MTV Games Senior Vice President, Paul DeGooyer explained the move in an article with Billboard
"We've figured out how to make it so anybody who owns and controls masters and publishing can put music into [Rock Band] at their own pace."
Potential track creators will need to be a member of Microsoft's XNA Creators Club Online, a service which carries a yearly subscription cost of around $100. The Rock Band Network will allow members to create their own tracks for Rock Band, upload them to be scanned through a peer review process, and then add the track to a download store which is separate from the official Rock Band store. There is also the opportunity for artists to make a quick buck with 30% of any track sales going back to their initial creator.
The system was initially designed with the indie artist in mind, though Harmonix now believes that the project has a much wider scope, which the company believes will also benefit the larger recording labels as well. Harmonix founder Alex Rigopulos. explained that the Rock Band Network could potentially see the amount of new music to come to the game increase dramatically compared to the current statistics, which see the Harmonix team push out roughly ten new tracks for Rock Band per week. Rigopulos further explained the capabilities of the Network, stating:
"Once we flip on the infrastructure, we can go from a few dozen people capable of doing this work to hundreds of people or more. We can ramp up by a factor of 10 or more the rate of production of content."
The Rock Band Network is set to launch later in 2009, though the creation tools will be available for budding song makers to tinker with sometime in August. For more information on the Network, head on over to the official preview site.

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