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21 Apr, 2008

Race Driver: GRID Preview

360 Preview | We go hands on with Race Driver: GRID and can't stop salivating.
Race Driver: GRID is Codemaster's newest attempt at a racing game, the V8's are gone and the game is significantly different from any of the previous Race Driver titles. We recently had a chance to go hands on with a near finished version of the game, so how is it shaping up?

The first thing we jumped into were the single player options. GRID looks set to feature two single player modes. First up is the career mode, which will take place in three different locales, the United States, Europe and Japan. The career mode is set up similar to Dirt, in that players select different challenges and work their way up a tier. The mode we got to get our hands dirty with was the grid world mode. The grid world challenges take place in the three different locales from the career mode and the objective is to improve your reputation and win money to start your own team. Reputation is accumulated as you win races and by playing on tougher difficulty levels. The grid world mode will feature a few different types of racing.

First up is normal street racing. Racing is done with the left and right triggers and there are several different views. The game is a little more arcadey than previous Race Driver (or V8 Supercar titles), Codemasters haven't quite gone down the Ridge Racer route, but it's definitely possible to slide your car around a little more this time around. Like the previous Race Driver titles the game features some stunning crash effects, except this time when players crash their vehicles it isn't the end of a race, unless of course you want it to be. The game actually allows the player three 'flashbacks': after crashing your vehicle you will view the replay leading up to the incident and by pressing the X button the player can flashback to this part of the race, vehicle intact. It's a very cool addition and definitely a whole lot easier than restarting the race.

The game really does look this fantastic.

The game really does look this fantastic.
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GRID doesn't just feature your normal street racing though. There is also a drift mode. In the drift mode players aren't racing for first place, but are competing for points. There are combos in drift mode too, so if players can keep up their high speed antics, they will rack up some decent scores. Even better is the fact that if you do wipeout, you won't lose your drift score. The drift mode definitely isn't as arcadey as Juiced 2, but still feels extremely intuitive and best of all, it doesn't feel like the drift mode was added just for the sake of expanding the available race types.

One of the neatest additions to Race Driver: GRID is a small one. When you first setup your profile you will enter a profile name. In this instance we entered 'Luke' of course. Throughout the races and during cut scenes the game will actually say your name, rather naturally too. So rather than hearing "great racing" the player will actually hear "great racing Luke". We didn't do too much fiddling around with this feature, but it's a very clever little addition that certainly makes the comments seem a little more personal.

Race Driver: GRID utilises the same engine as Dirt and just like Dirt, the game looks absolutely fantastic. The tracks we played were well designed and looked absolutely fantastic. Those who complained about the lighting in Dirt aren't going to be too impressed with Race Driver though. But overall GRID looks rather fantastic. We were very doubtful of how well the game would look when the first images were released, but the game does look very solid.

We probably wouldn't want to flashback to here.

We probably wouldn't want to flashback to here.
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When Race Driver: GRID was first announced it's fair to say we were a little disappointed here at PALGN. While GRID seemed like a new direction for the team behind the V8 Supercars titles, the fact the team was taking a new direction meant that the V8 Supercars series was dead, or at least in a state of hibernation. Well, after playing the game we can conclusively say we're absolutely ecstatic that Codemasters have tried to innovate. The result is what looks to be a stunning racer, set in a variety of of different locations with some excellent vehicles and some brilliant visuals. The game still has a few months of work left, but from what we've seen so far, GRID looks like it is going to be one of the racing titles of the year.
Overall:
Race Driver: GRID is shaping up to be an excellent racer. Not only does the game look fantastic, but it plays even better.

Related Race Driver: GRID Content

V8 Supercars coming to GRID this year
19 Sep, 2008 And additional content coming before that.
Race Driver: GRID Review
24 Jun, 2008 We line up at the GRID and prepare to accelerate.
GRID demo downloaded a million times
22 May, 2008 Are you one of the million?
9 Comments
1 year ago
Nice preview. Looks like I'll be trading up my PGR4 for this.
1 year ago
Yeah im reallly looking forward to this, looks to be a winner so far.. No way i will be trading up PGR 4 though. I love riding the bikes in that game.
1 year ago
Provided the Drift mode isn't Need for Speed Style, that's perfectly fine.
1 year ago
The name thing is pretty cool, I was wondering when games would be able to do that, should be seeing this feature in newer games later on icon_smile.gif.
1 year ago
When it was first announced that the game was going in a new direction and the V8 Supercars (not to mention other categories like DTM) were gone, my real life motorsport bias saw me very disappointed and even writing this game off as crap.

Clearly I was far too hasty to judge because the more I hear about this game the more I get interested in it. And so I damn well should too. It's being made by Codemasters so that's an instant tick. It's using the DiRT engine so that's another tick. It's following DiRT which was awesome so guess what? Another tick.

It's a shame that we won't be seeing a new V8 Supercar game for a while but if this game in the meantime can provide a fun racing experience than I am more than happy to open the wallet upon the game's release. There isn't many other racing games on the way this year so in a way, it can't come soon enough. icon_smile.gif
1 year ago
This game is sounding better and better. I was initially impressed by the first set of screen shots to come out but i was a bit sceptical as to whether the game could deliver. After play DiRT for a solid week i knew it was possible and the preview confirmed it. I like how its going to implement the tier system in career mode like in DiRT and i look forward to seeing the extent of car damage in race.
Day one purchase for me!
1 year ago
So it's Race Driver/TOCA Touring Cars/V8 Supercars: Underground, then. Isn't the market over street racing games already?
1 year ago
Mr Waffle wrote
So it's Race Driver/TOCA Touring Cars/V8 Supercars: Underground, then. Isn't the market over street racing games already?
NEVER!!!!!!!!!!! 'x'

Although I am over Burnout Paradise. I wasn't able to keep forcing myself to like that game..... A sad day when a BO game is not Entertaining. Back to Burnout 3 I say (the different types of BO cars were good, but the open world was not well executed IMO).
1 year ago
Eggy wrote
Although I am over Burnout Paradise. I wasn't able to keep forcing myself to like that game..... A sad day when a BO game is not Entertaining. Back to Burnout 3 I say (the different types of BO cars were good, but the open world was not well executed IMO).
Good post. Couldn’t agree more.

Anyway, I’m glad Codemasters went in a different direction, as I’m not the biggest fan of the Supercar games. Definitely looking forward to this.
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  Pre-order or buy:
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Australian Release Date:
  12/06/2008 (Confirmed)
Standard Retail Price:
  $109.95 AU
Publisher:
  Atari
Genre:
  Racing
Year Made:
  2008

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