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Brendan
16 Aug, 2009

Forza Motorsport 3 Preview

360 Preview | Now with drifting and drag races.
Announced earlier this year during E3 in Los Angeles, Forza Motorsport 3 has a lot to live up to. While, there have only been two other Forza games to date, the series has established such a strong pedigree that expectations for the third entry into the series are sky-high. The first game, released in 2005, is arguably the best racing simulator on the original Xbox, displaying fantastic physics, tight racing action and even a damage model. Forza 2 was even better when it surfaced two years later, keeping all the best aspects of its predecessor while adding many refinements, as well as gorgeous HD visuals. With that in mind, if developer Turn 10 delivers anything less than the definitive Xbox 360 racing sim, most will be disappointed. No pressure, then.

Let's get the raw numbers out the way first. Turn 10 is promising over 400 different cars - from 50 manufacturers across Europe, Asia and America - for use on more than 100 tracks, including the Le Sarthe and Bugatti variants of the infamous Le Mans circuit. So much content is crammed into Forza 3 that it will take up two DVDs. It sounds impressive, no doubt. Thankfully, the content on the second disc will be installed to the Xbox 360 hard drive, meaning none of that dreaded disc-swapping nonsense.

This one looks oddly familiar...

This one looks oddly familiar...
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At the top of the list of new bits in Forza 3 is a 'rewind' feature, borrowed from fellow racing sim GRID. Players can, at any point during a race, rewind the clock in order to fix up any mistakes they might have made. There are absolutely no limits to, nor are there any penalties given for its use. If you're worried about it making things a bit too easy for yourself, it can be turned off - it is one of the various features that Turn 10 has added, along with automatic braking, with the goal of making the game more accessible to people who normally wouldn't touch a hardcore racing sim. Thankfully though, those who do use these features will not be 'certified' on online leaderboards.

Hence the decision to completely revamp the game's Career mode. Now dubbed the Season mode, Forza 3 will still offer players 200 different events to experience - but only three will be available at any given time on a player's calendar. What is shown on a player's calendar depends on their past efforts and preferences, resulting in a much more accessible game for beginners, but with sufficient depth for Forza veterans. It won't be just circuit racing on offer this time either - in the name of variety, oval and drag races will be present, as well as a drift events and timed runs. To start with, players will be presented with a choice of six cars, where the obvious goal is to upgrade to better sets of wheels. The leveling and XP system from Forza 2 will remain intact. As a result of the sweeping changes, Turn 10 reckons that no two player calendars will be identical.

In true Forza tradition, Turn 10 promises that the community will be well and truly catered for. Players will still be able to put their artistic skills to work with the built-in livery editor, where their work can then be placed online and even sold in the auction house, established in Forza 2. Making its debut in Forza 3 will be a new video editor, which, predictably, allows players to show the world just how pretty their cars and driving skills are. Of course, there will be plenty of actual races to participate in online, with Turn 10 promising new online leaderboards for racers, as well as painters and tuners.

Players can now pretend they are right behind the wheel of their favourite motor.

Players can now pretend they are right behind the wheel of their favourite motor.
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As well as refined game modes, Turn 10 is also claiming to have made a much more attractive game that runs at 60 frames-per-second. The car models have also been improved, with Turn 10 suggesting that cars will have ten times the number of polygons they did in Forza 2. Big claims, certainly - but early video and screenshots suggest that they just might have done it. But, what will excite driving fans the most are the brand new in-car views, where players can pretend they are behind the wheel of an Audi R8.

Thankfully then, it seems as if Turn 10 is determined to deliver the definitive Xbox 360 racing experience, with changes made in the hopes of making it more accessible for more casual racing fans. Best of all, if what Turn 10 has said is anything to go by, the changes haven't come at the cost of the depth of the game, which promises to be just as deep as ever. Forza Motorsport 3 looks as if it will fulfill the rather lofty expectations - and then some. Expect to see the game on store shelves on 23 October - four whole days before North America gets the game.
Overall:
Forza Motorsport 3 looks to be a prettier, bigger, refined and more accessible incarnation of one of the best racing games around. We can't wait.

Related Forza Motorsport 3 Content

New DLC zooms onto Forza 3
12 May, 2010 It's all a little bit exotic.
New Forza Motorsport 3 DLC
13 Jan, 2010 Ten new cars!
New DLC packs for Forza 3
18 Nov, 2009 One is even out now for free.
11 Comments
2 years ago
I never thought I'd wet myself over an article before but...

I'll need some new pants. Thanks Brendan.
2 years ago
:O They better have the TRUE Aussie version of the Pontiac above!

They said it would have Aussie cars, so the Commodore better be there!
2 years ago
Yeah would be good to see some Aussie cars in there, would be great to drive a BA or even an FG Ford in there, has well has the Holden Countercars,

Game is looking great, own the other 2, looking forward to this drift mode.

cant wait.
2 years ago
Had the chance to play this a couple of weeks ago and it is HOT!!!
2 years ago
Do you reckon they'll have a Datsun 180B?
2 years ago
Sin Ogaris wrote
Do you reckon they'll have a Datsun 180B?
Haha that would friggen ROCK!
2 years ago
Automatic braking? Does the car brake for you? I thought the racing line that told you when to brake and when to accelerate was bad enough.

Oh well, I just won't use them. I'm looking forward to this game. I just bought a 360 and haven't had a fully fledged racing game since GT4.
2 years ago
Sin Ogaris wrote
Do you reckon they'll have a Datsun 180B?
Needs to have that and a Holden Gemini icon_lol.gif
2 years ago
^ And don't forget the terrible trance/techno soundtrack/radio station/whatever.
2 years ago
I'm pretty stoked about the drifting, I am one of those people in Forza 2 who incorporates drifting into their laps, I just love it and the fact that Forza makes it feel so fluid is brilliant.
2 years ago
Apparently this is from Forza 3 (sorry about the size)

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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  23/10/2009 (Confirmed)
Publisher:
  Microsoft
Genre:
  Racing
Players:
  1

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