“We are extremely pleased with the success of the SmackDown vs. Raw franchise and its continued growth to a widespread audience, particularly in our European markets,” said Bob Aniello, senior vice president, worldwide marketing, THQ. “With the addition of fresh, innovative game play on the Wii, the tremendous capabilities of the PlayStation 3 system and unique handheld experiences for Nintendo DS and wireless devices, gamers can now truly live the life of a WWE Superstar and choose from numerous ways to play.”
“We are excited about the incredible potential for WWE SmackDown vs. Raw 2008 as the franchise expands to six platforms,” said Nelo Lucich, vice president of interactive, JAKKS Pacific. “The game’s new Superstar Fighting Styles and Struggle Submission System, combined with year-over-year improvements, are certain to bring the sports entertainment video game experience to new heights with long-standing franchise fans and casual gamers alike.”
The 2008 game sees the debut of Superstar Fighting Styles, a system of eight unique styles, with different strengths, weaknesses and strategies involved with each. The new Submission Struggle System will replace the button-mashing systems of games-past, with a new analogue-based submission system. The game will also feature the Extreme Championship Wrestling brand, including Superstars, arenas and weapons. Other incremental features include more environmental hotspots, an integrated Season and GM mode, improved out of ring play and more community support features.
It's an interesting turn of events to see THQ focus on a single WWE product across all systems - the sixth generation of consoles saw the company focus on one brand of WWE title for each console, with varying degrees of success across the board. We'll have more on WWE Smackdown vs. Raw 2008 in the coming months.

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