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Jeremy Jastrzab
27 Aug, 2009

Wolfenstein 3D Review

360 Review | Sometimes, older can be better.
For those who have been around gaming for a while, you probably know that annoying someone who doesn’t accept that any game is good unless it was made twenty years ago. You might even be one of them. With these people running around, you can understand that nostalgia is a powerful tool in gaming promotion. And profitable too. Still, there are some games that have a genuine charm, quality and playability that transcends their age. And some of them remind us of a time when a less mainstream product could get away with being politically incorrect. Recently released on the XBLA and PSN, Wolfenstein 3D uniquely fits both the above criteria.

While Doom brought the FPS into the gaming mainstream, Wolfenstein 3D will go down as the first major FPS, creating the template that would persist for well over a decade. Sure, a few games have tried to live up the famous title, but for those who played it ‘back in the day’, the original will hold a special place for them. Divided into six episodes, the first was originally released as shareware, where interested players would then purchase the rest if interested by mail order. While you can probably find Wolfenstein 3D for free somewhere today, can a price (in this case $5-9) be put on such nostalgia?

Ah, such nice memories.

Ah, such nice memories.
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Well, the short answer is yes. Because unlike a number of other nostalgic re-releases, the core gameplay in Wolfenstein 3D holds up quite well, despite being over 17 years old now. Furthermore, it serves as a great reminder of a time when games concentrated on nailing the mechanics and minimising the fluff. Current developers could do worse than taking note of this. Wolfenstein 3D for the XBLA and PSN is a complete port containing all six episodes of the original.

William ‘B.J’ Blazkowicz takes credit as the first WWII solider in gaming, among other things. The famous first episode of the game has Blazkowicz escaping the titular Nazi prison, Castle Wolfenstein. In subsequent episodes, he takes on the Nazi’s attempts at chemical warfare, genealogical experiments and the occult, as well as taking down Hitler and the Nazi regime on his own. There is something oddly refreshing about being able to get through all this with just a few simple text screens and no lengthy cut scenes.

Each of the six episodes is divided into ten levels. Of these, eight are played up to the ninth boss level, with the tenth being a secret level. The objective in each level is simple. Get to the exit and mow through any Nazis that get in the way. However, apart from the first few levels, most exits will be blocked off by locked doors. Hence, Wolfenstein 3D pioneered the key hunting premise. The design encourages you to explore as much of the level as possible in order to find one and sometimes two keys.

Hmm... It would be nice for have some mosaics around the office.

Hmm... It would be nice for have some mosaics around the office.
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While repetitive, there is a quaint charm in the unpretentious nature of the gameplay. There is an assured simplicity that allows you to just get out there and play. Sure, you can’t look up or down but you don’t need to. The levels are fairly small and short, but they make for a good arcade title, since you don’t need to spend hours in them. Also, the game makes up for the brevity by providing a substantial challenge on higher difficulty levels. Being able to die easily will keep you on your toes, though the easy access save system does come in very handy.

The level design demands that you explore your surroundings. Often, the exit will be close but behind a locked door. Though if you miss a key the first time around, it can be a little frustrating going back to look for it. Controversially, keen eyes will notice that a lot of rooms in the game are actually shaped like swastikas. Oops. Also, a lot of modern games try for immersion with the HUD at the sacrifice of personality. Watching Blazkowicz’s mug shot going through different stages of damage and emotion adds a lot more than you realise. After all, nothing beats the look on his face when he picks up the minigun.

While the simplicity and the focus in the gameplay make for a great blast from the past, there are a few aspects of Wolfenstein 3D that make us grateful that games have advanced. In particular, you yearn for more than four weapons, or three guns. Mind you, it’s great to be able to hold more than two weapons. You yearn for more than half a dozen enemy types. You yearn for some distinguishable corridors, that aren’t so confusing to go through. Still, the overall experience is worth the price of admission, be it for the first time or to relive a good time.

Well, we were never going to forget this.

