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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Mon Oct 25, 2010 10:45 pm Post subject: Donkey Kong Country Returns footage |
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| Donkey Kong Country Returns footage by Jarrod |  | | Wii Media: The crazy ore transportation unit. | | [View Article] |
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Gamesta


Status: Offline Joined: 29 Jul 2006 Posts: 3636 $poons: 548.70 Location: SA

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Posted: Mon Oct 25, 2010 10:51 pm Post subject: |
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Love the music on the 2nd section. _________________ Welcome to the internet. Where any joke can turn into WWIII.
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DancesInUnderwear

Status: Offline Joined: 05 Oct 2005 Posts: 5194 $poons: 9.00 Location: radelaide

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Posted: Mon Oct 25, 2010 11:35 pm Post subject: |
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I want to go to there.
The 2D Platformer revival this gen is easily the best part of this gen. Do we have a release date for this? _________________
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cosmoh


Status: Offline Joined: 02 Apr 2007 Posts: 686 $poons: 9.60 Location: Melbourne

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Posted: Mon Oct 25, 2010 11:35 pm Post subject: |
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Still dissapointed in the lack of Kremlings, but besides that, the game's looking better and better everytime I see it. I'm just hoping to see a bit more variation in the levels by the time it's out. So far it's just been jungles, caverns and those jungley aztec temple things, all off which are kinda abit to samey as the DKC1 levels. It would be good to see some of the concepts from Diddy Kong's quest utilised ie fun parks, pirate ships, lava, swamps etc. Better yet something new all together would be nice.
Also so far it seems the levels are always moving in a horizontal direction, a big thing for me was the climbing upwards levels like the one where you get chased by the saw up the hollow trees in DKC3. I'm hoping they've got some of those into the game.
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Darkmessiah24


Status: Offline Joined: 17 Apr 2008 Posts: 261 $poons: 5.00

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Posted: Mon Oct 25, 2010 11:36 pm Post subject: |
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Looks amazing
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The_stud

Status: Offline Joined: 15 Apr 2007 Posts: 639 $poons: 29.80

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Posted: Mon Oct 25, 2010 11:44 pm Post subject: |
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I knew there was a reason to keep the wii
this and goldeneye.. all in November.
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Nic_231


Status: Offline Joined: 15 Nov 2004 Posts: 574 $poons: 63.30 Location: Melbourne

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ZeroX03


Status: Offline Joined: 02 Jul 2008 Posts: 3582 $poons: 775.40 Location: Melbourne

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Posted: Tue Oct 26, 2010 7:53 am Post subject: |
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That looks pretty damn good. _________________
b+2,1 mindgames
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Tue Oct 26, 2010 8:00 am Post subject: |
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| Nic_231 wrote: | | Will this allow me to use the classic or Cube controller? |
Unfortunately no, as DK's ground pound and I think the constant barrel roll are tied to motion controls. The standard setup is Wii Remote + Nunchuck, but I'm pretty sure it also supports just the remote held sideways. _________________
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Marka


Status: Offline Joined: 04 Apr 2006 Posts: 1369 $poons: 117.20

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Posted: Tue Oct 26, 2010 3:39 pm Post subject: |
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Looks good. Hopefully it will be of a decent length
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Smurf80


Status: Offline Joined: 03 Apr 2008 Posts: 1929 $poons: 261.60

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Posted: Wed Oct 27, 2010 8:08 am Post subject: |
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Day 1 purchase for me!!!! _________________
Thanks to segax for the sig!
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Thu Oct 28, 2010 8:15 pm Post subject: |
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| Marka wrote: | | Looks good. Hopefully it will be of a decent length |
According to the official website that just opened, the game has a whopping 70+ levels.
That's like two Donkey Kong Country games. _________________
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