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Chris PALGN Writer


Status: Offline Joined: 18 Mar 2002 Posts: 848 $poons: 15.60

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Posted: Wed Nov 16, 2005 3:14 pm Post subject: Soul Calibur III Review |
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| Soul Calibur III Review by Chris |  | | PS2 Review: The soul still burns. | | [View Article] |
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838 La


Status: Offline Joined: 14 Feb 2005 Posts: 2515 $poons: 33.30 Location: Imagination land

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Posted: Wed Nov 16, 2005 3:58 pm Post subject: |
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Now, just need to get myself a PS2...
(Yes I know I've said this many time before but... yeah...)
Piss off at the fact is only on PS2,
Link rocks as a character _________________
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rankodour


Status: Offline Joined: 09 Nov 2005 Posts: 627 $poons: 81.00

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Posted: Wed Nov 16, 2005 4:23 pm Post subject: |
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I STILL think the character design in Soul Calibur is better than the SCII & SCIII. Yes, the sequels are throwing around more polygons than the Dreamcast original, but there's just something missing from the look...hmm...
I'll still buy this though... Eventually. And when it's halved in price.
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Thor

Status: Offline Joined: 30 Sep 2005 Posts: 153 $poons: 0.00

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Posted: Wed Nov 16, 2005 6:05 pm Post subject: |
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SC2 got boring to quick, hopefully this will be more worthwhile. _________________ Supreme Commander of The Asgard Fleet
My Gen Gaming
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Spanca PALGN Moderator


Status: Offline Joined: 17 Feb 2003 Posts: 7926 $poons: 106.00 Location: Sydney

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Posted: Wed Nov 16, 2005 6:15 pm Post subject: |
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I still need to pick up SC2. I loved the original on my DC. I still can't decide between the Xbox or Cube version. The bonus characters don't mean much to me, so I guess it really comes down to control and graphics. Any suggestions? _________________
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Frozencry


Status: Offline Joined: 04 Nov 2005 Posts: 9277 $poons: 1628.10 Location: Sydney

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Posted: Wed Nov 16, 2005 6:23 pm Post subject: |
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I'm probably not going to pick this up, mainly because I've become damn good with Voldo in Sc2 (1K and 4A = zomg1!!"), and I don't want to rebuild skills because of some tweaks and nerfs to his frames, etc. It's tempting though... _________________
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838 La


Status: Offline Joined: 14 Feb 2005 Posts: 2515 $poons: 33.30 Location: Imagination land

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Posted: Wed Nov 16, 2005 7:43 pm Post subject: |
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| Spanca wrote: | | I still need to pick up SC2. I loved the original on my DC. I still can't decide between the Xbox or Cube version. The bonus characters don't mean much to me, so I guess it really comes down to control and graphics. Any suggestions? |
The Cube one dude, I'd play all 3 before I got the game & I would have to say the cube's pad was perfect for it. The lay-out of the button & the cude's D-pad was far easier to the the moves. Much easier then the Xbox's for those Down, down-right, right, sort of moves.
As for the graphics's, I don't think there's much for a different between the two. Load time for both is real short compare to the PS2 one.
& I would personally use Link over Spawn any day of the week if I was to chose. _________________
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tbenton


Status: Offline Joined: 26 Aug 2005 Posts: 188 $poons: 6.00 Location: Melbourne

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Posted: Wed Nov 16, 2005 8:05 pm Post subject: |
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Damn Capcom, WHY IS THIS GAME NOT ON GAMECUBE???????
Aparently, Soul Calibur 2 sold more on GCN than on ps2 and xbox put together, CAPCOM DO NOT LISTEN!!!!! _________________ "Bird flu sparks a complete ban on serving chicken, leaving KFC unaffected." - The Chaser's War On Everything.
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David


Status: Offline Joined: 14 Nov 2004 Posts: 3925 $poons: 0.00 Location: Sydney

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Posted: Wed Nov 16, 2005 11:33 pm Post subject: |
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| tbenton wrote: | Damn Capcom, WHY IS THIS GAME NOT ON GAMECUBE???????
Aparently, Soul Calibur 2 sold more on GCN than on ps2 and xbox put together, CAPCOM DO NOT LISTEN!!!!! |
Yeah! You should go yell at Capcom HQ!
It's made by Namco
Sorry, cheap joke. Your point is fine!
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Chris PALGN Writer


Status: Offline Joined: 18 Mar 2002 Posts: 848 $poons: 15.60

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Posted: Thu Nov 17, 2005 1:19 am Post subject: |
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I've got both the GC and Xbox version of SC2 and they look the same. The GC pad is probably the more suited of the two but I used sticks anyway. The Xbox version supports progressive scan though so that might be a deal breaker as to which verison of Nacmo's fighter youo get  _________________
CurrentlyPlaying-MarioGalaxy,Metroid3,MarioStrikers,CoD4,Orange Box,GH3,PES2008
HeavenlySword,NGSigma,VF5,Ouendan2,Zelda:PH
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Gtpod


Status: Offline Joined: 25 Jun 2002 Posts: 5673 $poons: 641.30 Location: Not where you expect...

