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Kikujir0




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PostPosted: Mon Jan 09, 2012 12:30 am    Post subject: Reply with quote

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Bought a PS3 copy of this while I was overseas now its possibly to coming PC? Why is life like this lol
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Pagan's Mind




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PostPosted: Mon Jan 09, 2012 12:49 am    Post subject: Reply with quote

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I'll definitely buy it again if it comes to PC. Awesome game.

Last edited by Pagan's Mind on Mon Jan 09, 2012 10:57 am, edited 2 times in total
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grim-one




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PostPosted: Mon Jan 09, 2012 12:54 am    Post subject: Reply with quote

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Cyph
Kikujir0 wrote:
Bought a PS3 copy of this while I was overseas now its possibly to coming PC? Why is life like this lol

I'll be surprised if it makes it there.
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Cyph




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PostPosted: Mon Jan 09, 2012 11:03 am    Post subject: Reply with quote

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grim-one
^ Concur.
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Exodus




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PostPosted: Wed Jan 11, 2012 4:26 pm    Post subject: Reply with quote

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FalconDude
Just got my 360 copy and started as a Pyromancer.

I wanted to know what stats should be my focus for a successful and fun first playthrough. I want to mix it up a little and use weapons that are a little more agile and unique than the usual lumbering Hammers and Greatswords (such as Katanas and Spears) so I'm assuming DEX is an important stat for me. What stat (STR or DEX) has the better weapons or outcomes?
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Fyuusii




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PostPosted: Wed Jan 11, 2012 4:36 pm    Post subject: Reply with quote

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Exodus
Exodus wrote:
Just got my 360 copy and started as a Pyromancer.

I wanted to know what stats should be my focus for a successful and fun first playthrough. I want to mix it up a little and use weapons that are a little more agile and unique than the usual lumbering Hammers and Greatswords (such as Katanas and Spears) so I'm assuming DEX is an important stat for me. What stat (STR or DEX) has the better weapons or outcomes?


Light one-handed blades are great if you're still keen on a good defense. Weapons such as rapiers are easy to poke from behind a shield quickly and only require a little bit of DEX to equip.

The only problem with the piercing nature of the weapons is that it makes them ineffective against some opponents (skeletons come to mind) and they're not the hardest hitting.
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Exodus




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PostPosted: Wed Jan 11, 2012 4:50 pm    Post subject: Reply with quote

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FalconDude
Fyuusii wrote:
Exodus wrote:
Just got my 360 copy and started as a Pyromancer.

I wanted to know what stats should be my focus for a successful and fun first playthrough. I want to mix it up a little and use weapons that are a little more agile and unique than the usual lumbering Hammers and Greatswords (such as Katanas and Spears) so I'm assuming DEX is an important stat for me. What stat (STR or DEX) has the better weapons or outcomes?


Light one-handed blades are great if you're still keen on a good defense. Weapons such as rapiers are easy to poke from behind a shield quickly and only require a little bit of DEX to equip.

The only problem with the piercing nature of the weapons is that it makes them ineffective against some opponents (skeletons come to mind) and they're not the hardest hitting.


Makes sense that bludgeon weapons are ineffective against skeletons. I love swords too but I always go the two-handed dude, want to change up haha! What is more fun, I guess, in terms of combat and fluidity? And arew the animations for each weapon (like the Whips, Spears, Hammers, etc) unique?

P.S. I just used one humanity at the bonfire by accident when I reached the second area, Firelink Shrine. Was that bad?
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Pagan's Mind




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PostPosted: Wed Jan 11, 2012 4:57 pm    Post subject: Reply with quote

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Exodus
Exodus wrote:
I wanted to know what stats should be my focus for a successful and fun first playthrough. I want to mix it up a little and use weapons that are a little more agile and unique than the usual lumbering Hammers and Greatswords (such as Katanas and Spears) so I'm assuming DEX is an important stat for me. What stat (STR or DEX) has the better weapons or outcomes?


Piercing weapons (rapier, mail breaker, estoc) will allow you to hold your shield up while still attacking. It requires careful management of stamina however it will make combat much easier. The downside is they're some of the lowest damage dealing weapons in the game.

