Too Human has a heck of a lot of backstory behind its development. Canadian developers Silicon Knights first showed the game way back in 1999 at E3, where it was originally planned for release on the first PlayStation. However, a partnership with Nintendo saw the game pushed onto the GameCube - but it was all a bit pointless really, as the partnership fell through. Silicon Knights then struck a deal with Microsoft to make a trilogy of Too Human games - presumably with faster, less storied developments.
In the actual game itself, players will take on the role of Baldur, the son of the mighty Odin, in an ancient past where Norse gods were real. But cyborgs. Expect to slash lots of baddies with swords.
While no Australian date has been confirmed, we can't imagine it will be far away from the US and European dates.

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