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Posted: Thu Nov 17, 2005 1:56 am Post subject: |
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I know what Nacmo version Io'd get.
Sucks that it's PS2 only, 'tis a shame I'll miss out on this one. _________________
Pilkipedia - The World's Largest Encyclopaedia of Karl Pilkington
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David


Status: Offline Joined: 14 Nov 2004 Posts: 3925 $poons: 0.00 Location: Sydney

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Posted: Thu Nov 17, 2005 7:59 am Post subject: |
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| Chris wrote: | I've got both the GC and Xbox version of SC2 and they look the same. The GC pad is probably the more suited of the two but I used sticks anyway. The Xbox version supports progressive scan though so that might be a deal breaker as to which verison of Nacmo's fighter youo get  |
Isn't progressive scan (and support for component cables) disabled on PAL Xboxes?
Pro scan is also disabled in software on PAL Gamecubes, but (more importantly) component is fully supported, and if you use a freeloader and a NTSC disc pro scan also works fine. Also, SC2 has a great 50Hz 625 line conversion on GC, so a PAL GC with component cables and PAL SC2 has the best picture quality of any version in the world.
So in PAL, the GC version has better output options. The XB version has better sound (Dolby digital compared to Dolby pro logic 2 on the GC), but only if you have a $5000 bose 6.1 system will you notice the difference.
(of course, these points are actually releveant to most PAL games between the systems)
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tbenton


Status: Offline Joined: 26 Aug 2005 Posts: 188 $poons: 6.00 Location: Melbourne

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Posted: Thu Nov 17, 2005 9:11 am Post subject: |
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Yeah, you're right it's made by Namco.
But I will go and yell at capcom anyway after they stuffed up the new viewtiful joe game. _________________ "Bird flu sparks a complete ban on serving chicken, leaving KFC unaffected." - The Chaser's War On Everything.
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Chris PALGN Writer


Status: Offline Joined: 18 Mar 2002 Posts: 848 $poons: 15.60

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Posted: Thu Nov 17, 2005 11:36 am Post subject: |
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| David wrote: | | Chris wrote: | I've got both the GC and Xbox version of SC2 and they look the same. The GC pad is probably the more suited of the two but I used sticks anyway. The Xbox version supports progressive scan though so that might be a deal breaker as to which verison of Nacmo's fighter youo get  |
Isn't progressive scan (and support for component cables) disabled on PAL Xboxes?
Pro scan is also disabled in software on PAL Gamecubes, but (more importantly) component is fully supported, and if you use a freeloader and a NTSC disc pro scan also works fine. Also, SC2 has a great 50Hz 625 line conversion on GC, so a PAL GC with component cables and PAL SC2 has the best picture quality of any version in the world.
So in PAL, the GC version has better output options. The XB version has better sound (Dolby digital compared to Dolby pro logic 2 on the GC), but only if you have a $5000 bose 6.1 system will you notice the difference.
(of course, these points are actually releveant to most PAL games between the systems) |
It's easy enough to get progressive scan out of a PAL Xbox, you just need a special Splinter Cell or Mechassault save file and you can run some linux software to allow you to change your video output to NTSC  _________________
CurrentlyPlaying-MarioGalaxy,Metroid3,MarioStrikers,CoD4,Orange Box,GH3,PES2008
HeavenlySword,NGSigma,VF5,Ouendan2,Zelda:PH
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Big Pete


Status: Offline Joined: 02 Dec 2003 Posts: 3794 $poons: 278.80 Location: Brisbane QLD

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Posted: Thu Nov 17, 2005 5:00 pm Post subject: |
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Nice review may think of getting this once the price goes down.  _________________
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Spanca PALGN Moderator


Status: Offline Joined: 17 Feb 2003 Posts: 7926 $poons: 106.00 Location: Sydney

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Posted: Thu Nov 17, 2005 6:41 pm Post subject: |
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Wait, are you telling me that PAL Xboxes have never supported anything higher than 480i??
Is that why they stopped selling the component cables here as people found out it was a scam? _________________
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Chris PALGN Writer


Status: Offline Joined: 18 Mar 2002 Posts: 848 $poons: 15.60

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Posted: Fri Nov 18, 2005 12:45 am Post subject: |
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Possibly. Progressive scan was disabled in PAL Xbox's where the PAL60 option is instead. But as I said, it's very easy to do. You just need a copy of the original Splinter Cell or Mechassault and an action replay/max drive to transfer a special save file from a PC. You then copy the save to your Xbox, load Splinter Cell, run the save file and it'll open a Linux software where you simply press A for NTSC or B for PAL video output. It doesn't make your Xbox NTSC, all your PAL games will still work fine, it just means the video output is that of a NTSC Xbox. _________________
CurrentlyPlaying-MarioGalaxy,Metroid3,MarioStrikers,CoD4,Orange Box,GH3,PES2008
HeavenlySword,NGSigma,VF5,Ouendan2,Zelda:PH
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Spanca PALGN Moderator


Status: Offline Joined: 17 Feb 2003 Posts: 7926 $poons: 106.00 Location: Sydney

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Posted: Fri Nov 18, 2005 8:02 am Post subject: |
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Too much effort  _________________
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