The game is in development at Ubisoft Montreal, who worked on Prince of Persia: Sands of Time. The game features cel-shaded graphics and the Sands of Time rewind powers have been removed. Apparently the gameplay centres on "healing a corrupted world" which is in the style of Shadow of the Colossus.
According to the magazine the creative director of the game, Jean-Christophe Guyot, stated that the aim was to create a more fantastical game. "The previous trilogy mixed the Arabian Nights in with historical Persia. We decided we'd prefer to return to the tales of the Thousand and One Nights for something more colourful."
Ubisoft management wasn't exactly sold on the game initially. "They knew we weren't going to make a second Assassin's Creed," he said. "However, they did raise their eyebrows a bit at the new, stylised artistic direction. They were worried the Americans wouldn't like it. There were many discussions, but they never said no to us."
Combat will still be an important part of the game. There will be less enemies, but they will be more vicious. Apparently this Prince of Persia game will focus on one-on-one swordfighting duels. Ubisoft should be releasing more details on the game shortly. We'll let you know when they do.


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