Home
Twitter
RSS
Newsletter
Jeremy Jastrzab
13 Oct, 2009

Fallout 3 DLC Round-up

360 Feature | The fallout from doing something right.
It started with the horse armour. Then the concept of microtransactions was introduced. Then there was the promise of downloadable episodes. No matter what, downloadable content seemed to leave a bitter aftertaste. Sure, titles such as GTAIV were eventually getting it right, but one title stands head and shoulders above the sea of insubstantial content, Fallout 3. In just over half a year following the holiday season release, developer Bethesda Game Studios has released not one, but five pieces of DLC for gamers to feast on, substantially increasing the play time of an already gargantuan title.

Apart from Broken Steel, you don’t even need to have finished the game to get access to the content. While none are physically set in the original Capital Wasteland, all can be access upon downloading and installing. However, being ‘levelled-up’ and well stocked is certainly recommended. So, just what are you in for when you drop the points for these downloadable packets of post-apocalyptic goodness? For those who have yet to take the plunge, hopefully, you’ll get some idea from what is written below. It ought to be noted in general though, that if you didn’t like Fallout 3 in the first place, there probably isn’t much use for you to keep reading.

The price of all the downloadable content add-ons comes to 800MS points each on XBLA or $15.95 each on the PSN. Each is now also available on disc for those who don’t have access to an online service, while all five have been included in Fallout 3: Game of the Year Edition.

------------------------------------------------------------------------------------------------------------------------

Downloadable content ratings system

We've given a 'buy' rating of 'Yes', 'Maybe', or 'No'.

Yes means that the content is either great value or brings some substantial additions to the game, or possibly both.

Maybe means that the content may be fun while it lasts, but may either be too short or not enough to fully justify the price tag.

No means that we don't recommend downloading this insubstantial content.

------------------------------------------------------------------------------------------------------------------------

Operation Anchorage

  

Operation Anchorage coped some flak for not having enough ‘RPG’ and not enough play time. Upon acquiring this DLC, you’ll venture to more densely populated regions of the Capital Wasteland and find a renegade Brotherhood group. Your pipboy makes you useful to them as it gives you access to a simulation machine, which in turn gives them access to a vault of goodies. So after dealing these excessively rude sods (even by the usual game standards) you haul yourself through the simulation, which is a basic recount of how the US repelled advancing communist Chinese forces from Anchorage, Alaska, long before the main game was set.

While it’s true that this DLC forgoes a lot of the RPG elements for something more akin to a shooter, it’s a refreshing change of pace for those bogged down by the micromanagement. You’ll also get to manage a squad for a little while, explore vast snowy regions and have access to weapons that don’t break and health that is endlessly dispensed from a machine. Still, you’ll have chances to make use of your various enhanced skill sets and upon completion you’re free to raid the goodies vault. The Gauss rifle is probably the most notable item to come from this expedition and almost alone makes the trip worth it.

Unfortunately, for all its sights and simplicities, Operation Anchorage is quite short. It won’t take most people more than 2-3 hours to complete. Furthermore, it doesn’t do much for the overall story… unless you play Mothership Zeta as well. It’s almost as if it’s only there for show. So while the gameplay and setting is a refreshing and at times, interesting change of pace, it is inevitable that some potential buyers will be put off by this.

Worth buying? Maybe

The Pitt

  

Upon the release of The Pitt, players were met with a series of game breaking glitches and issues. Things seem to be patched up now (on the Xbox 360 and PC at least), but you’d do well to be cautious for now. This time, your player travels to the remains of Pittsburgh, where you are forced into slavery by a group of Raiders looking to create their own army in that area. After working out of the slave pit, which includes partaking in a gladiatorial contest in ‘The Pitt’, you are eventually faced with a choice of helping the slaves, who are ravaged by a mutation illness or help yourself and leave the slaves to their fate.

While The Pitt doesn’t really do much in the way of adding to the Fallout 3 story, it’s self contained nature is interesting in it’s own right. As is the usual case, it’s really up to you to pick for yourself who is the lesser of the two evils. The Pitt gives you access to even more new weapons, such as the Auto Axe and a number of funky pick-ups. You spend most of your time exploring dilapidated industrial sites infested with a strange new mutated beast. If you’re well levelled up, then you won’t have too much trouble dealing with what the game will throw at you.

