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Bev PALGN Writer


Status: Offline Joined: 06 May 2010 Posts: 545 $poons: 281.00 Location: Lospass Island

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Posted: Wed Jan 05, 2011 12:44 am Post subject: Golden Sun: Dark Dawn Review |
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| Golden Sun: Dark Dawn Review by Bev |  | | DS Review: Dawn of a new day for an RPG classic. | | [View Article] |
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WarAdept


Status: Offline Joined: 12 Apr 2009 Posts: 496 $poons: 62.50 Location: Sydney

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Posted: Wed Jan 05, 2011 1:06 am Post subject: |
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A good game in it's own right, but as someone who religiously played the first two, the game just doesn't hold up. The story is a mess with so many plotholes and it feels like all they've done with the battle system is translate it into 3D. All the PP values, ranges and descriptions are exactly the same.
By far the biggest complaint are the "Points of No Return", in which this game has 3 of them, meaning a sizeable amount of Djinn and summons can be missed.
Not going to lie, I still love this game and I'm currently grinding mobs to drop some rare items to craft some critical gear. I just wish Rief wasn't so...Rief.
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Jahanzeb


Status: Offline Joined: 06 Mar 2009 Posts: 2268 $poons: 7.40 Location: Sydney NSW

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Posted: Wed Jan 05, 2011 3:05 am Post subject: |
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love the first caption ha _________________
Now Playing:
Sonic Generations
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David No.1


Status: Offline Joined: 08 Jul 2008 Posts: 689 $poons: 87.80 Location: Melbourne

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Posted: Wed Jan 05, 2011 11:31 am Post subject: |
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| PALGN wrote: | | it’s not entirely clear at times what each emoticon really means. |
Tell me about it - I always chose the excited emoticon and got told 'this isn't the time to be so thrilled!'. Friken hell, we just killed that massive Behemoth!
Anyway, nice review Bev! :]
| WarAdept wrote: | | The story is a mess with so many plotholes |
I'm assuming they'll be cleared up in the second game? I mean... the ending left no doubt about it. _________________
Now Junkying: BlazBlue, Lost Odyssey, Shin Megami Tensei: Nocturne
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WarAdept


Status: Offline Joined: 12 Apr 2009 Posts: 496 $poons: 62.50 Location: Sydney

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Posted: Wed Jan 05, 2011 1:14 pm Post subject: |
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From what I read in an article, Camelot stated that Dark Dawn onwards was the "proper story" of Golden Sun, and that the first and Lost Age were the "prequels", which is a slightly strange way of going about it.
In regards to the actual story, yeah there will be a followup game just like the first two. As for the actual content of the story
*slight spoilers*
| Quote: | | The psynergy vortexes were made to be the main focus at the beginning but disappeared off completely for about 75% of the game until suddenly you saw another one in the ending. (seriously they don't even get mentioned or referenced after a certain point). That and the whole party is running around aimlessly looking for this item due to Tyrell's idiocy for half the game isn't really a fun hook to enjoy storywise in an RPG. |
The real hook for me in Golden Sun is the Djinn system but there is no encouragement by the game whatsoever to deviate from the base classes. Unfortunate, because battles and customizing the characters are quite fun. Too bad that it suffers what a lot of other JRPG's have in that it becomes a "spam the attack command" and magic severely gets outclassed.
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Waka


Status: Offline Joined: 25 Aug 2007 Posts: 811 $poons: 23.00 Location: James David RodrÃguez

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Posted: Thu Jan 06, 2011 2:09 pm Post subject: |
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Oh man.... what a slight dissapointment... I really wanted this game to be mindblowing, and all it was was a decent jrpg. It was still fun, don't get me wrong, but there were a fare few Giant Space Flea From Nowhere bosses, including the final boss, and also the story seemed so jagged and like people have said, left many MANY things unexplained, like.... everything new that was added to this game storywise from the last, was NOT explained. At all, trust me, to those about to play this game (and have played the 2 prequels), take note of every new story element, and notice how they are forgotten and ignored as the story progresses.
I'm hoping that the second game addresses all the story elements.
In other news, the game is amazingly pretty, massive props to the Camelot team for making the game feel like a golden sun game, with a fantastic polish of 3D, especially the summons, and the Djinn!!! I love how they all have different designs, fantastic. _________________
Currently Playing: Sonic CD
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