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MEATBALL

Status: Offline Joined: 06 Mar 2010 Posts: 4 $poons: 0.20
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Posted: Wed Jul 13, 2011 11:44 am Post subject: |
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She has joined League of Legends devs Riot Games in a lead development position.
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Anthony


Status: Offline Joined: 13 Aug 2007 Posts: 791 $poons: 3.60 Location: Victoria

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Posted: Wed Jul 13, 2011 5:41 pm Post subject: |
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In related news, information on a Mass Effect 3 demo will be revealed in the coming months. _________________
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Jahanzeb


Status: Offline Joined: 06 Mar 2009 Posts: 2268 $poons: 7.40 Location: Sydney NSW

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Posted: Wed Jul 13, 2011 5:48 pm Post subject: |
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That's alotta 3s in your sig there Anthony  _________________
Now Playing:
Sonic Generations
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admeister


Status: Offline Joined: 22 Jan 2006 Posts: 13915 $poons: 983.60 Location: Melbourne

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Posted: Mon Aug 22, 2011 6:09 pm Post subject: |
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Lots of new info from Gamescom!
| Quote: | -The CE Robot dog is possible to interact with aboard the Normandy, like having it follow you around, play fetch and it apparently has a story to it. No details on whether itâs combat able or not though.
-Character creator will get a lot more hair styles and facial features in ME3. So expect the hairstyles from the femShep competition to make it into the CC.
-They are considering an Uber achievement for playing all three games. What that is exactly is they donât know, but they want to reward their long term fans.
-All squad mates will get their story and closure for ME3 even if they might not be a permanent squad member.
-Weâll see more of the Yahg (The former Shadow Broker)
-Not loyalty of people, but loyalty of races. Less focus on building loyalty with squad members and more on the various races. So expect previous loyalty and decisions to play a part in this.
-XP system goes back to ME1. No details but they wonât do the mission summary XP from ME2.
-The fate of the squad mates will not always be up to the player and decisions that feels right can prove to be harmful.
-The banter will be increased significantly since the squad member group is smaller this time.
-The ending of ME3 will give closure to the trilogy so donât expect answers on post ME3 DLC until the game is out.
-There will not be an SDK after Mass Effect 3.
-Joker-EDI romance is being âlooked atâ.
-Aside from the Krogan princess, we will apparently not see female counterparts of turians, salarians and so on in ME3 either.
-Mods for ME2 has to be remade for ME3.
-Thane is still alive in ME3 (if he survived the Collector Base).
-Kelly Chambers will return.
-Romance between Joker and Shepard is a case of âyou have to play it to see itâ.
-If Hammerhead or Mako returns itâs closer to critical path missions. Donât expect exploration using these vehicles.
-The Normandy will be upgraded by the Systems Alliance, so resource gathering for the ship is not likely this time.
-The geth quarian conflict will be concluded.
- Existing music from ME1 and ME2 will make its way into ME3.
-Side quests will pretty much always be in line with the critical path story.
-Classes will get new powers with up to six different ways to customize each power.
-Squad mates appearances and armor will be possible to customize again.
-Seems Cerberus will be a full blown antagonist and not possible to align with in ME3.
-They have decided about whether youâll get to see Taliâs face or not.
-There may be time sensitive story elements though it will be more focused ones like the Normandy crew.
-ME3 will make you cry!
-There will be a larger variety of environments compared to ME2.
-Heavy melee will pretty much always kill a target, but defensive factors like armor, barriers and shields will affect the outcome. Also donât try to melee an Atlas mech.
-There will be mini games, though no announcements.
-We may see Quarians without masks. Whether that would include Tali or not was left unsaid.
-The choices you make in the trial at the beginning of ME3 will set the tone for the future in the game.
-James Vegaâs voice actor will be announced really soon and is apparently a closely guarded secret, since heâs really awesome.
-Indoctrination seem to play a role in ME3, possibly including party members.
-KalâReegar will return in ME3.
-They are discussing possibilities of missions that ties back to your background choice for Shepard.
-You have a lot more romance options in ME3. Possibly not limited to party members.
-You will be able to change class if you import your ME2 Shepard to ME3. Though you will have to start from Lvl 1 while kept class will get Import+ perks.
-Legion will return with a larger role in ME3.
-There may be a âspecialâ import for saves where Shepard died. The interest is clearly too big for them to simply ignore such a treat.
-Miranda will be back and has unfinished business with Shepard.
-Shepardâs SPECTRE status will play part in ME3 and change things if you had the status reinstated in ME2.
-Conrad Verner is back.
-Normandy will be the SR-2 with an Alliance paint and some redesigned interiors. Joker will apparently be happy with it.
-How many team mates you speak to at the same time aboard the Normandy depends on the context of the missions.
-Youâll have debriefings after each mission that are deeper than ME2, but you are still likely to only talk to the squad mates one on one outside of that. |
_________________
"The first person to prove that cow's milk is drinkable was very, very thirsty." - Fact Sphere.
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JunkInTheBox