The Pitt has much more game time than Operation Anchorage, though that will still likely max out at around six hours, especially if you’re intent on getting all the achievements. Either way, the content and challenge provided easily outweighs that provided by the former piece of content.

Note: the rating below is based on the gameplay and content and on the provision that you don’t come across the glitches. Xbox 360 and PC owners seem to have their versions fixed by now, but there are reports that PS3 users are still encountering issues.

Worth buying? Yes

Broken Steel

  

Broken Steel makes some of the biggest additions to the Fallout 3 world, even if it rewrites the ending in doing so. Upon loading Broken Steel, the level cap immediately goes from 20 to 30 and there are a whole set of new perks to be gained along the way. For players who had already hit the previous level 20 cap, this could be enough incentive to keep them going.

WARNING: SPOILER ALERT
Once you’ve loaded Broken Steel, you have to get to it by finishing the game. You will follow down the same path, regardless of how you ‘end’ the game, where wake up in the Brotherhood compound two weeks later. Here, you’ll be recruited to continue the fight against the remaining Enclave forces. During a seemingly routine mission, the Enclave destroys your giant robot with some sort of an air-strike. So, it’s up to you to find out just where the air strikes are coming from, leading to the eventual choice of completely wiping out the Enclave’s main fire power, or eliminating the Brotherhood. Both are equally fascinating choices with nice potential rewards and this piece of DLC actually does something with the story. There are a few holes, which can be bemusing, particularly as none of the ending sequences actually change.

Still, not much of this matters once you have access to arguably one of the best weapons in the game. The Tesla Cannon. Sure, there are some other neat toys like the Heavy Incinerator and Tri-beam Laser Rifle, but the Tesla Cannon blows up helicopters. Dead. Nice… Another aspect of Broken Steel worth noting is that it’s quite difficult, especially with the new enemies that have been included, such as the Super Mutant Overlord. By the time we hit it, we were in the late 20s in terms of levels but even that had its tricky moments.

Even though it does to pull the wool over your eyes with the story, somewhat, Broken Steel is not only a substantial piece of content by Fallout 3 standards but all DLC in general. It goes above DLC and is pretty much a genuine expansion to the game. While on the surface, the missions will give you around 6 hours of play time, there’s a lot more than that thanks to the increased level cap. So as far as DLC goes, Broken Steel is pretty much as good as it will probably get in this generation.

Worth buying? Yes

Point Lookout

  

Of the non-story related packs, Point Lookout is the best piece of DLC to have been released for Fallout 3. You take a paddle steamer ride to Maryland, which is a distinctly different locale to the Capital Wastelands, with sprawling marshes and not too many buildings. You’ve essentially got two stories running parallel, one where a mother back in the Capital has asked that you look for her daughter and the other, a classical eternal rivalry, similar to what seems to be often portrayed in Asian cinema.

Once again, it’s up to you to choose who is the lesser of two evils. But in this case, you have two delightfully spiteful and sick individuals that each gives you a compelling case to help them and stoop to their level. And it’s surprisingly fun. Unlike the previous DLC, where the highlights mainly came with the things you’d discover, Point Lookout has the most engaging story of the lot. All the while, you still have heaps to find and discover. It was also refreshing to come across the depraved and brainwashed locals, including inbred hillbillies, and not just interact with a bunch of sourpusses.

You can easily loose upwards of six hours in Point Lookout, as there are plenty of things to discover and even a ghoul safari to join in. However, Point Lookout probably does the best job of providing something different, an engaging story, plenty to discover, the most choices and all while keeping most of the things that you like about Fallout 3.

Worth buying? Yes

Mothership Zeta

  

Conceptually, Mothership Zeta had a lot going for it but it is probably the most disappointing DLC of the lot. When you respond to a strange signal, you end up getting beamed up into an extraterrestrial ship, where you get poked, probed and prodded in the most ungainly of fashions. Left with nothing, you trick the aliens out of letting you get out of your cell, get back all your stuff and proceed through the ship by sabotaging everything on your way out.

