Microsoft's group manager for Xbox Live Arcade, Greg Canessa stated that "By keeping the file size small for Xbox Live Arcade games, gamers can put one or more games on a memory unit and easily bring those games to a friend's house to share and play," Small file sizes also mean fast download times, making it possible to download and begin playing any Xbox Live Arcade game within one or two minutes."
Despite the fact that Symphony of the Night will exceed the cap, Canessa indicated that there is still a cap by stating "If any games do exceed 50 MB, it's for a very specific reason that would ensure that the gameplay experience is the best it can be, Castlevania: Symphony of the Night is one of the most popular games of all time, and you can [bet] that you'll see similar high-quality games come to Xbox Live Arcade in the future."
Can we expect to see more games breaking the cap shortly then? It seems likely.


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