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Esposch




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PostPosted: Mon Feb 14, 2011 8:32 pm    Post subject: Reply with quote

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Jarrod
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That's the thing about a classic game though, is that a big part of it was the difficult water temple


I believe that they are keeping it as-is, but the new interface will just make changing boots and tunics less clunky.

Quote:
However, I feel it takes the classic appeal and the nostalgia away from it.


Yes, it does. But then again, so does being born after it came out. Plus, I personally believe it's a fair trade-off in order to make the game bigger and better. And to those who don't, they can always just play the original.

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Yes it was ahead of it's time in many respects, though the cynic in me is saying Nintendo is cashing in on the Nintendo 64 nostalgia train people seem to be getting on (I blame Tumblr) and the optimist in me is saying Nintendo is trying to bring retro games to a younger market by making it more accessible to people.


This game has been in development for over a year. Honestly, I'd guess that it's more option B (although really, they could have started this whole trend with their E3 release schedule last year).

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At the end of the day though, remakes of genuine classics never really sit right with me, it takes some of the magic out of the original title, especially if many of your childhood memories is that of chasing Ganondorf across the lands of Hyrule (Yes I feel like an incredible nerd saying that).


As a lover of remakes, I have to say that I disagree with that statement too. My childhood favourite was Pokemon Gold. I played over 1000 hours of the thing on a single save file (and you think you're a nerd. I should also point out that I remember my Totodile not evolving at level 16, down the exact route I was in in-game and IRL, as well as my first heart container in Zelda, my first attempt at Mario 1-1 and even the clipping error on Bowser's teeth in Luigi's Mansion. But I don't remember things like my first day of either primary or high school, my year 6 graduation, what my friends look like from kindergarten, or the fact that I've visited Canberra.) I remember accidentally releasing my original Articuno and thinking that the "clone" I was left with was somehow weaker. I remember breeding Tauros and Miltank together to try to get a Donkalon (fuck you, Damien Laratro!). I remember buying my flash cart just to play it again on a proper handheld. And honestly, I don't think I even got past the eighth Gym.

But then HeartGold was announced and finally released. I got it the day after it came out (damn JB not accepting imports unless I restickered them). Dat music. Dem graphics. Dat enhanced moveset (especially the moveset). Everything. It got the game which had become, in my mind, inferior to the newer versions in most regards except nostalgia, and breathed new life into it.

That's what I love about remakes.








James Varoutsos wrote:
Jarrod wrote:
If they were going to remake a Zelda I wish they had remade Majora's Mask instead. Ocarina is amazing for the obvious reasons, but it always overshadows poor Majora.


It's a shame Majora's Mask didn't get a remake. Now that you mention it, that game could have really benefitted from a remake. Not because the original isn't nostalgic or anything, but because as a game it was so overshadowed by Ocarina of Time that it was always going to have a hard time living up to it's predecessor. Given the time between the Nintendo 64 era and now, a Majora's Mask remake would have really given it the platform it deserved to be a success in it's own right.


I personally think Wind Waker would benefit the most. I heard it was rushed and quite a bit of content had to be removed. Hence why there were only 5 dungeons plus Ganon's Castle. And it has an FOV blur effect which really kills the graphics on LCD televisions in parts (I kid you not, boot it up and see for yourself).

Although if any game could be re-released, it should be Skies of Arcadia. The problematic combat really killed what could have been the greatest RPG of all time for many years to come. A remake with all of the problems fixed, the soundtrack in CD quality (they made it, but the ones on the disc were compressed), full, professional voice acting and enhanced graphics would be a godsend to me.
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Shadow Wave




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PostPosted: Tue Feb 15, 2011 11:23 am    Post subject: Reply with quote

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I wonder if it will still be faster to run backwards?
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Jarrod




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PostPosted: Tue Feb 15, 2011 5:55 pm    Post subject: Reply with quote

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Big Pete
Esposch wrote:
I personally think Wind Waker would benefit the most. I heard it was rushed and quite a bit of content had to be removed. Hence why there were only 5 dungeons plus Ganon's Castle.


You are correct. Wind Waker was rushed to the market and had a lot of content cut, hence the crappy Triforce hunt towards the end, and crappy temples. Wind Waker could do well with a 'remake', but only if they overhaul a lot of the temples and add substantial new content. Its a good game, but unlike Ocarina has a lot of flaws and rough edges that need ironing out.

On the plus side Wind Waker's sprawling ocean would look phenomenal in 3D.
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PostPosted: Wed Feb 16, 2011 3:48 pm    Post subject: Reply with quote

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I would've rather had a Majoras Mask remake. Or at least have two games on the one cart with the same engine. Alas, that's not happening, but I'll still hope.

I think it would be too soon to do a remake of wind waker if I can still play the original disc on my Wii.

HG/SS was definitely one of the best remakes I've ever played. But Pokemon has room for flexibility. Zelda, not so much. You can't add in too many extra dungeons or change too many parts of it without it becoming almost completely different.
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light487




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PostPosted: Mon Feb 21, 2011 3:17 pm    Post subject: Reply with quote

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Just curious how the 3D-ness is going to be rated on these, as well as all the other console's 3D games, now... Obviously, at least at this time, you guys (and gals) can't show us the 3D effects in the game through your reviews on the site... so have you decided on some kind of standard way of rating that aspect of all these new 3D games?
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PostPosted: Mon Feb 21, 2011 3:45 pm    Post subject: Reply with quote

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I reckon they'll just go by "does it look 3D and not awful?"
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Esposch




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PostPosted: Mon Feb 21, 2011 3:50 pm    Post subject: Reply with quote

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admeister
light487 wrote:
Just curious how the 3D-ness is going to be rated on these, as well as all the other console's 3D games, now... Obviously, at least at this time, you guys (and gals) can't show us the 3D effects in the game through your reviews on the site... so have you decided on some kind of standard way of rating that aspect of all these new 3D games?


They can't show you the story either. They just try to describe it and give it a mark out of 10.

Jarrod wrote:
Esposch wrote:
I personally think Wind Waker would benefit the most. I heard it was rushed and quite a bit of content had to be removed. Hence why there were only 5 dungeons plus Ganon's Castle.


You are correct. Wind Waker was rushed to the market and had a lot of content cut, hence the crappy Triforce hunt towards the end, and crappy temples. Wind Waker could do well with a 'remake', but only if they overhaul a lot of the temples and add substantial new content. Its a good game, but unlike Ocarina has a lot of flaws and rough edges that need ironing out.

On the plus side Wind Waker's sprawling ocean would look phenomenal in 3D.


Crappy Temples!? I didn't think they were too bad, TBH. But there was definitely a lack of them. And on the subject of sprawling oceans, it would probably be good to make the oceans a bit smaller in the second game, or at the very least more full.

But as you said, that game had some pretty crappy parts in it. While it is a brilliant game (even in my 3x3), it shows what happens when companies don't delay things.
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