Mothership Zeta disappoints because it devolves into a corridor shooter and a key hunt. Even though you get some sweet alien weaponry, it doesn’t really invoke too much emotion as you trudge through the stale corridors. Story-wise, there are some subtle references to what’s been happening in the Fallout 3 world, though the most obvious is the link back to Operation Anchorage, which is admittedly, neat. However, it fails to do anything substantial or meaningful with the 1950s alien stereotype, other than provide you with something inhuman to shoot at.

So while the final showdown is pretty cool, and the amalgam of all things Fallout 3 is there in a subtle way, the underutilised setting doesn’t do itself any favours by coming after Point Lookout, which provides much, much more. Sure, you’ll get four to five hours out of Mothership Zeta, but they’re unlikely to be the most satisfying you’ll have with Fallout 3.

Worth buying? Maybe

Related Fallout 3 Content

Fable 3 PC dated
25 Feb, 2011 Beginning, no middle, but an end.
Fallout 3 shots
20 Jun, 2009 Take a gander at the upcoming Point Lookout DLC.
Xbox Live Deal of the Week - 15/06/09
15 Jun, 2009 You'll Fallout of your chair for this one.
25 Comments
4 years ago
The best of the DLC's for me were Broken Steel and Point Lookout. Anchorage and the Pitt are worth a play through, but I just can't seem to get into Mothership Zeta.
4 years ago
PALGN wrote
The price of all the downloadable content add-ons comes to 800MS points on XBLA
I was tempted after the review, but when I look on xbox.com, they are 800MS points EACH, not 800MS points for all five?
4 years ago
Awesome write-up. Has got mepumped for some awesome goty action!
4 years ago
Operation Anchorage was quite disappointing, however it had one main saving grace; the Chinese Stealth Suit. Basically as long as you're crouching you can sneak around without being seen, however if your status is already set to danger it won't help you at all.
4 years ago
One thing you didn't mention: Broken Steel has some irritating bugs. When I first bought it I started a whole new game from the start (wanting to take advantage of the raised level cap) but all the low-level monster had disappeared from the world - replaced with enclave soldiers who by rights should not have appeared until later.

That bug seems to have been patched now (I recently started again for Point Lookout) but the other annoying bug - that Three Dog makes post-endgame comments from the beginning of the game now, has not been fixed yet. I'm surprised it doesn't get written about more, maybe no one plays this anymore, but having Three Dog telling me how I saved the Wasteland before I've even met him in game breaks immersion in a big way.
4 years ago
1mpr3gn4t0r wrote
I was tempted after the review, but when I look on xbox.com, they are 800MS points EACH, not 800MS points for all five?
Best just to pick up the GOTY edition, they are pretty cheap to buy online.
4 years ago
Thinking about buying the Game Of The Year edition for PlayStation 3 which is 2 days away.

But I already own the first edition of Fallout on PS3.

Hmm...

All that DLC is worth $79.75, so if I can get the GOTY edition for around that... then I think it is worth having 2 copies of the game... although it is the PS3 version.
4 years ago
Wonder if they will re-release a new guide with the content in it....
4 years ago
BurnZ wrote
Thinking about buying the Game Of The Year edition for PlayStation 3 which is 2 days away.

But I already own the first edition of Fallout on PS3.

Hmm...

All that DLC is worth $79.75, so if I can get the GOTY edition for around that... then I think it is worth having 2 copies of the game... although it is the PS3 version.
you could just trade the standard edition in at game for $45 then pick up goty from there. cuts what you're paying down to $55.
4 years ago
Toolman wrote
Wonder if they will re-release a new guide with the content in it....
Yeah, they have.



EDIT:

Agent 042 wrote
BurnZ wrote
Thinking about buying the Game Of The Year edition for PlayStation 3 which is 2 days away.

But I already own the first edition of Fallout on PS3.

Hmm...

All that DLC is worth $79.75, so if I can get the GOTY edition for around that... then I think it is worth having 2 copies of the game... although it is the PS3 version.
you could just trade the standard edition in at game for $45 then pick up goty from there. cuts what you're paying down to $55.
That sounds like an idea.