Status: Offline Joined: 16 Nov 2007 Posts: 630 $poons: 3.90 Location: Sydney

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Posted: Mon Aug 22, 2011 7:28 pm Post subject: |
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| Quote: | | -James Vegaâs voice actor will be announced really soon and is apparently a closely guarded secret, since heâs really awesome. |
Let me guess... It's Nolan North again!
As cool as he is, he's killing it for me by having so many roles so I hope that it's not him. _________________
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Mon Aug 22, 2011 7:48 pm Post subject: |
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Mostly good stuff. I dont really care about any of the romance stuff, and I still think BioWare's excuse for Cerberus becoming an enemy will be utter horseshit, but the rest of the changes/additions are very welcome.
Glad to see Legion playing a bigger part. He was a disappointingly missed opportunity in ME2. _________________
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Island_Wolf


Status: Offline Joined: 01 Feb 2007 Posts: 3126 $poons: 849.10 Location: Sydney

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Posted: Mon Aug 22, 2011 7:49 pm Post subject: |
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Btw Ad, should probably put in a spoiler tag since I know some people won't be happy to read that. Better yet, SKIP MY POST since I want to read it with convenience!
| SPOILER? wrote: | | -ME3 will make you cry! |
Oh boy, thanks for the warning. I am that bad I even do that to the Titanic movie (yes, I'm that bad!). _________________ "Work hard now, play even harder later"
I am an Industry Ambassador at Girl Geek Coffees (Sydney)
Unofficial PALGNchat - IRC Client *New Server!*
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Sun Sep 04, 2011 11:40 pm Post subject: |
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Liara statue coming from Kotobukiya.

Yeeeaaaah... _________________
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Cerebral PALGN Moderator


Status: Offline Joined: 18 Mar 2002 Posts: 8339 $poons: 737.50 Location: Melbourne

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Nietzsche


Status: Offline Joined: 18 Nov 2008 Posts: 2543 $poons: 119.80 Location: Melbourne, Victoria, Australia, Earth

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Posted: Mon Sep 05, 2011 1:18 am Post subject: |
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Hype meter just went over 9000. It's a bit sad that this is making all the other releases this year seem sub par to me.
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admeister


Status: Offline Joined: 22 Jan 2006 Posts: 13915 $poons: 983.60 Location: Melbourne

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Posted: Mon Oct 03, 2011 8:26 pm Post subject: |
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It seems that Mass Effect 3 will be using an Online Pass for the multiplayer mode. The pass will come with both the standard and limited edition of the game. It's not too surprising, after Mass Effect 2's Cerberus Network Card that only came with new copies of the game.
There's no word on whether people who buy the game second hand will be able to buy an Online Pass from the Xbox Live or PSN store. _________________
"The first person to prove that cow's milk is drinkable was very, very thirsty." - Fact Sphere.
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Exodus


Status: Offline Joined: 04 Jan 2011 Posts: 389 $poons: 63.40 Location: Melbourne.

