a racing game allows you to flip off an opponent will be a grand day indeed.
5 years ago
Cerebral wrote
The day a racing game allows you to flip off an opponent will be a grand day indeed.
MotorStorm lets you icon_razz.gif
5 years ago
I like the idea of mid-race dynamics, PGR + F1-gameplay = win IMO.

Speaking of PGR3, icon_n1.gif . 4 better be better. icon_shifty.gif
5 years ago
another great reason to own a Xbox360 icon_biggrin.gif, and where's the Batman???
5 years ago
30fps

i can see many fanboys getting upset!
5 years ago
ult1matex64 wrote
and where's the Batman???
Still cleaning up the mess he made with Batman Begins
5 years ago
arbok wrote
30fps

i can see many fanboys getting upset!
And those who do are tools. I don't understand it too much, but as far as I am aware the human eye can't recognise 60fps anyway so those who complain when a game isn't running as such a frame rate are just complaining because they can. It's ridiculous, but then gamers are a complaining bunch aren't they? (I am complaining about the complainers in this post, after all icon_wink.gif)
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  11/10/2007 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Microsoft
Genre:
  Racing
Year Made:
  2007

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