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Jahanzeb Khan
09 Sep, 2011

Street Fighter III: Third Strike Online Edition Review

360 Review | Third time's the charm.
Street Fighter IV really took the world by storm in 2009, and still continues to do so as the expansion packs continue to get consistent, if not increasing, support from the gaming community. We just recently saw the supposedly final update, Super Street Fighter IV: Arcade Edition. With fighting games being all the rage now and Street Fighter IV still performing so well, Capcom decided to give their overlooked and underrated Street Fighter III franchise another shot at commercial success in the form of Street Fighter III: Third Strike Online Edition.

Street Fighter III is perhaps the least successful (commercially speaking of course) of all the main Street Fighter franchises, at least in comparison. Over the years however, it has gained a strong and consistent cult following from the competitive fighting community with Street Fighter III: Third Strike making prominent and unforgettable appearances in fighting game tournaments. This Online Edition may appear to be simply a quick port of the game with online play (much like the rather lazy SNK Xbox Live releases we’ve seen over the years) but it’s actually more than that, much more.

Street Fighter III: Third Strike Online Edition is an enhanced HD port of the arcade original with not just online play, but plenty of cool features and bonuses that makes it a very solid and satisfying package with enough content to keep players busy. We will even go as far to say that it’s the best version of the game yet.

Third Strike y'all.

Third Strike y'all.
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The original version of the game, at the time of its release, was a groundbreaking title because of its stellar 2D visuals. Street Fighter III: Third Strike showcased some amazing 2D prowess in its detailed character sprites and almost Disney-like 2D animation. Street Fighter combatants never showed so much life and character before, and while Street Fighter IV is a fantastic looking 3D game, the character models and animations seem almost static/dead when compared to those in Street Fighter III.

The game’s visuals have aged decently well in their original form, but HD polish and graphical filters in the Online Edition help make them a lot more relevant. The graphical filters really clean up the visuals by getting rid of the pixelation and there are some other cool display filters, including one that replicates the appearance of an arcade cabinet. Street Fighter III: Third Strike Online Edition is a beautiful looking 2D game, and you’ll be impressed by the sheer amount of zany and fluid animation. The only downside in the visuals department are the backgrounds, which are extremely dull, boring, fuzzy and don’t really mix well with the superb character sprites.

Street Fighter III: Third Strike Online Edition may seem like another Street Fighter, but don’t be fooled by the same old Hadoukens - this game is a completely different beast with a unique demeanor. At the time of its original release, the game was dubbed as a ‘thinking man’s fighting game’, and rightfully so, as it is easily the most methodological and technical Street Fighter ever made.

The most methodological and technical Street Fighter ever made.

The most methodological and technical Street Fighter ever made.
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The game has one unique and really awesome mechanic that sets it apart from any other fighting game - none other than the famous Parry system. Parries can be found in other fighting games, but they’re not nearly as profound or pivotal as they are in Street Fighter III. On paper it sounds simple, press the forward button in time with an opponent’s attack to successfully parry it, giving you a smooth and sure fire opening to unleash your assault. As simple as it sounds, it’s actually one of the most challenging mechanics you’ll ever have to deal with, as actually executing it consistently and following it up properly is a monumental task. Thankfully though, Online Edition comes with a wealth of training options and trails to help you come to grips with the parry system, and what’s awesome is that one of the trials is a recreation of a certain unforgettable Evolution moment. All that said, getting grips with the parry system will still require ample patience on part of the player.

Parries aside, Street Fighter III is at the core, a Street Fighter title but it certainly feels a lot different. The gameplay is smooth and free flowing, with the hit detection and combo system being absolutely spot-on and perfect. It’s a real joy to play and has a really awesome pace and the speed is just right, not too fast like the Street Fighter Alpha games and not too slow like the Street Fighter II games. What adds more uniqueness to the gameplay is the character roster, it has very few of the classic characters as it has plenty of fresh faces. Obviously, many of these characters eventually made it to Street Fighter IV but there are still characters like Remy, Twelve, Oro and the gorgeous Elena that still remain exclusive to Street Fighter III. These are really awesome characters offering very distinct and unique play styles.

