Home
Twitter
RSS
Newsletter
Zelda Wii Thread: Speculation, Rumours, Flight Mechanics
Goto page Previous 1, 2, 3, ... 15, 16, 17 Next
This forum is locked you cannot post, reply to or edit topics   This topic is locked you cannot edit posts or make replies    PAL Gaming Network Forum Index
   -> General Forums, Archive
View previous topic :: View next topic  
Author Message
DancesInUnderwear




Status: Offline
Joined: 05 Oct 2005
Posts: 5194
$poons: 9.00
Location: radelaide
australia.gif

PostPosted: Mon Dec 28, 2009 9:11 am    Post subject: Reply with quote

Score:
1

Vote:
Qbert
The big things for me have largely been mentioned, but just to reiterate...

- a 'real' world. Thats what I loved about Wind Waker, the map was huge, and there was some sort of area to explore in each section. It definitely encouraged exploration, which is what Zelda should do. That being said, so many of the islands in Wind Waker were boring. Areas like this really need to be more interesting than 6 nearly identical dice shaped rock formations or something. Mini towns, secret dungeons, whatever else.

Also along these lines, I would probably go a Galaxy inspired route and make the whole world a sphere, so that when you finally do reach the edge of the map you don't just hit an invisible barrier.

- Better rewards. Everybody is mentioning it, but rupees, rupees and more rupees are terrible rewards. Wind Waker had more collectables at least (the various feathers and trinkets and whatever), which is at least better than everything being rupees, but still, not really what I want. The way I see it, something like Twilight Princess's (spoiler?) Double Hookshot is perfect for something like this - its not a 'new' item, so its not a super significant reward, but you could litter the overworld with places only it could reach, that when you have the original you're left trying to work out how to pull off getting from one to another, somewhat ala Metroid. Other systems that could/should be stolen is Minish Cap's kinstone system, and Wind Waker's item trading thing. Anything, really.

- Finally, the last one, I'm really not sure of, but its the way the dungeons work on that 'one item found in the dungeon to solve every puzzle in said dungeon'. I don't really like this integration, I'd prefer dungeons to work on all the skills you've earned to this point....

....BUT then on the other hand I'd also like to see a non-linear approach to dungeons ala Zelda 1, where I have somewhat of a choice of which order I tackle them. And I'm not sure you can build dungeons for that approach built on the approach I listed before, as you wouldn't know whether or not to integrate certain items as player A may have unlocked them before hitting the dungeon while player B might not have. So I'm not too sure what to do here, but at least switch up the structure a bit.
_________________
Back to top
Trade $poons with user View users profile Send private message
Qbert




Status: Offline
Joined: 29 Mar 2005
Posts: 4541
$poons: 209.00
Location: Guayaquil
ecuador.gif

PostPosted: Mon Dec 28, 2009 9:40 am    Post subject: Reply with quote

Score:
2

Vote:
Buttmouth
DancesInUnderwear
DancesInUnderwear wrote:
Also along these lines, I would probably go a Galaxy inspired route and make the whole world a sphere, so that when you finally do reach the edge of the map you don't just hit an invisible barrier.


I really don't know why more games haven't done this. It seems like such a simple solution to invisible barriers ending the world. Maybe it's too much of a technological challenge for a large map? Wind Waker really needed this, but I guess you didn't travel the entire planet, so it wouldn't have made sence (even though it would have been cool). They did set sail and found a mainland at the end of Phantom Hourglass, so I guess it wouldn't have made sence.

I like the idea of non-linear progression of dungeon's, but I too have no idea how that would work. There's nothing more frustrating than getting to point in a game that you don't have the tools to beat yet, but have no way of knowing that.
_________________

Back to top
Trade $poons with user View users profile Send private message MSN Messenger
Jarrod




Status: Offline
Joined: 07 Dec 2007
Posts: 8284
$poons: 369.60
Location: Preston
australia.gif

PostPosted: Wed Jan 06, 2010 6:52 pm    Post subject: Reply with quote

Score:
0

Vote:
In a recent interview Iwata has confirmed Zelda Wii to be a 2010 release. I still dont believe it.
_________________


Back to top
Trade $poons with user View users profile Send private message Visit posters website
?oe?oe




Status: Offline
Joined: 12 Feb 2006
Posts: 3776
$poons: 114.00
Location: NSW
blank.gif

PostPosted: Wed Jan 06, 2010 7:01 pm    Post subject: Reply with quote

Score:
0

Vote:
EatChildren wrote:
In a recent interview Iwata has confirmed Zelda Wii to be a 2010 release. I still dont believe it.

