Battlefield: Bad Company Interview – Part 1
PALGN: Can you describe for us how the new multiplayer mode Gold Rush works?
Karl Magnus Troedsson: Gold Rush is the brand new game mode we’ve created for Battlefield: Bad Company. It’s different from Conquest since it’s objective based and focuses on keeping the action together instead of spreading it out over several bases at the same time. The Attackers objective is to destroy a pair of gold crates with any means possible. Running up and placing C4, shooting at them with tanks or just generally wreaking havoc will do the trick. The Defenders of course have to stop this from happening. When both crates are destroyed the front moves and a new base in a new area opens up with another pair of crates to be demolished.
PALGN: At first, Gold Rush was going to be the only multiplayer mode in the game, but since then you've confirmed that Battlefield 2's Conquest mode will be made available as a free download later down the track. Why did you initially choose to focus the entire multiplayer experience on Gold Rush, and what influenced you to bring Conquest mode back?
KT: The feedback during the beta was pretty clear. People loved the new game mode but a vocal bunch of the old school Battlefield fans missed the Conquest mode. So to satisfy this need we assigned people to this and after the game was finished we started creating it. Conquest will be available as a free downloadable package coming out sometime after the summer, final date not set just yet.
PALGN: Do you expect to keep supporting Battlefield: Bad Company post launch with new maps?
KT: Possibly, it depends on the interest.
PALGN: How will the destructible environments affect multiplayer?
KT: The tactical destruction, as we like to call it, is a key new addition to the Battlefield experience. As players familiarise themselves with the fact that nothing on the battlefield is entirely static anymore, new ways of playing the game will become apparent. Why run around a building when I can make a hole in the wall and go through? Is a sniper hiding in a house and giving you trouble? Take out the walls and deny him the cover. There’s tons of different ways to use the destruction and I think the players are going to get very creative with it.
PALGN: Will there be a local multiplayer option?
KT: No. We provide the community with dedicated servers spread out in our data centres all over the world so there will always be games available this way.
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PALGN would like to thank Karl Magnus Troedsson and EA Games for taking the time to answer these questions.


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