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Matt Keller
29 Nov, 2005

Extra features for Burnout Revenge on Xbox 360

360 News | Worth the wait?
The Burnout series has been growing in popularity with each release, and Burnout Revenge is no exception. With their policy of "release every game on every format" in full effect, EA have previously announced that Burnout Revenge will be making its way to Microsoft's shiny new piece of kit. Today, they revealed some of the new features that we'll be seeing when the game launches in March.

Live Revenge – It's not just about winning, it's about vengeance. A persistent Live Revenge mode tracks your relationships with online racers and rank leaders, calling them out in each race...know your rivals and punish them!

Save and Share – Give back to the online community...Save your best Crash and Race mode moments and share them with your friends and the rest of the Xbox Live community.

Check Traffic – Think hockey on the highway. Now every vehicle on the road is in play and a potential target – or weapon. Ram traffic into your rivals, slam cars into vicious combo-based pile-ups and lay waste to everything in sight. Don't fear traffic – fight it

Car Deformation – Experience the next generation of destruction made possible by the power of the Xbox 360 and literally rip cars to shreds in the most explosive crashes in the series' history

Traffic Attack – An all-new traffic attack mode pits gamers against the clock in a mad dash for destruction. It's not about dodging traffic, it's about leveling it by any means necessary

Crash Redefined – Show Hollywood how it's done with all-new open-ended crash junctions, now including 10 new junctions exclusive to Xbox 360. With multiple start points, complex, vertically-oriented tracks and hundreds of cars begging to be decimated, Burnout Revenge is the king of crash.

Built to Battle – Designed for maximum carnage, Burnout Revenge's tracks are loaded with massive jumps, multiple paths and nasty chokepoints to deliver the ultimate brutal car combat. Vertical takedowns and in-race crashbreakers open up new avenues for destruction. Watch out for shortcuts, highlighted by flashing blue lights...they're everywhere.

Car Classes – All-new cars in three classes (race, muscle and crash) accentuate different play styles. Choose your weapon!

Untouchable Speed – Burnout Revenge delivers unrivaled, irresponsible speed that can only possibly be topped by the real thing

Some media for the game has been leaked, but it is unfortunately under embargo for magazines only, so PALGN can't show the pictures of the game just yet. Rest assured that once we can, they'll be here faster than you can say "DJ Striker is a wanker".

Related Burnout: Revenge Content

Burnout: Revenge Review
27 Mar, 2006 Is Revenge a dish best served on the Xbox 360?
Burnout Revenge 360 screenshots
08 Feb, 2006 What better way to crash than in high definition?
Burnout Revenge 360 images
11 Jan, 2006 First images of the game in action.
7 Comments
7 years ago
Nothing all that special really. If I was interested I certainly wouldn't be waiting just for this! That being said, the additions from the respective Xbox versions of Takedown to Revenge wasn't enough to interest me.
7 years ago
Matt wrote
Extra features for Burnout Revenge on Xbox 360 by Matt
360 News: Worth the wait?
[View Article]

No. Plain and simple.
7 years ago
The least they could do is allow you to race outside of Storymode thingy
7 years ago
Are any of these different to the Xbox version? There's 10 extra tracks and I imagine better graphics, but the other stuff mentioned is in the Xbox version...
7 years ago
This just makes you wonder why don't they just make a completely new game instead just for the 360.
7 years ago
Yeah, not exactly worth the $100 (or whatever the RRP will be) for a second purchase if you already own a current generation version. I agree with the Tassie Devil himself though (Kicky, for those who can't realise who I am referring to), allow us to race the various modes outside of the World Tour. That would be almost enough to warrant a second purchase, although only once it came down in price.
7 years ago
Half these "new" features were in the orignal game anway. :/

What I really want to know is if the stupid launching system in crash mode remains (as well as the annoying restart camera), and if they've gotten rid of the awful glitches (falling for the track is such fun!).
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    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  Out Now
European Release Date:
  Out Now
Publisher:
  EA Games
Developer:
  Criterion Games

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