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Chris Leigh
23 Jan, 2007

Kojima wants to do 360 and PC games

360 News | There's nothing he wouldn't develop on, basically.
Metal Gear Solid creator Hideo Kojima has said that he'd quite like a go at developing games for both the Xbox 360 and PC. Kojima, who has in the past also expressed an interest in developing for Nintendo's Wii, revealed himself as a fan of last year's excellent Gears of War, and admitted that decent sales of the console in the US and Europe had got him thinking about working on the 360.

"Yes, I do have strong interest in creating something for the Xbox 360. In the US and Europe, it is selling, and I think it will sell a lot this year as well. I'm a fan of Gears of War as well, it's very interesting," he told GamePro, before sharing the love with the PC: "Frankly speaking, I want to create something on the PC. It's a multi-platform [format]. I want to do it. But our staff, especially the younger ones, don't so much like to work on the PC. But if it was PC, we don't have to go into some crappy things with the first parties (Sony, Microsoft, and Nintendo)."

A few more tidbits regarding Metal Gear Solid 4 Guns of the Patriots also emerged, with Snake's Daddy promising that cut-scenes would be shorter overall this time (thank Gawd), that Snake's back-against-the-wall 'gun pose' would not be available, and that the game wouldn't fit on anything other than a Blu-ray disc. Oh, and he couldn't give a toss about HD graphics. Read the whole thing here.

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11 Comments
6 years ago
I love the way the guy thinks in regards to some things:

Quote
A few more tidbits regarding Metal Gear Solid 4 Guns of the Patriots also emerged, with Snake's Daddy promising that cut-scenes would be shorter overall this time (thank Gawd), that Snake's back-against-the-wall 'gun pose' would not be available, and that the game wouldn't fit on anything other than a Blu-ray disc. Oh, and he couldn't give a toss about HD graphics. Read the whole thing here.
Imo the long cutscenes got longer and more boring from Metal Gear Solid 1, so i'm glad they're trimming that. I'm all for games that use up more storage-capacity....that usually means the game is chock full of content or FMV. Also I don't really care about HD either as games only seem to be costing more and taking longer to make all because of HD and all it really does is clean up the visuals a little bit....it's not like i'm getting all these extra effects or geometry (which is what really matters). Also it seems to lead to a couple of screen-tearing problems with certain games.

But I don't like how he thinks about other things:

Quote
But if it was PC, we don't have to go into some crappy things with the first parties (Sony, Microsoft, and Nintendo)."

A few more tidbits regarding Metal Gear Solid 4 Guns of the Patriots also emerged, with Snake's Daddy promising that cut-scenes would be shorter overall this time (thank Gawd), that Snake's back-against-the-wall 'gun pose' would not be available, and that the game wouldn't fit on anything other than a Blu-ray disc. Oh, and he couldn't give a toss about HD graphics. Read the whole thing here.
Personally I prefer the games which involve the 1st parties because they're usually a lot more polished and bigger budget, and what was wrong with the 'back-against-the-wall' move? That was Snake's bread & butter!
6 years ago
The 'Wouldn't fit on anything but a Blu-Ray disc' comment seals the PS3 exclusivity right there.

Oh, and I enjoyed the cutscenes in MGS3.
6 years ago
^ Not if you count multiple DVDs. Blue Dragon is shipping on 3 for some bizarre (possibly FMV related) reason.

I wouldn't count a multiplatform version of the game out of the running just yet. Although I can see Sony clinging onto the game for as long as inhumanly possible before it does inevitably make the jump.
6 years ago
Yea i'm sure if he was planning MGS4 for the 360 then he wouldn't be talking about getting involved with 360 development as it might already be a given.

I did also like the cutscenes in MGS3 (way shorter than part 2) but some stuff got a little too emotional for the characters and I didn't really get caught up in that emotion so for me most of that stuff dragged on....especially stuff with The Boss. Personally I thought MGS1 had the perfect balance it felt just like a good action movie to me.
6 years ago
The truth is, I thought the whole article was basically sealing MGS4 on the 360 until I read the Blu-Ray line, but then again, I never thought about using multiple DVDs.
6 years ago
getting rid of the classic Snake pose is stupid. Everyone knows Snake bcz of his awesome stance, thats one aspect of why he is so cool. The sidling to the wall for sneaking and peaking, then later shooting. The way that video games are changing these days is scaring me. All this crazy talk, me no likey. But i dont wanna be one of those cheesy, nostalgic-types but things are going weird. It'll be all good in the end ... right?
6 years ago
For those discussing the omission of the Snake pose, this is from the interview:

---------------------------

GamePro: Will Snake still have his standard suite of stealth moves from the other games? Will the control scheme be familiar to fans of the series?

Kojima: Yes, with one exception. He will not face the wall [mimes the classic Snake 'gun pose' with his back against the wall]. That will not be in the game anymore.

GamePro: Any particular reason for dropping that pose?

Kojima: The reason is...it's been said over and over by our supervisor that [the signature Snake pose] rarely happens on the battlefield. Nobody is, you know, 'cool' enough to hide like that. However, I put that move in to express a movie-like feeling. But not anymore.

There's another reason for changing that. It's much better: like in real life, Snake can hide behind something, then sneak a peak and shoot. There are more actions to it, and it's more smooth that way than having Snake put his back to the wall.

---------------------------

So there ya go, I guess.
6 years ago
Yea but Sam Fisher told me it was real.
6 years ago
Geez, since when is 'realism' important enough to take away a signature move that fans love. Who cares if normal people on the Battlefield aren't that 'cool'. That's why we love Snake, cause he IS that cool.

Other than that, I guess it's not overly important, I just don't think his reason for removing it cuts it for me.
6 years ago
Now it will be just like the cover tactic in GoW, but without the roadie run, and instead the crawl.
6 years ago
Hideo Kojima wrote
Kojima: The reason is...it's been said over and over by our supervisor that [the signature Snake pose] rarely happens on the battlefield. Nobody is, you know, 'cool' enough to hide like that. However, I put that move in to express a movie-like feeling. But not anymore.
Rarely? But it does happen, and snake is cool enough. But if realism was an issue I guess having giant mechs and a cowboy with multiple personality disorder out the window.
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