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Joseph Rositano
23 Jun, 2008

Battlefield: Bad Company Interview - Part 2

360 Interview | Troedsson discusses some of the multiplayer options available to players.
In part 2 of our interview with Karl Magnus Troedsson, we discuss some of multiplayer options available in the game. Troedsson has touched on topics ranging from how the new Gold Rush mode works, to the inclusion of Battlefield 2’s Conquest mode and the possibility of new maps being released in the future.

Battlefield: Bad Company Interview – Part 1

PALGN: Can you describe for us how the new multiplayer mode Gold Rush works?

Karl Magnus Troedsson: Gold Rush is the brand new game mode we’ve created for Battlefield: Bad Company. It’s different from Conquest since it’s objective based and focuses on keeping the action together instead of spreading it out over several bases at the same time. The Attackers objective is to destroy a pair of gold crates with any means possible. Running up and placing C4, shooting at them with tanks or just generally wreaking havoc will do the trick. The Defenders of course have to stop this from happening. When both crates are destroyed the front moves and a new base in a new area opens up with another pair of crates to be demolished.

Be careful of those sparks.

Be careful of those sparks.
Close
PALGN: At first, Gold Rush was going to be the only multiplayer mode in the game, but since then you've confirmed that Battlefield 2's Conquest mode will be made available as a free download later down the track. Why did you initially choose to focus the entire multiplayer experience on Gold Rush, and what influenced you to bring Conquest mode back?

KT: The feedback during the beta was pretty clear. People loved the new game mode but a vocal bunch of the old school Battlefield fans missed the Conquest mode. So to satisfy this need we assigned people to this and after the game was finished we started creating it. Conquest will be available as a free downloadable package coming out sometime after the summer, final date not set just yet.

PALGN: Do you expect to keep supporting Battlefield: Bad Company post launch with new maps?

KT: Possibly, it depends on the interest.

PALGN: How will the destructible environments affect multiplayer?

KT: The tactical destruction, as we like to call it, is a key new addition to the Battlefield experience. As players familiarise themselves with the fact that nothing on the battlefield is entirely static anymore, new ways of playing the game will become apparent. Why run around a building when I can make a hole in the wall and go through? Is a sniper hiding in a house and giving you trouble? Take out the walls and deny him the cover. There’s tons of different ways to use the destruction and I think the players are going to get very creative with it.

You can run but you can't hide.

You can run but you can't hide.
Close
PALGN: Will there be a local multiplayer option?

KT: No. We provide the community with dedicated servers spread out in our data centres all over the world so there will always be games available this way.
______________________________________
PALGN would like to thank Karl Magnus Troedsson and EA Games for taking the time to answer these questions.

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24 Comments
5 years ago
Quote
PALGN: Will there be local multiplayer option?

KT: No. We provide the community with dedicated servers spread out in our data centres all over the world so there will always be games available this way.
Is there an Australian server are we ( Aussies ) going to be coped with rediculous lag. We (Aussies) know there will be multiplayer games available it's a new release, we want some local support so we can experience multiplayer on an even field with everyone else.
5 years ago
Quote
PALGN: Will there be local multiplayer option?

KT: No.
Interest just dropped significantly.
5 years ago
lennex15 wrote
Quote
PALGN: Will there be local multiplayer option?

KT: No. We provide the community with dedicated servers spread out in our data centres all over the world so there will always be games available this way.
Is there an Australian server are we ( Aussies ) going to be coped with rediculous lag. We (Aussies) know there will be multiplayer games available it's a new release, we want some local support so we can experience multiplayer on an even field with everyone else.
If there isn't even an "Oceania" server, this game isn't going to get a buy from me.

But the thing is that EA specifically removed Online Multiplayer from that Medal of Honor game on the Wii, so if that's the case this time...
5 years ago
in the demo arent we playing off these dedicated servers?
if so its fine i have not encountered any lag at all so i dont see what the problem is.
5 years ago
john_solids wrote
in the demo arent we playing off these dedicated servers?
if so its fine i have not encountered any lag at all so i dont see what the problem is.
Really? I can not get a lag free game. The lag is awful. I love this game a lot, but I am going to wait for a while to hear opinions about the online quality before I get it. No Australian servers would be a very bad thing.
5 years ago
john_solids wrote
in the demo arent we playing off these dedicated servers?
if so its fine i have not encountered any lag at all so i dont see what the problem is.
There's no Australian dedicated server for XBL.

I've heard murmurs of Australian dedicated servers for the PSN, however...
5 years ago
what sort of lag is it? like jumping all over the place or like cod4 bullets not hitting?
but yeh really 100% no lag for me or any of my mates on my ps3 list from aus and nz.
5 years ago
^^Firing many bullets into the enemy but not registering a hit... when I fire a rocket launcher it is almost a full second after the sound of it to see the rocket actually come out... when you shoot a tree in half it will break a second after your bullet hits it... that sort of thing.....

EDIT: I am on Xbox not PS3 so maybe that is the reason....
5 years ago
I experienced 0 lag playing the Battlefield: BC demo, playing on an Mexetel 1500/256 connection, against yanks as a Recon. Then a bit of Demolition when things got hectic around the crates. No problems, headshots galore.

My only gripe is barely anyone had headsets, so there's no communication going on...
5 years ago
Quote
PALGN: Can you describe for us how the new multiplayer mode Gold Rush works?
Well, thats simple really. All you have to do is for your team to push a bomb on a cart through a series of stages, and eventually into the enemy base. The more players nearby, the faster it moves. It also dispenses health and ammo to those nearby players.
5 years ago
Well, Microsoft is really gonna lose out to Sony with this title. It seems the PS3 users get no lag, but 360 users get heaps. That's a no-buy for me, even though I love this game. There's no point in me buying it if I can't play the major part of it.
5 years ago
john_solids wrote
what sort of lag is it? like jumping all over the place or like cod4 bullets not hitting?
but yeh really 100% no lag for me or any of my mates on my ps3 list from aus and nz.
Yeah Australia must have a dedicated PSN Host.

