The title's Associate Producer, Jesse Houston, explained that even though the original title shipped later on the PC, the extra development time allowed the company to make many improvements to the game.
"We learned a lot from building the PC version before, and having built it six months later there was a big difference. So we actually took what we learned from PC and put it back into 360. Fundamentally, we want you to have the same gameplay experience, but just with the difference in controls. This time round, doing it at the same time for a sim-ship, we can control the differences much more smoothly because it’s the same team building it now."
Mass Effect 2 is expected to warp into stores in Q1 2010.


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