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Posted: Tue Oct 04, 2011 2:02 am Post subject: |
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I'm scared to get hyped or excited for this game. I loved ME2 for its story, character interaction and progression, but after the gameplay was over, it just hit me how casualised and un-RPG it really was. I think I am one of the few who enjoyed the original Mass Effect's customisation and overall squad interaction more. It's good to see they're bringing the best of both titles (such as bringing back armour customisation but keeping the action-paced combat) but I'm going to keep myself guarded with this one. _________________
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Nietzsche


Status: Offline Joined: 18 Nov 2008 Posts: 2543 $poons: 119.80 Location: Melbourne, Victoria, Australia, Earth

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Posted: Tue Oct 04, 2011 2:05 am Post subject: |
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I'm playing ME1 now. Squad interaction is a joke. So many ways it is broken.
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Exodus


Status: Offline Joined: 04 Jan 2011 Posts: 389 $poons: 63.40 Location: Melbourne.

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Posted: Wed Oct 05, 2011 6:05 pm Post subject: |
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How so? Was it because it was more boring or less deep?
I personally think because the number of potential squadmates was smaller, it endeared the squad to me a lot more than ME2, and I enjoyed the squad interaction a lot more. The conversations after missions, as well as the "elevator banter" was much more dynamic and felt more natural to me in ME1. The relationship progression also seemed more weighty too. For instance, with Garrus. He starts off as a pessimistic C-Sec Operative who admires Renegade Shepard's "get the job done" attitude, or is apprehensive but ultimately loyal in Paragon Shepard's goodness. Garrus's personal mission with that guy he wanted to track down on the derelict space-ship and choosing between letting him die and live; the resulting conversation with Garrus after that, whatever way it goes, made him seem like a true, loyal companion who you really over the course of the game have influenced and forged a friendship with. His mission in ME2 is equally (and ironically very similarly) strong in developing such a natural friendship or mutual respect for one another. I never felt that way with many of the ME2 squadmates.
The romance progression with Ashley was also much more deeper, natural and realistic than the half-assed job they did with Miranda, who seemed like a robot with a nice ass in close-ups. The conversations with Miranda were also less deep and less frequent. The mission with Miranda's long-lost sister also just felt like an excuse for Shepard to get into her pants straight after it was over. With Ashley, it felt like it developed more naturally, even with the cheesy references to poems, religion, and her siblings. But that's all part of the flirtation game and eventual path to "love". The xenophobic viewpoints of Ashley and Kaidan on the Turians also really highlighted humanity's lack of understanding in the ME universe that they are the new players in the game, and that they don't understand that as a collective race, we are taking things to fast for the existing Galactic superpowers. Considering Miranda was a Cerebus operative, I was surprised there wasn't more xenophobia displayed, expressed or voiced by her. The conversations with her were just... well, not memorable. Or maybe my memory from my last playthrough is very hazy.
Wrex added some much needed humor, and the conversations about Tuchanka, his past in the clan and so on were so much more deeper than I imagined, and way more deep then anything you could ever get from Grunt in ME 2. And that confrontation on Virmire with Wrex was a true example of paying attention to squadmates to gain (or lose) their loyalty and the subsequent consequences. I felt that mechanic was so cool. Choosing between Ashley and Kaidan to live was also so heart-wrenching and difficult, and made the later squad interactions with the surviving members on the Normandy unique. Correct me if I'm wrong but in ME2, you can't really lose any squadmates because of personal conflict with squadmates, can you? (Disregarding the final mission, where all of the can perish but that's because of the Reapers and Collectors). I think the one exception is Samara, but even then Morinth is just a disappointing substitute with no additional or unique dialog or interaction.
I think another example for what made the squad interaction in ME2 more boring was many of the characters and their lack of substance, like Zaeed or Legion. Zaeed was DLC, yet he had virtually zero incentive to bring him along in missions save for two lines of unique dialogue outside of the ship with the Blue Suns. In the ship he said oneliners and had no actual conversation/interaction mechanic. Legion itself was introduced in the main story quests so late in the game that when the confrontation with Legion and Tali happened, it felt so unrealistic, considering its lack of time on the Normandy. This kind of sucked for me too because Legion was marketed in the pre-release footage as a major character, but it ended up being introduced so late that it had substantially less dialog or interaction in missions. I acknowledge he's a Geth robot but come on.
Also, I'm talking mostly from a narrative standpoint, by the way. The fact that ME3 is lowering the potential squad-count again, and bringing back Ashley (or Kaidan), Wrex, Liara, Garrus, and Tali and emphasizing their roles and relationships with Shepard over the ME2 squadmates show that maybe they are favouring their original creations and narratives a little more, which I personally love that they are establishing and bringing back as priorities. _________________
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Nietzsche


