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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Fri Jul 02, 2010 3:22 pm Post subject: Project Offset canned |
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| Project Offset canned by Jarrod |  | | PC News: The tech demo remains just that. | | [View Article] |
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Lord Haart


Status: Offline Joined: 19 Jul 2007 Posts: 1293 $poons: 179.90

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Posted: Fri Jul 02, 2010 5:30 pm Post subject: |
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Worst news of the year hands down.
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Frozencry


Status: Offline Joined: 04 Nov 2005 Posts: 9277 $poons: 1628.10 Location: Sydney

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Posted: Fri Jul 02, 2010 6:07 pm Post subject: |
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^What he said.
Huge disappointment. The tech demo's shown were really something else. _________________
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mikezilla2


Status: Offline Joined: 12 Jun 2007 Posts: 5236 $poons: 588.60

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Posted: Fri Jul 02, 2010 6:07 pm Post subject: |
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how do you like that buy us out and then send us to the ground and fire us .... nits not the first time this has happened but it sucks when it dos. _________________
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Fri Jul 02, 2010 6:37 pm Post subject: |
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I wonder if this is related to Intel announcing the Larrabee architecture is not coming to consumers any time soon, just high end graphics processing. _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Fri Jul 02, 2010 6:55 pm Post subject: |
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| grim-one wrote: | | I wonder if this is related to Intel announcing the Larrabee architecture is not coming to consumers any time soon, just high end graphics processing. |
Guaranteed, I bet. Intel probably wanted Project Offset as a way to demo their Larrabee GPGPU, and now that it's dead there's not much point having a videogame around. _________________
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Fri Jul 02, 2010 7:00 pm Post subject: |
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| Jarrod wrote: | | Guaranteed, I bet. Intel probably wanted Project Offset as a way to demo their Larrabee GPGPU, and now that it's dead there's not much point having a videogame around. |
Well it's not dead... just not coming to the consumer market. And you're right I don't think a video game would really sell to the high performance computing market well =)
I wonder how that Havok physics engine Intel also bought was affected. I think they still OEM the technology to other game developers? _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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Phreakuency


Status: Offline Joined: 05 Jan 2009 Posts: 1272 $poons: 419.60

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Posted: Fri Jul 02, 2010 8:38 pm Post subject: |
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No surprise here.
Any decent developer could make something look amazing in demo form with a couple things going on in a small area.
Yeah it looked amazing but most people always doubted it would ever become a game. _________________ My YouTube game videos!
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sortius_nod

Status: Offline Joined: 24 May 2007 Posts: 56 $poons: 3.80

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Posted: Sat Jul 03, 2010 10:38 am Post subject: |
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| Jarrod wrote: | | Guaranteed, I bet. Intel probably wanted Project Offset as a way to demo their Larrabee GPGPU, and now that it's dead there's not much point having a videogame around. |
I don't think you understand what GPGPU means if you think a 3D game is to "demo" it. You might want to read up on what GPGPU is, and what Intel's stance on it is.
While this project has been canned, very sad indeed on Intel's part, the assets will no doubt become part of something else that Intel doesn't have to invest in. Some of the videos gave me hope we might be have some really nice looking games without needing a supercomputer to play them. _________________ ]
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Sat Jul 03, 2010 6:11 pm Post subject: |
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| sortius_nod wrote: | | I don't think you understand what GPGPU means if you think a 3D game is to "demo" it. You might want to read up on what GPGPU is, and what Intel's stance on it is. |
Larrabee was originally intended to be a mass market product, and something with heavy physics and non-graphics related processing requirements such as what we've seen so far of Project Offset would have been a sensible way to 'demo' mass market software on mass market hardware.
As it stands, Larrabee is not going to be mass market. Project Offset was cancelled due to "recent changes in our product roadmap", quote/unquote Intel.
I could be wrong, but that's how I feel. _________________
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