Well, we were never going to forget this.
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For a theme that’s actually quite dark and gritty, the Wolfenstein 3D is pleasantly interspersed with a variety of colours and templates. Sure, you’ve got plenty of swastikas and Hitler pictures hanging around, but they fit in. Sure, the graphical quality looks out-of-date, but the visuals have been cleaned up so that they run well in high definition. The music is very basic, somewhat repetitive and there aren’t too many sound effects, but these add to the charm. It just wouldn’t have been Wolfenstein 3D if these two aspects weren’t in their original form.

As long as your expectations are in check, Wolfenstein 3D is easily one of the better and more functional ‘cheap’ options on either the XBLA or PSN. It’s a title that successfully plays the nostalgia card and provides ammunition for the ‘games were better back then’ argument. Whether you prescribe to this argument or not, Wolfenstein 3D is a fun trip down memory that shows where it all began for the FPS genre.
The Score
Wolfenstein 3D is just as fun a trip you can have going down memory lane. 8
Looking to buy this game right now? PALGN recommends www.Play-Asia.com.

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17 Comments
5 months ago
According to the Xbox Live website, this costs 400 points... right? That's an insanely good price!
5 months ago
This is correct sir icon_smile.gif
5 months ago
that was a great read.

I really hope they release the first Quake on XBLA someday, and maybe a XBLA version of Quake Live icon_smile.gif
5 months ago
Personally i will not touch this even though i played it 17+ years ago.

Graphics too dateD for me.. same as Doom 1 & 2.

Price wise.. not too cheap as u can get PS2 games for similar prices.
5 months ago
If you've got an iPod Touch or iPhone you can get it for $2.50 on that too.
5 months ago
Jahanzeb wrote
maybe a XBLA version of Quake Live icon_smile.gif
Looks like it could be on the cards - there's an early version of it up on Partnernet at the moment, only spent a few minutes looking at it so far but it seems to be a port of Quake Live!
5 months ago
when did this become available on the australia stores?

last i saw it wasnt available in Aus on XBLA or PSN
5 months ago
A while back. It just appeared without notice.
5 months ago
I purchased this the other day with a bit of trepidation. The graphics are a bit off-putting, but after a few minutes (I remember they were blocky back in the day even when my expectations were lower), however, you realise the gameplay is as good as it always was. It's pretty simplistic stuff, but as Jeremy said, sometimes that's a good thing.
5 months ago
Still a fun game to play, sure it might look dated on plasma and lcd screens, but this was the start of the golden age of fps gaming. I'm not as good at it as i used to be icon_redface.gif
5 months ago
Karai Pantsu wrote
Jahanzeb wrote
maybe a XBLA version of Quake Live icon_smile.gif
Looks like it could be on the cards - there's an early version of it up on Partnernet at the moment, only spent a few minutes looking at it so far but it seems to be a port of Quake Live!
Quake Live as in Q3A on xbox live or the original Quake on Live?

Q3A would be sweet as!
5 months ago
^ As in Quake Live, the web-based version of Q3A. It's feckin' difficult playing such a fast paced game with a pad, let me tell you icon_eek.gif
5 months ago
Bring on Doom 2.
5 months ago
Definitely going to snap this one up, at only 400 points that's an absolute bargain, especially seeing as each episode can take upwards of 5 hours (more if you get particularly lost) on harder difficulties.

As an aside, I thought the Arcade/PSN/Wiiware titles went by the "yes/no/maybe" structure, rather than an arbitrary number (which means squat when comparing to retail)?
5 months ago
^Reviewing games is done with numbers attached (comparing to other digitally distributed games), while the release summaries are done in yes/no/maybe format. DLC is done in yes/no/maybe format.
5 months ago
Aha, good to know. I like the release summaries, they're a great way to quickly ascertain the good from the bad.
5 months ago
Karai Pantsu wrote
^ As in Quake Live, the web-based version of Q3A. It's feckin' difficult playing such a fast paced game with a pad, let me tell you icon_eek.gif
Yeah that's what I was talkin about!
I looked into the Quake Live when it first was released, but never got around to giving it a crack... might have to try it this weekend.

Cheers Karai!
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| More
  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  04/08/2009 (Confirmed)
Genre:
  Shooter
Year Made:
  2009
Players:
  1

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