Status: Offline Joined: 18 Nov 2008 Posts: 2543 $poons: 119.80 Location: Melbourne, Victoria, Australia, Earth

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Posted: Wed Oct 05, 2011 11:14 pm Post subject: |
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I was talking purely from a combat perspective. Obviously I agree ME's squad was far more involving and I like those characters a lot more. I liked what they did with past characters in ME2 (well except for the alive alliance member where they don't even get mentioned much.
Played through ME2 twice, ME1 five times with a massive hour count that is kind of ridiculous for a single player game that you can finish in 7 hours.
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Mon Oct 10, 2011 7:15 pm Post subject: |
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 _________________
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matt30822

Status: Offline Joined: 23 Mar 2010 Posts: 156 $poons: 8.80
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Posted: Mon Oct 10, 2011 7:31 pm Post subject: |
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Said it once when it was rumour and will say it again now that it is fact. EVERYONE rubbished brotherhood for having an MP mode when it was supposed to be strictly an "Single-player" only experience forever according to the community. Well the MP didn't last long but it didn't suck and it certainly didn't detract from the main game.
If ubisoft can do it so can bioware.
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LeonJ


Status: Offline Joined: 29 Sep 2004 Posts: 10312 $poons: 1868.80 Location: Grand Line

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Posted: Mon Oct 10, 2011 8:12 pm Post subject: |
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But it will be like Gears of War...but worse. I can't imagine this being GREAT as a competitive MP title, AVERAGE, sure. Co-op, yep, I get it, be awesome. MP? Nah.
I'm thinking Bioshock 2 here. _________________ Shin J Leon.
XBL - LeonJ
PSN - LeonJ
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kartanym

Status: Offline Joined: 09 Dec 2007 Posts: 1596 $poons: 252.30 Location: Perth, WA

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Posted: Mon Oct 10, 2011 8:37 pm Post subject: |
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It does say fight along side your friends ... but maybe this is more a co-op experience? If it's squad based death match I'll skip it, but I guess it's a nice distraction if it's properly implemented.
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admeister


Status: Offline Joined: 22 Jan 2006 Posts: 13915 $poons: 983.60 Location: Melbourne

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Posted: Mon Oct 10, 2011 8:51 pm Post subject: |
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| LeonJ wrote: | | I'm thinking Bioshock 2 here. |
I'm thinking Bioshock 2 as well, and I loved the multiplayer in Bioshock 2. I hope that Mass Effect's can be at least as good as that.  _________________
"The first person to prove that cow's milk is drinkable was very, very thirsty." - Fact Sphere.
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OropherX


Status: Offline Joined: 11 Aug 2010 Posts: 1417 $poons: 390.60

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admeister


Status: Offline Joined: 22 Jan 2006 Posts: 13915 $poons: 983.60 Location: Melbourne

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Posted: Wed Oct 12, 2011 11:28 am Post subject: |
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I definitely like the idea behind it, and the fact that they've tried to tie the multiplayer mode to the story in some way. Nobody can really complain, since you can still get the optimal ending by only playing single player, but the option is there if you want to play multiplayer, and when you do play it - you'll know that it's helping your single player progess too.  _________________
"The first person to prove that cow's milk is drinkable was very, very thirsty." - Fact Sphere.
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Wed Oct 12, 2011 6:59 pm Post subject: |
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For Anthony.
 _________________
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Anthony


Status: Offline Joined: 13 Aug 2007 Posts: 791 $poons: 3.60 Location: Victoria

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Posted: Wed Oct 12, 2011 9:14 pm Post subject: |
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 _________________
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admeister


Status: Offline Joined: 22 Jan 2006 Posts: 13915 $poons: 983.60 Location: Melbourne

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