I don't believe it either. They are telling us, they haven't even got the main mechanics/graphics/style/vibe etc down, and we're expecting it is coming this year?

Unless, at E3, they lied, and it is completed and comes out a week later!
_________________
Back to top
Trade $poons with user View users profile Send private message
DancesInUnderwear




Status: Offline
Joined: 05 Oct 2005
Posts: 5194
$poons: 9.00
Location: radelaide
australia.gif

PostPosted: Wed Jan 06, 2010 10:24 pm    Post subject: Reply with quote

Score:
0

Vote:
Yeah, we're going to get Mario Galaxy 2, Metroid Other M, and Zelda Wii, all in one year. Yeah, definitely going to happen. Definitely.

Definitely.
_________________
Back to top
Trade $poons with user View users profile Send private message
Shadow Wave




Status: Offline
Joined: 13 Feb 2008
Posts: 5020
$poons: 2570.10
Location: VIC
australia.gif

PostPosted: Thu Jan 07, 2010 10:04 am    Post subject: Reply with quote

Score:
0

Vote:
Even if it does get confirmed for october 2010, chances are they will delay it lol
_________________
http://bencadphotography.com/
http://OXCGN.com/
http://www.play-asia.com/SOap-23-83-7wrp-49-en.html Cheap Games!
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Cody Giunta
PALGN Writer

PALGN Writer

Status: Offline
Joined: 21 Feb 2008
Posts: 1018
$poons: 541.80

australia.gif

PostPosted: Thu Jan 07, 2010 11:41 am    Post subject: Reply with quote

Score:
0

Vote:
I'm definitely sceptical of a 2010 release too, it seems way too soon given the lack of information on the title. They were able to hype Twilight Princess for a couple of years before it was released and even then it underwent changes in release dates a few times and of course an adaptation for the Wii.
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Luketheman5




Status: Offline
Joined: 22 Sep 2007
Posts: 2065
$poons: 487.60
Location: Melbourne
australia.gif

PostPosted: Thu Jan 07, 2010 12:06 pm    Post subject: Reply with quote

Score:
0

Vote:
As much as I'd like a 2010 release date, I highly doubt it. But hey, maybe Nintendo can knock our socks off. After all, "it's been in development a long time."
_________________

Now playing: Binary Domain
Now Replaying: Mass Effect 2
Back to top
Trade $poons with user View users profile Send private message Send email MSN Messenger
plazma




Status: Offline
Joined: 09 Sep 2006
Posts: 889
$poons: 41.20
Location: Victoria
australia.gif

PostPosted: Thu Jan 28, 2010 12:55 am    Post subject: Reply with quote

New rumors. http://www.zeldainformer.com/2010/01/new-zelda-wii-information-leaked.php#more

Very interesting.

Reading through the forums http://forums.zeldainformer.com/topic/5030-zelda-wii-information-leaked/page__s__e9e231bf7e104d9e8d3911db7a339837

To me it seems like its either an extremely good hoax, or at least in some way, close to true.


I highly suggest reading this post
http://forums.zeldainformer.com/topic/5030-zelda-wii-information-leaked/page__st__100__p__59997&#entry59997

The first point was released on 2ch BEFORE Aonuma announced it.
_________________
"If at first you don't succeed, then skydiving is not for you."
Back to top
Trade $poons with user View users profile Send private message Send email Visit posters website MSN Messenger
Cody Giunta
PALGN Writer