It being the Online Edition, the game features a rather robust online multiplayer mode. The net code is pretty spot-on and in the case where there is a bad connection, matches will tend to experience some frame skipping which can be annoying, but as long as connection is good, the online play is smooth and consistent. The game allows for online tournaments as well as an extensive replay viewing and sharing feature.

Elena is awesome, she will leave beats in your head.

Elena is awesome, she will leave beats in your head.
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There are a few things that need to be said about Street Fighter III in general. For one thing it just feels so very different, almost exotic, and it really felt like a step forward for the franchise. It introduced a whole new cast of world warriors, letting the old veterans step aside for some exciting new talent. The best part was that a majority of these new characters were not rehashes, just take Oro, Q and Elena for a spin, you won’t find characters quite like them in other Street Fighter releases. Characters aside, the whole demeanor of the game is just really cool, edgy and mature. The art style is a lot better and more serious than the almost goofy look of Street Fighter IV. The gameplay is a bold step into the future and last but not least, the music - a mature and refined soundtrack, characterized by strong instruments, jazzy undertones and simply very groovy and intoxicating.

Street Fighter III: Third Strike Online Edition has everything that made the original such a great game, and so much more. It’s a proper visual update of one of the most important fighting games ever made, with plenty of new modes, features and a well functioning online mode. At a price of roughly $AU 20, it’s a pretty sweet fighting package and who knows, you may end up enjoying it a lot more than Street Fighter IV.
The Score
Street Fighter III: Third Strike Online Edition has everything that made the original such a great game, and so much more. It’s a proper visual update of one of the most important fighting games ever made, with plenty of new modes, features and a well functioning online mode. 8
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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11 Comments
2 years ago
To bad the ranked matchmaking is frigged.
2 years ago
great game, too bad it hates my stick for no real reason. (Also wouldn't the first street fighter be the least successful?)
2 years ago
hmm I wouldn't call it one of the main Street Fighter franchises. the first game tends to get written off...even I cognitively believed Street Fighter II to be the beginning ^^;
2 years ago
Parries frighten me. Considering I can't reliably pull off FADCs in SF4, tapping forward in time with the 3(+) hits of Ken's shoryuken is beyond me. Nevermind trying to parry all of Chun-Li's super =(
2 years ago
Jahanzeb wrote
hmm I wouldn't call it one of the main Street Fighter franchises. the first game tends to get written off...even I cognitively believed Street Fighter II to be the beginning ^^;
touché.

Once I get a new stick I wanna get into this hard though. Had a great time in our hit up the other day just a shame I was stuck on a pad.

Makoto and Ibuki are way more fun in 3 then 4. Although I kind of prefer Dudley in 4. I wanted to give a decent go to Necro cause his design is rad but dear god his voice is irritating. Might look into playing some Q.
2 years ago
Hrmm, tried the demo and thought it was okay from what basic moves I could pull out of my butt. Nice review though, I may purchase it eventually, need to learn some basics but.

@Benza: You, me, PS3, BlazBlue. Now. icon_wink.gif
2 years ago
David No.1 wrote
@Benza: You, me, PS3, BlazBlue. Now. icon_wink.gif
Don't think my boss will take that as a good enough reason to leave work early.

Tonight around 6?
2 years ago
Benza wrote
David No.1 wrote
@Benza: You, me, PS3, BlazBlue. Now. icon_wink.gif
Don't think my boss will take that as a good enough reason to leave work early.

Tonight around 6?
Aha! Ask him to come along as well! icon_razz.gif

But yeah, round 6 sounds good. I'll probably be online round then anyway.
2 years ago
@David

I think you will enjoy Street Fighter III, simply because it's the coolest and edgiest one with a really fluid combat system. Street Fighter III is the Street Fighter that fans of Guilty Gear/BlazBlue would really enjoy.
2 years ago
I'll second Jahan on that one, going from blazblue to SF 3 felt far more natural then SF 4.
2 years ago
You can't talk street fighter 3 without mentioning this the classic match between Daigo and Justin at EVO 2004

http://www.youtube.com/watch?v=pS5peqApgUA&feature=related

I recommend watching the whole thing, but skip to 2:41 if you're impatient.
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  24/08/2011 (Confirmed)
Publisher:
  Microsoft
Genre:
  Fighting
Year Made:
  2011

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