Nuts & Bolts is set eight years after the events of Banjo-Tooie. Banjo and Kazooie have become fat and lazy over the years, having lost their old abilities and spending their days playing videogames. Still seeking revenge, Gruntilda manages to hop her skull all the way to Spiral Mountain, challenging the duo to another fight. Before they can commence, a being known as the Lord of Games (or L.O.G. for short) stops them and proclaims he’s tired or their endless bickering. He strikes a deal with the arch-rivals – they will compete in a series of challenges with the ultimate victor winning the deed to Spiral Mountain and the loser being forced to work in his videogame factory. After some reluctance everyone agrees, which sets in motion another fun-filled adventure.
As mentioned, unlike previous entries in series, Nuts & Bolts is focused around the idea of using vehicles to explore and complete challenges. You’ll initially start off with just a basic trolley, but you’ll slowly gain new parts that enhance its features. An example is the spring. This allows the vehicle to jump into the air and access high platforms. Later, you’ll even gain inflatable devices that let you travel across water, it’s rather unique and engaging as it opens up new possibilities. In a nod to past games, you can go completely old-school and walk around on foot. During these moments you can climb poles and walk across tightropes, but the reality is the game wasn’t designed for it. Each level is massive, and it would take minutes just to cross from point A to point B. The only reason you’ll get out of the vehicle is to collect an item for transport or talk to non-playable characters.
The main meat of the game comes from building your own vehicles. In addition to the parts you’re rewarded with by progressing, there are crates scattered across the hub world which contain even more parts. You’ll also be able to purchase them directly from Humba’s shop, as well as pre-built vehicle blueprints. The creation process takes place in Mumbo’s Motors, a garage of sorts operated by everyone’s favourite shaman. The layout is pretty straight forward - just stack together vehicle parts as if they were LEGO pieces and presto, you have your own car with jet engines. Okay, there are a few laws of physics you’ll need to take into account. Firstly, most vehicles will require an engine and fuel gauge to operate. You also need to consider weight distribution – if you have all the weight on one side, your vehicle will be prone to tumbling over and you’ll find turning is uneven. Other than these sorts of trivial matters, your imagination can go wild. You can create bikes, planes, helicopters and pretty much anything in between, you just need to make sure you have the necessary parts. In case you aren’t quite confident in your creativity, you can select pre-built designs and modify them to your heart’s content.
After you’ve made your dream machine, there are a few options that are available. You can paint it different colours, add a few accessories such as mirrors, and even see how it performs on a test track. More importantly, you can save its blueprint and come back to it later when you have more powerful parts. This is also an important step for challenges (see next paragraph), as you can quickly select any of your previous designs without stepping into the garage. What we were particularly fond of however was the ability to send blueprints to friends via Xbox Live. It’s just great to be able to show off your design skills and help friends by making adjustments to their vehicles. As a whole, the vehicle designer has been implemented well. There’s enough options to keep creative players happy, while there are also tutorial videos and the option to start with existing blueprints for the less technical-minded.
A first for the series is that worlds are now split into different acts. This allows the developers to change elements such as the position of objects, characters and environmental conditions. Each act has a certain number of challenges to undertake, which is where the real gameplay comes in. Challenges can range from simple matters such as winning a race or protecting an object, to more creative ideas like knocking down a set of dominoes or seeing how far you can travel relying on only momentum. Before you start a challenge, you’ll have the option to choose from any of your pre-built designs, but if you feel you don’t have anything suited to the task you can always load up the garage and make alterations or an entirely new vehicle. The rewards system is fairly basic: if you barely pass a challenge you’ll get musical notes which act as the game’s currency. If you pass respectably you’ll get a jigsaw piece which is used to open up new worlds. Finally, if you pass with flying colours you’ll win a T.T. trophy, which are later used to obtain more jigsaw pieces. In a way this is both a strength and weakness of the game. On one hand, the system encourages players to take their time perfecting their designs so they can get the best possible result. On the other, it prevents players from diving straight into the action, which veteran Banjo players may find frustrating. It will come down to how patient you are, if you’re the type of person who likes to go in with guns blazing you would probably get bored when you reach the latter stages.
To be perfectly honest, during extended play sessions challenges can start feeling a bit repetitive. Fortunately, there is a lot more to do than just building and driving vehicles. As we mentioned, you can collect crates in the hub world of Showdown Town, but it’s also fun to explore and interact with different characters there. Feel like some traditional platform gaming? Just head down to Klungo’s Arcade and play the 2D scrolling levels where all you have to do is time your jumps. If that doesn’t float your boat, you can free imprisoned Jinjos and lock up their evil Minjo counterparts. The sheer scope of Nuts & Bolts easily trumps previous Banjo games, which is both an achievement on the developer’s part and will keep players entertained for hours.
Xbox Live has been thoughtfully integrated in a number of areas. You can upload your challenge scores to online leaderboards, view videos and blueprints of the higher-ranked players (if they’ve uploaded them), and also post and browse photos on Banjo-Kazooie.com. There’s also a fully fledged multiplayer mode that can be played either locally or via Xbox Live. Most modes mainly consist of you racing or brawling in your own customised vehicles, and you can choose to display your blueprints to other players or hide them. Unfortunately, while multiplayer is solid and can be quite fun in short bursts, it feels more like a distraction from the main game. It’s just it can be a little overwhelming when someone has this pimped-out vehicle compared to your basic car or boat. It takes the fun away, and leaves you wishing you stuck to the single-player game. Still, it’s perfect for friend-only matches. To be quite frank, Nuts & Bolts would have been fine without any online components, but what’s on offer adds an extra spark to the already pleasant experience.
Visually, the game looks like a cartoon come to life. In Showdown Town you have all these different animals scurrying about, while in other levels you have beautiful backdrops. It’s also worth noting the game has hundreds of Banjo-Kazooie references. In the town square there’s a shop called Tooty Fruity, while in the LOGBOX 720 world you’ll see spinning Banjo-Kazooie discs. Sadly, the massive worlds seem to push the physics engine. You’ll often notice the frame rate drops when you’re looking out at a distant object, which is a little disappointing. Thankfully it’s not game breaking, but it happens enough to be noticeable. Banjo fans’ ears are in for a treat as well, each world is remixed with classic Banjo tunes. Perhaps the most dominant example is Banjoland. The entire level’s theme consists of tunes from Gobi’s Desert, Mad Monster Mansion, Click Clock Wood and many more.
If you haven’t already got it, Banjo-Kazooie: Nuts & Bolts should be on the top of your Christmas wish list. The game has the classic Banjo humour combined with an all-new gameplay direction. It features massive environments to explore, a well implement vehicle designing mode, and offers a range of different tasks to accomplish. The main drawback for some players is the game encourages you to take to take your time perfecting your vehicle for each individual challenge, which may be unappealing if you prefer diving straight into the action. There are also a few minor hindrances such as the frame rate dropping and the multiplayer mode not being completely satisfying. However, the adventure is fun and engaging enough to keep you playing for hours. Returning veterans should walk in open-mind though, Nuts & Bolts is nothing like the Nintendo 64 outings and will take some getting used to.

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