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Benza




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PostPosted: Wed Feb 22, 2012 2:40 pm    Post subject: Reply with quote

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Soap of Death wrote:

2) QTE's to finish off bosses. If you get them wrong, the boss regains ~1/4-1/2 health back, you have to whittle down their health again and hope you input the QTE correctly next time. It's a cheap way to lengthen a fight and it only serves to piss me off.


The worst example of this was fucking castlevania dawn of sorrows.

Those fucking seals you had to do at the end were just... fucking horrible.
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Karai Pantsu
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PostPosted: Wed Feb 22, 2012 3:10 pm    Post subject: Reply with quote

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DoS wasn't that bad at all - I'm pretty bad at console QTE's normally, but I played through DoS only failing to correctly input a seal a few times.

Then again I'm a bit keen for the 'Metroidvania' entries in the CV catalog, so take that with a pinch of fanboy salt.
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Benza




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PostPosted: Wed Feb 22, 2012 3:15 pm    Post subject: Reply with quote

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oh don't get me wrong I fucking loved the rest of the game, just those seals were fucking horrible.

I usually like QTE's if they're well done.
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Karai Pantsu
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PostPosted: Wed Feb 22, 2012 3:45 pm    Post subject: Reply with quote

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Yeah, sorry, meant to say 'DoS seals weren't that bad at all'. I thought it was way more forgiving than most QTE style systems with its preview.
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Benza




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PostPosted: Wed Feb 22, 2012 3:49 pm    Post subject: Reply with quote

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Karai Pantsu
It was the time limit that did me in, that and the fact that the bosses were fucking hard enough as is. I'd often only just manage to get to the point of the seal, then fuck it up and die when the boss got healed.
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Karai Pantsu
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PostPosted: Wed Feb 22, 2012 4:36 pm    Post subject: Reply with quote

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Ah yeah, now that you mention it I got fucked by that the first time I encountered a tricky one - was being slow and precise then BAM boss was all back in my face. After that I threw caution (and accuracy) to the wind.
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StorminNorman




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PostPosted: Wed Feb 22, 2012 6:02 pm    Post subject: Reply with quote

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Cyph
Casey2017
Big Pete wrote:
Donkey Kong 64


CONTROVERSIAL OPINION: There has never been an actually good Rare-developed Donkey Kong game.

GooberMan wrote:
...boss fights being an outdated mechanic...


O rly?

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PostPosted: Wed Feb 22, 2012 7:42 pm    Post subject: Reply with quote

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Another bullet hell game that I need to play. This one seems to have more invincibility frames though. Cheers Storm for posting that.
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Big Pete




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PostPosted: Wed Feb 22, 2012 11:50 pm    Post subject: Reply with quote

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Bronze
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Whatchu talking about Norman?

DKC2 is one of the best platformers of all time. icon_cool.gif
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Gamesta




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PostPosted: Thu Feb 23, 2012 12:08 am    Post subject: Reply with quote

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DKC>Mario Bros
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sobriquet835




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PostPosted: Thu Feb 23, 2012 7:44 pm    Post subject: Reply with quote

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Cyph wrote:
Boss fights are usually very anti-climatic. I'm struggling to remember one that won me over. Castlevania Symphony of the Night had great boss fights actually, but that's my fav game of all time!


Okami had a fantastic final boss fight. That's one that sticks out for me.

spoilers wrote:
the way that it had several stages, each one requiring different techniques, and yet they're all techniques you learn during the game. It also strips you of all your powers, but you get them back slowly as the fight progresses. There are also a couple stages that require you to actually do something a bit different from normal. LoZ: Link's Awakening has a similar memorable boss fight. Both are TOUGH battles.


Personally, I love a well designed boss. Those are probably my favourite two.
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Ka-Pom




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PostPosted: Sat Feb 25, 2012 4:43 am    Post subject: Reply with quote

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sobriquet835 wrote:
Cyph wrote:
Boss fights are usually very anti-climatic. I'm struggling to remember one that won me over. Castlevania Symphony of the Night had great boss fights actually, but that's my fav game of all time!


Okami had a fantastic final boss fight. That's one that sticks out for me.


Yami was the greatest boss in the history of gaming. A bold statement, I know, but one I stand by.

Not only was it hella fun to fight, each form providing new and interesting challenges, but each form represented a different evil of humanity.

First Form: Humanity's desire to take from others
Second Form: Humanity's desire to burn and destroy
Third Form: Humanity's desire to gamble with life
Fourth Form: Humanity's desire to use technology for harmful means
Final Form: The hand. Our hands. The tools needed to make humanity's desires possible

He's also a representation of technology versus nature.

It wasn't just the crazy fun fight, but also those underlying themes that completely took my breath away.
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Casey2017




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PostPosted: Sat Feb 25, 2012 5:37 pm    Post subject: Reply with quote

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First Person Shooters. I've tried, I really have, but I just don't enjoy them.
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Aussie XP




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PostPosted: Sat Feb 25, 2012 11:23 pm    Post subject: Reply with quote

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Resident Evil 5. I don't know if everyone likes it, but all my friends do, and I just can't stand it. Controls are clunky and clumsy, and the combat is boring.
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byrnezy




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PostPosted: Wed Feb 29, 2012 11:34 am    Post subject: Reply with quote

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Portal 2, was a good game but in my eyes no GOTY contender what so ever, only went for about 6 hours and wasn't really fun at all
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