Home
Twitter
RSS
Newsletter
Golden Sun: Dark Dawn Review
This forum is locked you cannot post, reply to or edit topics   This topic is locked you cannot edit posts or make replies    PAL Gaming Network Forum Index
   -> General Forums, Archive
View previous topic :: View next topic  
Author Message
Bev
PALGN Writer

PALGN Writer

Status: Offline
Joined: 06 May 2010
Posts: 545
$poons: 281.00
Location: Lospass Island
blank.gif

PostPosted: Wed Jan 05, 2011 12:44 am    Post subject: Golden Sun: Dark Dawn Review Reply with quote

Golden Sun: Dark Dawn Review by Bev
DS Review: Dawn of a new day for an RPG classic.
[View Article]

Back to top
Trade $poons with user View users profile Send private message Visit posters website MSN Messenger
WarAdept




Status: Offline
Joined: 12 Apr 2009
Posts: 496
$poons: 62.50
Location: Sydney
blank.gif

PostPosted: Wed Jan 05, 2011 1:06 am    Post subject: Reply with quote

Score:
0

Vote:
A good game in it's own right, but as someone who religiously played the first two, the game just doesn't hold up. The story is a mess with so many plotholes and it feels like all they've done with the battle system is translate it into 3D. All the PP values, ranges and descriptions are exactly the same.

By far the biggest complaint are the "Points of No Return", in which this game has 3 of them, meaning a sizeable amount of Djinn and summons can be missed.

Not going to lie, I still love this game and I'm currently grinding mobs to drop some rare items to craft some critical gear. I just wish Rief wasn't so...Rief.
Back to top
Trade $poons with user View users profile Send private message
Jahanzeb




Status: Offline
Joined: 06 Mar 2009
Posts: 2268
$poons: 7.40
Location: Sydney NSW
australia.gif

PostPosted: Wed Jan 05, 2011 3:05 am    Post subject: Reply with quote

Score:
0

Vote:
love the first caption ha
_________________

Now Playing:
Sonic Generations
Back to top
Trade $poons with user View users profile Send private message Visit posters website
David No.1




Status: Offline
Joined: 08 Jul 2008
Posts: 689
$poons: 87.80
Location: Melbourne
australia.gif

PostPosted: Wed Jan 05, 2011 11:31 am    Post subject: Reply with quote

Score:
0

Vote:
PALGN wrote:
it’s not entirely clear at times what each emoticon really means.


Tell me about it - I always chose the excited emoticon and got told 'this isn't the time to be so thrilled!'. Friken hell, we just killed that massive Behemoth!

Anyway, nice review Bev! :]

WarAdept wrote:
The story is a mess with so many plotholes

I'm assuming they'll be cleared up in the second game? I mean... the ending left no doubt about it.
_________________

Now Junkying: BlazBlue, Lost Odyssey, Shin Megami Tensei: Nocturne
Back to top
Trade $poons with user View users profile Send private message
WarAdept




Status: Offline
Joined: 12 Apr 2009
Posts: 496
$poons: 62.50
Location: Sydney
blank.gif

PostPosted: Wed Jan 05, 2011 1:14 pm    Post subject: Reply with quote

Score:
0

Vote:
From what I read in an article, Camelot stated that Dark Dawn onwards was the "proper story" of Golden Sun, and that the first and Lost Age were the "prequels", which is a slightly strange way of going about it.

In regards to the actual story, yeah there will be a followup game just like the first two. As for the actual content of the story

*slight spoilers*
Quote:
The psynergy vortexes were made to be the main focus at the beginning but disappeared off completely for about 75% of the game until suddenly you saw another one in the ending. (seriously they don't even get mentioned or referenced after a certain point). That and the whole party is running around aimlessly looking for this item due to Tyrell's idiocy for half the game isn't really a fun hook to enjoy storywise in an RPG.


The real hook for me in Golden Sun is the Djinn system but there is no encouragement by the game whatsoever to deviate from the base classes. Unfortunate, because battles and customizing the characters are quite fun. Too bad that it suffers what a lot of other JRPG's have in that it becomes a "spam the attack command" and magic severely gets outclassed.
Back to top
Trade $poons with user View users profile Send private message
Waka




Status: Offline
Joined: 25 Aug 2007
Posts: 811
$poons: 23.00
Location: James David Rodríguez
australia.gif

PostPosted: Thu Jan 06, 2011 2:09 pm    Post subject: Reply with quote

Score:
2

Vote:
Fly
ZeroX03
Oh man.... what a slight dissapointment... I really wanted this game to be mindblowing, and all it was was a decent jrpg. It was still fun, don't get me wrong, but there were a fare few Giant Space Flea From Nowhere bosses, including the final boss, and also the story seemed so jagged and like people have said, left many MANY things unexplained, like.... everything new that was added to this game storywise from the last, was NOT explained. At all, trust me, to those about to play this game (and have played the 2 prequels), take note of every new story element, and notice how they are forgotten and ignored as the story progresses.
I'm hoping that the second game addresses all the story elements.

In other news, the game is amazingly pretty, massive props to the Camelot team for making the game feel like a golden sun game, with a fantastic polish of 3D, especially the summons, and the Djinn!!! I love how they all have different designs, fantastic.
_________________

Currently Playing: Sonic CD
Back to top
Trade $poons with user View users profile Send private message
Display posts from previous:   
This forum is locked you cannot post, reply to or edit topics   This topic is locked you cannot edit posts or make replies    PAL Gaming Network Forum Index
   -> General Forums, Archive
All times are GMT + 11 Hours
Page 1 of 1

 
Jump to: 
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum