The Understone Quest Pack adds a new mission and a few new diversions to Fable III for 400 MS points. Unfortunately, just like the rest of Fable III, it feels like it has been underbaked. Taking place at just about any point once you’ve deposed of your evil King brother, you head to the factories at Bowerstone Industrial to find that the factory is being terrorised by a mysterious voice coming from beneath Bowerstone. Exploration leads you to the strange town of Understone, where the residents have been confined to living in a town built completely underground and are being puppeteer by the ‘mysterious voice’.
There really isn’t much to this quest. You essentially waltz in and fight off the enemies in the way, which mainly consist of undead Hobbes and wolves, as well as one ‘boss’. And at the end, you have ‘moral choice’ to make. So how long will it take you to blast through this little quest? Most likely somewhere between 30-45 minutes. Does it add much to the game? Well, if you’ve finished Fable III, you’ll likely be so strong, that the pack is barely an effort, let alone a challenge. While you have absolutely nothing to gain with the moral choice.
In a damning self-indictment of the pack, Understone hasn’t even been added to the map. However, you do have a couple of other distractions added to the mix, in the form of a shooting range at the Mercenary Camp and arena challenges at Reaver’s Mansion (which . While there are ‘goodies’ at the end of each successful run, as mentioned, finishing the game leaves you so strong and well-packed that this means pretty much nothing. In the least, this gives you a chance to gain more renown, and fully upgrade your character.
However, the Understone Quest Pack adds nothing on the scale of the DLC for Fable II. In the very least, Knothole Island was an interesting distraction with humorous potential (such as the potential to turn your character’s gender) while See The Future was one of the most interesting DLC downloads in the short history of the format. The Understone Quest Pack doesn’t even manage to add too much by way of humour and character either. And the fact that this DLC doesn’t even come with any new achievements attached, almost shows that the developers are waving the red flag.
There really isn’t too much else to say, as there really hasn’t been much that the Understone Quest Pack has added to Fable III. In 2006, when all this DLC monkey business started, such a pack may have been remotely acceptable. Now, in the times of The Secret Armoury of General Knoxx and Minerva’s Den, this pack doesn’t even manage to hold a candle to them, despite the lower price. You only have to look at what Dead Rising: Case Zero did. So unless you really loved Fable III, there isn’t any reason to explore Understone.
Worth buying? No
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Downloadable content ratings system
We've given a 'buy' rating of 'Yes', 'Maybe', or 'No'.
Yes means that the content is either great value or brings some substantial additions to the game, or possibly both.
Maybe means that the content may be fun while it lasts, but may either be too short or not enough to fully justify the price tag.
No means that we don't recommend downloading this insubstantial content.
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