On the Xbox, It's blatantly obvious when I'm sniping.

In a sense, it makes my skills better in that I'm learning to predict the player's movements, but on the other hand, I need to not only have lead in for the Player I'm shooting at, I need to calculate the extra lead in on top of that for lag. Even then, the bullet has got to register.

On most XBL Servers I've calculated that there's about a 1/4 to 1/2 a second delay for each bullet to fire and register, which really does effect the CQC in the game.
5 years ago
It seems the PS3 users get no lag, but 360 users get heaps.

And the irony of that is PS3 online gaming is free, whilst you have to pay for Xbox Live. Talk about paying more for less.
5 years ago
African Aussie wrote
It seems the PS3 users get no lag, but 360 users get heaps.

And the irony of that is PS3 online gaming is free, whilst you have to pay for Xbox Live. Talk about paying more for less.
It's EA's decision, not Microsoft's. Not to mention this is just for one game that I can easily live without.

As far as I'm concerned, CoD4 is the better Shooter, but I enjoy Battlefield for the change of pace.
5 years ago
Eyce wrote
African Aussie wrote
It seems the PS3 users get no lag, but 360 users get heaps.

And the irony of that is PS3 online gaming is free, whilst you have to pay for Xbox Live. Talk about paying more for less.
It's EA's decision, not Microsoft's. Not to mention this is just for one game that I can easily live without.

As far as I'm concerned, CoD4 is the better Shooter, but I enjoy Battlefield for the change of pace.
See for me this pisses me off to no end. I enjoy CoD4 but the battlefield series is by far my favourite multiplayer shooter. I love this game based on the demo, but the lag really does ruin it. Where did you hear there are no aussie XBL servers by the way? I would be interested to see if they plan to implement any in the future....
5 years ago
I agree with you Eyce that COD4 is better and infact, it seems quite a few people will skip Battlefield.

I am just surprised that for once, a PS3 version of a multi-plartform game is superior to its 360 counterpart.

360 versions of games have been better than the PS3 versions, but Battlefield has changed that.
5 years ago
teashades wrote
Eyce wrote
African Aussie wrote
It seems the PS3 users get no lag, but 360 users get heaps.

And the irony of that is PS3 online gaming is free, whilst you have to pay for Xbox Live. Talk about paying more for less.
It's EA's decision, not Microsoft's. Not to mention this is just for one game that I can easily live without.

As far as I'm concerned, CoD4 is the better Shooter, but I enjoy Battlefield for the change of pace.
See for me this pisses me off to no end. I enjoy CoD4 but the battlefield series is by far my favourite multiplayer shooter. I love this game based on the demo, but the lag really does ruin it. Where did you hear there are no aussie XBL servers by the way? I would be interested to see if they plan to implement any in the future....
If we had an Australian Dedicated server for the Demo, you'd be hitting enemies. Put it that way.
5 years ago
What kind of connection are you guys playing the 360 version of the demo on? Everyone i play this with has been fine, on a typical 1500 dl plan. At least on the games with 6 or 8 per team. I haven't found more than a few full games, but even then i can still pull off headshots with that PoS M95 sniper thing i unlocked.

Just thought i'd add that in again before too many people get the idea that every single aussie lags in this game...
5 years ago
^^ I have a cable connection, much faster than the one you described, like 8 or 9 mbps or something. The lag is always awful. I have tried at night, during the day etc etc..... Other games are fine, just not BC
5 years ago
African Aussie wrote
It seems the PS3 users get no lag, but 360 users get heaps.

And the irony of that is PS3 online gaming is free, whilst you have to pay for Xbox Live. Talk about paying more for less.
No the Irony is EA host on their own servers to provide "quality" but games that use Microsoft's own servers are far superior.
5 years ago
Deus Sceleris wrote
What kind of connection are you guys playing the 360 version of the demo on? Everyone i play this with has been fine, on a typical 1500 dl plan. At least on the games with 6 or 8 per team.
I've got 512k, but connection speed isn't the problem, it's the physical distance between us and the Servers (Re: UK/US) that are causing the latency.


Deus Sceleris wrote
i can still pull off headshots with that PoS M95 sniper thing i unlocked.
Looks like I'm going to have to put some .50 Cal rounds from my PoS through your player's head then. icon_lol.gif
5 years ago
Benza wrote
Quote
PALGN: Will there be local multiplayer option?

KT: No.
Interest just dropped significantly.
5 years ago
African Aussie wrote
I agree with you Eyce that COD4 is better and infact, it seems quite a few people will skip Battlefield.

I am just surprised that for once, a PS3 version of a multi-plartform game is superior to its 360 counterpart.

360 versions of games have been better than the PS3 versions, but Battlefield has changed that.
That's because the issues with PS3 have been related to it being hard to develop for and port to. This issue is unrelated to 360 (or even Microsoft) and may not even effect the game upon its release, we will just have to wait and see.

Personally if it turns out bad for 360 its just one less temptation to avoid until its $40 or less and can fit in my gaming budget. On top of having enough games to play at the moment (I will probably no doubt always have something waiting to be played) so I don't really care how this goes either way.
5 years ago
I really wanted this to be coming to PC. Hopefully they port it..
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  Pre-order or buy:
    PALGN recommends: www.Play-Asia.com

Australian Release Date:
  26/06/2008 (Confirmed)
Standard Retail Price:
  $99.95 AU
Publisher:
  Electronic Arts
Genre:
  Shooter
Year Made:
  2007

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