Your STR, DEX stat really depends on your weapon of choice. Low damage dealing weapons like the estoc require just 10 STR and 12 DEX. The damage will scale depending on how attuned the weapon is with each particular stat. The estoc for example has a D rank in STR and a C rank in DEX so DEX will give you the biggest damage gains. You can however enchant your weapon with lightning or fire which will completely remove any STR/DEX scaling with the added bonus of a large boost in damage. It's an alternative to save your stats from going into the STR/DEX while still dealing decent damage.

Endurance and vitality are two of the most important stats in the game as they will be your survivability. Never go over 40 END as your stamina won't go up any more than that. VIT I find is great around 40-50. An attunement of 23 will give you 6 magic slots (if I remember correctly) which is plenty for a hybrid melee build.

Never touch resistance as it won't have any effect on your survivability and only put faith or intelligence if you plan to go with a miracle (faith) or sorcery (int) build. Each miracle and sorcery have a pre-req of each stat to use it, a higher stat also affects damage output. Pyromancy scales very slightly with int but it's not worth it.

My final SL120 build looked like this (This is from my memory so it may not be exact icon_razz.gif):

Vitality - 50
Attunement - 23
Endurance - 40
Strength - 24
Dexterity - 16
Resistance - Default
Intelligence - Default
Faith - 30 (for Vow of Silence and weapon enchantments)
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David No.1




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PostPosted: Wed Jan 11, 2012 5:22 pm    Post subject: Reply with quote

Quote:
I wanted to know what stats should be my focus for a successful and fun first playthrough. I want to mix it up a little and use weapons that are a little more agile and unique than the usual lumbering Hammers and Greatswords (such as Katanas and Spears) so I'm assuming DEX is an important stat for me. What stat (STR or DEX) has the better weapons or outcomes?


Lightning Uchigatana +5 = kick all the dark soul ass.

But yeah, pretty much listen to Pagan's wise words. I personally played the whole game with my Lightning Uchi and then switched it up in New game plus with my Fire Uchi. I never struggled much with enemies. I was a DEX character as well btw. icon_smile.gif

Oh... and I just got my platinum for this game yesterday. The Satisfaction... icon_lol.gif


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embersilvermoon




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PostPosted: Wed Jan 11, 2012 9:07 pm    Post subject: Reply with quote

David No.1 wrote:
Lightning Uchigatana +5 = kick all the dark soul ass.



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Exodus




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PostPosted: Thu Jan 12, 2012 1:45 am    Post subject: Reply with quote

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FalconDude
Pagan's Mind
Thanks for the advice, Pagan. I have been playing around with all the weapons I've been picking up and so far I am enjoying the maces, spears and rapiers a lot more than the standard swords and hand axes. I have however still leveled STR and DEX evenly, at least until I get a proper feel beyond the current area I am in (which I think is the one after Undead Burg). I've mainly leveled up VIT and END as I desperately need HP and Stamina, I'm getting slower as I am grabbing more things. Haven't touched the other stats. I think I will end up being a DEX build, though, and may consider enchanting weapons with the elements like you and David suggested.

Well, my first proper gaming experience with Dark Souls has been extremely satisfying, though also extremely frustrating and irritating; just the way I imagined it would be! I patiently made my way through Lordan and Undead Berg or whatever, farming all those undead multiple times and looting pretty much every item in the area and getting a few goodie drops on the way (Spear, Armoured Boar Helmet thingy, so on). I learned the consequence of hoarding Souls when I reached the bit with that %$@$545$%$#23 dragon on the bridge, as I died with 11000 on me after he did his stupid fire breathe twice, and then died on the way there trying to retrieve it, also learning in the process that your Souls disappear forever if you die again before reaching the green orb. Man did I throw my controller.

I also learned about the Drake Sword from my mate who started playing as soon as I got it today, as he wants to play co-op with me. I got it without too much fuss, shooting his stupid tail about 20 or so times, though the Sword itself is nearly broken now after I killed the Black Knight in the tower after you pass the Dragon with it.

