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Jarrod Mawson
02 Dec, 2011

South Park: The Game announced

360 News | They'll take your jeeerbs.
We can only assume the disastrous South Park game cash-ins with Activision all those years ago have left Matt Stone and Trey Parker with a lingering sense of guilt. No doubt feeling the needs to make amends, today has seen the announcement of South Park: The Game, the latest cover story over at Game Informer.

Action? Adventure? Racing? Guess again. For this outing the popular franchise will be bathing in the role playing genre, no doubt with similar tongue-in-cheek humour as found in the 'Make Love, Not Warcraft' episode from the series. Published by THQ, development of South Park: The Game will be headed by Obsidian Entertainment, role playing specialists very well known for Fallout: New Vegas, Alpha Protocol and Dungeon Siege III.

To ensure an authentic South Park experience, both Matt and Trey are writing the game's script, which revolves around a new arrival at South Park (that's you!), and voicing all the familiar characters destined to appear.

Scheduled for the Xbox 360 and PlayStation 3, we'll learn more about how the game plays in the very near future.

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62 Comments
2 years ago
Puked
Barthed
*****
2 years ago
... Perry Bible Fellowship.

Also it's 'barfed'.
2 years ago
GooberMan wrote
No.

I'll take a PBF shirt though, thanks.
Pro-Skub or Anti-Skub?
2 years ago
It doesn't matter, for I have unicorn power on my side!
2 years ago
Screens!







This has serious potential.
2 years ago
Awesome, it's looking different to what I thought it would be, looks just like any episode. I wonder if these are cutscenes, or if the game just has no HUD? I don't really think 'RPG' is the way to describe this game though, the gameplay looks similar to Castle Crashers?
2 years ago
Quote
the gameplay looks similar to Castle Crashers?
Wow you saw it way different to me, it's an old school Final Fantasy battle set up Hero characters on the left, enemies on the right, choose your move, they run across the screen and attack and jump back in place.

2 years ago
penny arcade ?
2 years ago
Benza wrote
Quote
the gameplay looks similar to Castle Crashers?
Wow you saw it way different to me, it's an old school Final Fantasy battle set up Hero characters on the left, enemies on the right, choose your move, they run across the screen and attack and jump back in place.
Is this confirmed? If so, awesome! I thought they were just going with a Final Fantasy 'materia system' for weapons and the electricity/poison etc would be add ons similar to the characters in Castle Crashers, everything else would play out like any 2D fighter. Definitely starting to sound promising.

It just doesn't look like a full retail game though. There's certainly more depth if it completely plays out like an old-school Final Fantasy game, but hopefully there's enough content, with plenty of secrets and loot drops.

With Trey Parker Citing Oblivion, plus a developer like Obsidian, I was really expecting this to play out in the first person, and generally play alot like Fallout/Oblivion etc, but alot simpler and in the SP world. At least we can be happy knowing there'll not be as many bugs!
2 years ago
Quote
Is this confirmed?
That's just the way I saw it, fucked if I know if it's going to be anything like that.

Hero characters always on the left, bad guys always in orderd groups, only one character attacking at a time etc. Deffintly looks that way.
2 years ago
There's a combat dev diary over at Game Informer. The Obsidian dude basically says the combat is like an old school turn based RPG where you control all members of your party. Five classic 'classes' to pick from (eg: thief, warrior, rogue, etc) including a 'Jew' class. Lots of influence from Paper Mario for the combat system.
2 years ago
That is exactly what it is, except its less 'Final Fantasy' and more 'Paper Mario'/'Mario & Luigi' since you can increase damage caused with well timed button presses and the like.

Also did the old FFs really have the hero's HP boxes on the right and the enemies on the left if the actual characters were the other way around? Because that's all kinds of stupid.

EDIT: Damn you an your good looks, Jarrod. Also the PALGN censoring of '***' makes the class seem potentially 100x more offensive than it actually is.
2 years ago
DancesInUnderwear wrote
Also did the old FFs really have the hero's HP boxes on the right and the enemies on the left if the actual characters were the other way around? Because that's all kinds of stupid.
No but my hastily cobbled together in less than a minute photoshop job does icon_razz.gif
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