The news comes from a bonus disc included in the Platinum Hits version of the game, titled The Future of Mass Effect (posted on YouTube, via Eurogamer). Leader designer Preston Watamaniuk delivered the news.
"We had something in Mass Effect that again, we weren't able to pull off just because we didn't have the time and we didn't think we'd be able to do it well enough, which was a fight club or an arena," said Watamaniuk. "So we're actually working on that for our next downloadable content piece and we're hoping it'll be really special."
Casey Hudson, project director of Mass Effect, suggested that the DLC would focus heavily on combat, rather than any sort of storytelling. Not surprising given the above, really.
"We wanted to be able to give people a much more combat-oriented, lighter-story experience. You're going to go to a kind of casino gaming fight club space station."
Interestingly, the developer also suggested that players will be able to continue using the characters they developed in the first game in Mass Effect 2, with the goal being to entice people to try the DLC. Speaking of the sequel, Hudson suggested that it would be much darker in tone than the first game.
"In the second game you're actually going to go through a darker period where you're really looking for answers; it's a lot harder to find what the realities are, and there are a lot of twists and turns and it's generally a much darker experience."

Loading...