Good thinking. icon_y1.gif
4 years ago
Whoa so want!

Did they do a CE in that guide as well?
4 years ago
You mean... like this?!

4 years ago
HEAD ASSPLODES
4 years ago
BurnZ wrote
Thinking about buying the Game Of The Year edition for PlayStation 3 which is 2 days away.

But I already own the first edition of Fallout on PS3.

Hmm...

All that DLC is worth $79.75, so if I can get the GOTY edition for around that... then I think it is worth having 2 copies of the game... although it is the PS3 version.
Trade in your original copy at Game ($45 trade-in value), then get them to price match JB when you buy it ($99).

All up it will cost you $54 for the DLC (and less hard drive space used on your PS3).

At least that's what I plan on doing...
4 years ago
Agent 042 wrote
you could just trade the standard edition in at game for $45 then pick up goty from there. cuts what you're paying down to $55.
Beaten...
4 years ago
Thanks Burnz for opening my eyes. Grabbed from Amazon.
4 years ago
1mpr3gn4t0r wrote
PALGN wrote
The price of all the downloadable content add-ons comes to 800MS points on XBLA
I was tempted after the review, but when I look on xbox.com, they are 800MS points EACH, not 800MS points for all five?
Apologies, was meant to be each. I knew in my head that it was meant to be each, but it looks like it stayed in my head :S
4 years ago
Toolman wrote
HEAD ASSPLODES
Eww, my shoes!

Toolman wrote
Thanks Burnz for opening my eyes. Grabbed from Amazon.
You're welcome. icon_y1.gif
4 years ago
DO NOT GET THE PS3 Version until a newer patch is released. its currently 1.6 and let me tell you that it's even buggier now with the DLC.

It is so bad, you have to avoid certain parts of the map for fear of crashing.

And to top it off, i'm trying to finish it (a second time) to get some Broken Steel action and it is crashing in a non-skippable part. (****** has just died and i need to lead **** and co to safety.)

Avoid until 1.6 has been updated. PLEASE.

The lesson from this is. Given the choice, buy the 360 version of all future software.
4 years ago
Oh and excellent article btw.
4 years ago
In anticipation of the GOTY release, I traded in my copy of Fallout 3 to Jb Hifi and got $38 store credit. I buy cd's all the time, so I'll use that easy.

Then I pre ordered the GOTY edition from cdwow.com.au for $62.

Much cheaper than purchasing the add ons individually. Plus it wont take up any bandwidth downloading them.
4 years ago
GAME recently had a $70 trade value for Fallout 3 (PS3) towards selected titles. It's no longer on the eligible trades list.
4 years ago
I didn't really enjoy the expansions. Compared with the game's side quests they really feel tacked on and sloppy. I mean, they are fun enough but at 800 points a pop (~$16ish) I don't think they are really worth it.

The only one that is worth the cash is Broken Steel as it gives you a cap of 30 (which is you get once you finish the main game). Luckly for me, I got this mid way through my play through.
4 years ago
BurnZ wrote
You mean... like this?!

[Fallout 3 guide]
The Fallout 3 wiki works nicely too, bringing it up with the steam overlay...save yourself 50 bucks icon_razz.gif
Add Comment
Like this feature?
Share it with this tiny url: http://palg.nu/3D6

N4G : News for Gamers         Twitter This!

Digg!     Stumble This!

| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  31/10/2008 (Confirmed)
Standard Retail Price:
  $109.95 AU
Publisher:
  Red Ant
Genre:
  RPG
Year Made:
  2008

Read more...
Currently Popular on PALGN
Australian Gaming Bargains - 08/12/11
'Tis the season to be bargaining.
R18+ Legislation
R18+ Legislation
Naruto Shippuden: Ultimate Ninja Storm Generations Preview
Hands on time with the game. Chat time with the CEO of CyberConnect 2.
PALGN's Most Anticipated Games of 2007
24 titles to keep an eye on during 2007.
PALGN's Most Anticipated Games of 2008
And you thought 2007 was populated.