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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Wed Feb 02, 2011 12:52 am Post subject: Ghost Trick Review |
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| Ghost Trick Review by Jarrod |  | | DS Review: And to think people say the graphic adventure genre is dead. | | [View Article] |
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el_supraman


Status: Offline Joined: 01 Apr 2008 Posts: 1643 $poons: 242.80 Location: Adelaide

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Posted: Wed Feb 02, 2011 12:57 am Post subject: |
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on about chapter 4. Amazing game so far _________________
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Sin Ogaris

Status: Offline Joined: 05 Dec 2005 Posts: 10616 $poons: 1588.60 Location: Melbourne

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Posted: Wed Feb 02, 2011 9:22 am Post subject: |
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I'd have to play the game, but I'm pretty sure the timed puzzles would make me quit the game, I've never liked them in other Adventure games (one is actually the reason I haven't finished Blade Runner), can't see me liking them now. They are the worst idea in an Adventure ESPECIALLY when there's no clear cut way to complete them and it's just trial and error, that's the worst game design.
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JD-Ferel

Status: Offline Joined: 11 Sep 2008 Posts: 152 $poons: 3.90

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Posted: Wed Feb 02, 2011 11:00 am Post subject: |
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I finished this the other day; loved it and loved the twist.
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David No.1


Status: Offline Joined: 08 Jul 2008 Posts: 689 $poons: 87.80 Location: Melbourne

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Posted: Wed Feb 02, 2011 11:57 am Post subject: |
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Great review Jarrod. I just finished this game last night(4:30am!), its damn, damn good.
"Its me.... MISSILE!!!"
Probably the greatest and most ridiculously likable character ever in a video game! Made me want a Pomeranian. _________________
Now Junkying: BlazBlue, Lost Odyssey, Shin Megami Tensei: Nocturne
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Wed Feb 02, 2011 12:38 pm Post subject: |
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I'm 10 chapters in, having just finished | Spoiler wrote: | | saving the minister |
and I haven't had too many problems with "trial and error" game logic.
I did have to do quite a few restarts, but I generally realised where I went wrong and what I had to do to proceed without tricking anything or going "well that was a load of crap" (notable exception being | Spoiler wrote: | | breaking Jowd out of prison, "herp derp I can climb into the ceiling, also saving the minister had a couple of moments of bullshit"). |
Yeah, was crap at times, but for the most part I found it entirely logical.
You did notice that the possessed object's actions were listed on the top screen, right? Maybe it's just a difference in the way we think? _________________
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sobriquet835


Status: Offline Joined: 07 Jan 2009 Posts: 2369 $poons: 3.20 Location: Melbourne

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Posted: Wed Feb 02, 2011 1:26 pm Post subject: |
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Oi! Put spoiler warnings on if you're gonna comment on the review of a game you're half way through!
Anyway, this looks good. Might go over and pick it up.
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Goosta


Status: Offline Joined: 23 Mar 2008 Posts: 67 $poons: 183.90 Location: Melbourne

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Posted: Thu Feb 03, 2011 9:26 pm Post subject: |
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Looks great. I'm definitely getting it, as I loved the Phoenix Wright games.
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Michael Kontoudis


Status: Offline Joined: 17 Nov 2005 Posts: 817 $poons: 221.40

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Posted: Fri Feb 04, 2011 9:14 am Post subject: |
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Does anybody have any idea about WHERE I might find this game? Can't locate it on any store shelves in Melbourne. Starting to become annoyed!
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Fri Feb 04, 2011 4:16 pm Post subject: |
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| Michael Kontoudis wrote: | | Does anybody have any idea about WHERE I might find this game? Can't locate it on any store shelves in Melbourne. Starting to become annoyed! |
I bought mine from Axelmusic.com.
Ozgameshop sell them too.
If you can't buy from overseas for whatever reason, PM me and I can help help you out. I have far too much money in Paypal. _________________
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Esposch


Status: Offline Joined: 25 Sep 2009 Posts: 3858 $poons: 62.00 Location: Melbourne

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Posted: Sat Feb 05, 2011 4:15 pm Post subject: |
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Wait, did anyone remember in chapter 15 how when The Manipulator entered the Ghost World that he could see Sissel and Missile? And when he saw their spirits he killed the detective and you lost the level?
How come he didn't see them after he was shot by Cabanela? He very obviously possessed the step ladder thing, moved it, then re-possessed Sissel's body. Which means he went into the ghost world right in front of Sissel and Missile and didn't notice them there at all.
GOD DAMN PLOT HOLES!
(Hurrah for no spoilers too) _________________
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David No.1


Status: Offline Joined: 08 Jul 2008 Posts: 689 $poons: 87.80 Location: Melbourne

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Posted: Sun Feb 06, 2011 7:37 pm Post subject: |
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@Esposch: ....don't know what your talking about, are you talking about Missile? I LOVE ME SOME MISSILE! _________________
Now Junkying: BlazBlue, Lost Odyssey, Shin Megami Tensei: Nocturne
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