The main proof that the game is actually multi-platform is from an Ubisoft release list published in March:
- Tom Clancy's Firehawk (PS3, Xbox 360, PC)
- Tom Clancy's Rainbow Six 5 (PS3, Xbox 360, Rev, PC, PSP)
- Tom Clancy's Ghost Recon 4 (PS3, Xbox 360, PC, Xbox, PS2)
- Assassin (PS3, Xbox 360, Rev, PC, PSP)
- Lumines 2 (PS2, PSP)
- Game 5 Haze (PS3, Xbox 360, PC)
- Alive (PS3, Xbox 360, PC)
- Naruto (Xbox 360)
- Rayman 4 (PS3, Xbox 360, Rev, PC, PS2, handheld)
- Dark Messiah of Might & Magic (PC, PS3, Xbox 360)
A certain game known then as Assassin went un-noticed on this list at the time. An early version of the game had been shown at the Game Developer's Conference that month as an Xbox 360 and PS3 title, but so little was known about it that no one was excited yet. However, after the game's impressive showing at E3 for PS3, more people are interested, and the prospect of PC, 360 and Wii versions will certainly be of interest to owners and potential owners of those systems.
But why would Ubisoft hide the multi-platform nature of the game? The simple answer is Money. Most likely Sony paid them for either announcement rights (much like Microsoft did with GTA IV), or possibly a timed exclusive. Nonetheless, owners of any next gen system can now all look forward to this promising title!


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