"I'm a bit disappointed that we didn't see it when we were developing the game," he told the BBC News website. "We have a problem on the 360," said Mr Guillemot. "The screen is dark on some TVs and it totally changes the experience. When it's dark, you don't see where you have to go."
Apparently the bug is due to the development team only testing the game on high definition TVs, with King Kong lacking the TV settings of other games such as Perfect Dark Zero, which offers an option for the player to select what type of TV they're using, with the game adjusting the brightness levels accordingly.
"We are looking to see if we can fix the code," said Mr Guillemot. "It is the beginning of the high-definition TV era for us. It's a shame, but it happens with new machines. I don't think we will have it anymore."
Mr. Guillemot ended the piece, suggesting that fans would be better off experiencing the game on current generation consoles. "When you play on an Xbox or a PlayStation 2, you start to see that it is beautiful," he said.
You can read PALGN's review of King Kong right here.

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