However it took me almost an hour to pass the Dragon, as it seemed he became more aggressive with his fire blasts once I obtained the Drake Sword. I exploited his movement when he lands in the middle of the bridge and just sprinted underneath his legs after the 1000th time, only to later find there was the other way under the bridge into the bonfire beneath him, when you go into the connecting sewer past the three mutated rats and up the ladder. I was so angry when I found that out.

Currently trying to figure out where to go from here. I killed the Armoured Boar thing and have the Mystery Key but can't find out how to open up the stupid gate, or what door this key opens. Fun fun fun. Love this game so far.

Edit: Saw this on the news.

http://www.xbox360achievements.org/news/news-10518-Is-Downloadable-Content-Inbound-for-Dark-Souls--.html

Edit Edit: How long can/does co-op actually last for in Dark Souls? Are there a lot of bosses to face? I know you can only as a host summon another player into your world if you a) haven't killed the boss in your world yet, and b) if you're human. What happens if you've killed most/all of the bosses and the person you want to play co-op with hasn't? They have to summon you, and you can't summon them?
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Frozencry




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PostPosted: Fri Jan 13, 2012 2:52 pm    Post subject: Reply with quote

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Namco responds to the PC call out.
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grim-one




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PostPosted: Fri Jan 13, 2012 3:38 pm    Post subject: Reply with quote

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Exodus wrote:
Edit Edit: How long can/does co-op actually last for in Dark Souls? Are there a lot of bosses to face? I know you can only as a host summon another player into your world if you a) haven't killed the boss in your world yet, and b) if you're human. What happens if you've killed most/all of the bosses and the person you want to play co-op with hasn't? They have to summon you, and you can't summon them?

It doesn't matter if the person being summoned has beaten the boss or not. Only that the summoner is human and has at least one boss alive in the area. There's also a level restriction - not too sure what it is exactly but Demon's Souls used to operate on both players needing to be within (10% + 10) levels.

Once summoned, a player will stick around until either killed, a boss is defeated or they choose to leave.
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Last edited by grim-one on Fri Jan 13, 2012 3:42 pm, edited 1 time in total
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GooberMan




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PostPosted: Fri Jan 13, 2012 3:41 pm    Post subject: Reply with quote

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I would buy a collectors edition again for a PC edition.
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Cyph




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PostPosted: Fri Jan 13, 2012 4:13 pm    Post subject: Reply with quote

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I doubt they'll make Dark Souls for the PC now, but maybe the next one in the series.
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Exodus




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PostPosted: Fri Jan 13, 2012 5:41 pm    Post subject: Reply with quote

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grim-one
grim-one wrote:
Exodus wrote:
Edit Edit: How long can/does co-op actually last for in Dark Souls? Are there a lot of bosses to face? I know you can only as a host summon another player into your world if you a) haven't killed the boss in your world yet, and b) if you're human. What happens if you've killed most/all of the bosses and the person you want to play co-op with hasn't? They have to summon you, and you can't summon them?

It doesn't matter if the person being summoned has beaten the boss or not. Only that the summoner is human and has at least one boss alive in the area. There's also a level restriction - not too sure what it is exactly but Demon's Souls used to operate on both players needing to be within (10% + 10) levels.

Once summoned, a player will stick around until either killed, a boss is defeated or they choose to leave.


Thanks mate. I ended up playing co-op with two others users from the U.S. and Canada, respectively. Surprised there was no lag. I was also pleasantly surprised when I saw them both summon me. I had thought the XBL Dark Souls community was deserted, but upon playing with the U.S. guy through the sewer system and consuming one of my spare humanity items, I saw a vast amount of Hollows wanting to be summoned. I think it was a combination of my high level (I grinded til getting to 30) as well as not using my humanity items prevented me from joining anyone or seeing anyone else in the Undead Berg and Undead Parish sections.

Safe to say I love co-op. Was immensely fun helping the American guy take on the Capra Demon. Was also a bonus to find out he was a good communicator and had already played Dark Souls through three times and was willing to be summoned into my world to help me as well. He tried to warn me about the curse in the sewers but I rushed and paid the price. icon_lol.gif
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