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Adam Guetti


Status: Offline Joined: 20 May 2011 Posts: 60 $poons: 45.40

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Posted: Fri Nov 04, 2011 8:18 pm Post subject: Dungeon Defenders Review |
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| Dungeon Defenders Review by Adam Guetti |  | | PALGN Review: Ready your weapons... It's time to go a hunting! | | [View Article] |
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Frozencry


Status: Offline Joined: 04 Nov 2005 Posts: 9277 $poons: 1628.10 Location: Sydney

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Posted: Sat Nov 05, 2011 12:15 am Post subject: |
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This game is fucking awesome. Put a tonne of hours now on PC with the gf. Fantastic stuff. _________________
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Adam Guetti


Status: Offline Joined: 20 May 2011 Posts: 60 $poons: 45.40

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Posted: Sat Nov 05, 2011 12:25 am Post subject: |
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I wasn't expecting much, especially seeing as though it's not my genre of choice, but my god did I become addicted!
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light487


Status: Offline Joined: 05 Jul 2007 Posts: 1264 $poons: 178.60 Location: Sydney

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Posted: Fri Nov 11, 2011 2:46 pm Post subject: |
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Been playing this on PC since release on Steam. Really great game that you can easily pick up and put down or really get engrossed in. I like that about it.. I can play casually just for 30mins and I can play more seriously for a few hours and get just as much satisfaction from both.
I like how each of the classes really do compliment each other, while at the same time it is possible to complete stages/levels with characters of the same class working together. The other good thing I like is that you can build 3 main types of character within each class: character heavy, tower heavy or balanced. By this I mean that you can apply your skill points into your character's skill point (health, attack power, build speed, special skills, run speed), and your tower's abilities (attack rate, attack power, defense health, attack range). You can pump them all into one, or mix them around..
Anyway yer.. very good game. _________________
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light487


Status: Offline Joined: 05 Jul 2007 Posts: 1264 $poons: 178.60 Location: Sydney

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Posted: Sat Nov 26, 2011 8:24 am Post subject: |
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50 hours of gameplay and still going.. they just released some more DLC this week. 4 new character classes (alternate versions of the existing 4 but still different enough to feel new). Some extra challenge maps.. 4 that you have to pay for one that you don't.. _________________
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