The report comes from an interview conducted by Joystiq. Karl Stewart, Crystal Dynamic's global brand director, stated that; 'We made a decision recently because we were focusing on how we can deliver the best possible experience to the players. If we had launched with online co-op, we wouldn't feel comfortable that it was the best possible experience for the player'. For most people following this title since the original announcement, the delay will come as a shock. Considering how the game places a heavy focus on co-operative multiplayer, it's difficult to understand exactly why a delay was the only option. Oddly enough, PC and PlayStation 3 owners won't be affected and both versions will be fully online-enabled.
Lara Croft and the Guardian of Light is scheduled to be released on August 18 on Xbox Live, with the multiplayer following on September 28. Crystal Dynamics will make a free downloadable patch available on that day, allowing players to take the adventure online. The game will be the final part of Microsoft's Winter Arcade series.

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