PALGN Writer

Status: Offline
Joined: 21 Feb 2008
Posts: 1018
$poons: 541.80

australia.gif

PostPosted: Thu Jan 28, 2010 11:24 am    Post subject: Reply with quote

Score:
0

Vote:
Very good find plazma icon_smile.gif All of that written there doesn't seem too outlandish so there may be some truth to it after all. I like the idea of you playing as the Hero of Time, it once again gives a bit of contiuity to the series beyond the usual "set 100 years after game x" rule that seems to apply to follow-up Zelda games icon_razz.gif
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website
plazma




Status: Offline
Joined: 09 Sep 2006
Posts: 889
$poons: 41.20
Location: Victoria
australia.gif

PostPosted: Thu Jan 28, 2010 11:52 am    Post subject: Reply with quote

Score:
0

Vote:
Yes, it does. I also like the idea of playing as the hero of time.

I also like the idea of NOT being in hyrule AND time travel. (Majoras Mask flashback), i do hope the storyline characters and side quests are more like MM, in my opinion they were possibly the best of any zelda.
_________________
"If at first you don't succeed, then skydiving is not for you."
Back to top
Trade $poons with user View users profile Send private message Send email Visit posters website MSN Messenger
Jarrod




Status: Offline
Joined: 07 Dec 2007
Posts: 8284
$poons: 369.60
Location: Preston
australia.gif

PostPosted: Tue May 25, 2010 5:41 pm    Post subject: Reply with quote

Score:
1

Vote:
Waka
And in the brief time it took me to make this post, it was confirmed fake.

Damn you internets!!!
_________________


Back to top
Trade $poons with user View users profile Send private message Visit posters website
plazma




Status: Offline
Joined: 09 Sep 2006
Posts: 889
$poons: 41.20
Location: Victoria
australia.gif

PostPosted: Tue May 25, 2010 6:43 pm    Post subject: Reply with quote

Score:
0

Vote:
Ah well, E3 should give us something to go off.
_________________
"If at first you don't succeed, then skydiving is not for you."
Back to top
Trade $poons with user View users profile Send private message Send email Visit posters website MSN Messenger
plazma




Status: Offline
Joined: 09 Sep 2006
Posts: 889
$poons: 41.20
Location: Victoria
australia.gif

PostPosted: Sun May 30, 2010 11:43 am    Post subject: Reply with quote

Score:
0

Vote:
And it seems there a now more rumours. These aren't the ones posted a while back, these were recently posted only a few days ago.

Information can be found here: http://www.zeldainformer.com/2010/05/more-zelda-wii-information-leaked.php

These are the current rumours in summary:
ZI wrote:


    Link will be replacing the bow and arrow with a crossbow.
    Game is all but finished. Putting on final touches.
    There will be a playable demo at E3.
    Time travel does occur and it happens through the use of a new blade. (not the master sword)
    Link's hometown is much bigger than in previous titles.
    There will be several "Majora's Mask" esque sidequests.
    Character interaction will be more involving than in any previous title.
    The dungeon field dungeon method is changed, and one of the changes confirms a straight dungeon to dungeon portion of the game.
    The current name of the girl in the picture is Adelle.
    Combat is extremely fluent and innovative. No previous Wii title can give you a good example of it's unique style.
    The game relies heavily on sword combat versus other items.
    There will be less items, but they will be used more frequently.
    There will be another main weapon added for an alternative combat style.
    The game will feature significant portions of flight.


_________________
"If at first you don't succeed, then skydiving is not for you."
Back to top
Trade $poons with user View users profile Send private message Send email Visit posters website MSN Messenger
Shadow Wave




Status: Offline
Joined: 13 Feb 2008
Posts: 5020
$poons: 2570.10
Location: VIC
australia.gif

PostPosted: Sun May 30, 2010 11:54 am    Post subject: Reply with quote

Score:
0

Vote:
No way! the a crossbow is NOT as cool as the bow and arrow!

I'm happy about the majoras mask side quests, thats what made majoras great.

I just hope magic is back.

Can't wait
_________________
http://bencadphotography.com/
http://OXCGN.com/
http://www.play-asia.com/SOap-23-83-7wrp-49-en.html Cheap Games!
Back to top
Trade $poons with user View users profile Send private message Visit posters website
plazma




Status: Offline
Joined: 09 Sep 2006
Posts: 889
$poons: 41.20
Location: Victoria
australia.gif

PostPosted: Sun Jun 13, 2010 8:55 pm    Post subject: Reply with quote

Score:
1

Vote:
Jarrod
Looky who found new rumours.

