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Anthony Capone
25 Mar, 2008

Ubisoft buy Tom Clancy

360 News | The name, that is.
According to TeamXbox, Ubisoft has acquired the intellectual property rights to the Tom Clancy name.

The French gaming publisher has come to an agreement with Tom Clancy to obtain all intellectual property rights to the Tom Clancy name, free from future royalty payments, for use in video games and related books, films and merchandise. The price of the acquisition was not revealed, but now that Ubisoft no longer have to pay royalties, it expects to save a large amount of money.

"After ten years of a highly successful collaboration which has seen the creation of blockbusters that set standards in the videogame industry, such as Tom Clancy's Splinter Cell, Tom Clancy's Ghost Recon, and Tom Clancy's Rainbow Six, today, acquiring the perpetual property rights of the Tom Clancy name for video games and related projects is a major event," said Yves Guillemot, CEO of Ubisoft.

"The Tom Clancy brand is recognized around the world for offering exciting video games, films and books…Capitalizing on the strong franchises that we've built over the past 10 years, we will take the Tom Clancy game brand to the next level of the global entertainment industry," he added.

In addition to the recently released Rainbow Six: Vegas 2, Ubisoft has two other Tom Clancy games in the pipeline for later this year – the strategy title Tom Clancy's EndWar, and the fifth Sam Fisher adventure, Splinter Cell: Conviction.

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5 Comments
4 years ago
They really need to hurry up with Splinter Cell Conviction now..

Even if it looks like a hitman game, its still hopefully good. although i doubt if can beat Chaos Theory
4 years ago
One of the big things Tom Clancy games had going for them is he insisted on them using conceivable technology in a conceivable setting - hence the reason for the three-lensed night vision in Splinter Cell, iirc. I wonder if this is still part of the agreement? Either that or we'll end up with Tom Clancy's Assassin's Far Cry 7.
4 years ago
drinniol wrote
One of the big things Tom Clancy games had going for them is he insisted on them using conceivable technology in a conceivable setting - hence the reason for the three-lensed night vision in Splinter Cell
Clancy was arguing AGAINST the 3-Lens Goggles solely for the fact that it wasn't plausible, although Ubisoft successfully managed to argue from a game design perspective that having something so recognisable was worth it in the end.
4 years ago
Eyce wrote
drinniol wrote
One of the big things Tom Clancy games had going for them is he insisted on them using conceivable technology in a conceivable setting - hence the reason for the three-lensed night vision in Splinter Cell
Clancy was arguing AGAINST the 3-Lens Goggles solely for the fact that it wasn't plausible, although Ubisoft successfully managed to argue from a game design perspective that having something so recognisable was worth it in the end.
I was going to say... I've used gun scopes (without the gun of course) that have a single lens and can swap between Starlight and Thermal sights...

Let's hope they do the Tom Clancy name right and don't release trash.
4 years ago
Eyce wrote
drinniol wrote
One of the big things Tom Clancy games had going for them is he insisted on them using conceivable technology in a conceivable setting - hence the reason for the three-lensed night vision in Splinter Cell
Clancy was arguing AGAINST the 3-Lens Goggles solely for the fact that it wasn't plausible, although Ubisoft successfully managed to argue from a game design perspective that having something so recognisable was worth it in the end.
Ah, that's right! I had the right idea, just the facts backwards icon_wink.gif
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