Quite different from the last ones. They seem to be a result of the hype coming up from E3. I'm going to take these with a grain of salt.

http://www.zeldainformer.com/2010/06/rumor-eiji-aonumas-first-page-at-e3-leaked-lots-of-zelda-wii-information.php#more
_________________
"If at first you don't succeed, then skydiving is not for you."
Back to top
Trade $poons with user View users profile Send private message Send email Visit posters website MSN Messenger
Jarrod




Status: Offline
Joined: 07 Dec 2007
Posts: 8284
$poons: 369.60
Location: Preston
australia.gif

PostPosted: Sun Jun 13, 2010 8:59 pm    Post subject: Reply with quote

Score:
1

Vote:
plazma
Zelda Informer have been on a role of BS and dicking with their lately so I'm gonna take it with a truck of salt.
_________________


Back to top
Trade $poons with user View users profile Send private message Visit posters website
pom013




Status: Offline
Joined: 01 Dec 2008
Posts: 1125
$poons: 235.00
Location: Wagga Wagga
australia.gif

PostPosted: Tue Jun 15, 2010 10:06 pm    Post subject: Reply with quote

Score:
1

Vote:
Waka
Only a few hours left now which means its time to get your hype on like donky kong!!!
_________________


Farewell Rocketship!
Back to top
Trade $poons with user View users profile Send private message
mcerto




Status: Offline
Joined: 31 May 2006
Posts: 1059
$poons: 192.60

australia.gif

PostPosted: Wed Jun 16, 2010 3:21 am    Post subject: Reply with quote

Score:
0

Vote:
zelda. first thing up. thank GOD.
_________________

Back to top
Trade $poons with user View users profile Send private message MSN Messenger
Shadow Wave




Status: Offline
Joined: 13 Feb 2008
Posts: 5020
$poons: 2570.10
Location: VIC
australia.gif

PostPosted: Wed Jun 16, 2010 12:20 pm    Post subject: Reply with quote

Score:
1

Vote:
Jarrod
well Jarrod called it, no 2010 release. damn
_________________
http://bencadphotography.com/
http://OXCGN.com/
http://www.play-asia.com/SOap-23-83-7wrp-49-en.html Cheap Games!
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Jarrod




Status: Offline
Joined: 07 Dec 2007
Posts: 8284
$poons: 369.60
Location: Preston
australia.gif

PostPosted: Wed Jun 16, 2010 1:32 pm    Post subject: Reply with quote

Score:
2

Vote:
grim-one
Shadow Wave
It's tradition, baby.
_________________


Back to top
Trade $poons with user View users profile Send private message Visit posters website
Grom




Status: Offline
Joined: 06 Jun 2009
Posts: 431
$poons: 116.20

australia.gif

PostPosted: Wed Jun 16, 2010 3:07 pm    Post subject: Reply with quote

Score:
0

Vote:
Jarrod wrote:
It's tradition, baby.


It sure is; I remember when Ocarina of Time was billed as being a launch title for the 64.
Back to top
Trade $poons with user View users profile Send private message
plazma




Status: Offline
Joined: 09 Sep 2006
Posts: 889
$poons: 41.20
Location: Victoria
australia.gif

PostPosted: Wed Jun 16, 2010 9:46 pm    Post subject: Reply with quote

Score:
0

Vote:
I think the screenshots, while sorta cel shaded and everything, actually look pretty good. I'm not waiting around when this is released.
_________________
"If at first you don't succeed, then skydiving is not for you."
Back to top
Trade $poons with user View users profile Send private message Send email Visit posters website MSN Messenger
Peveus




Status: Offline
Joined: 07 Mar 2004
Posts: 2569
$poons: 750.40
Location: Melbourne
australia.gif

PostPosted: Thu Jun 17, 2010 12:08 am    Post subject: Reply with quote

Score:
0

Vote:
Miyamoto said it was a homage to impressionism, and you can definitely tell. I like the style a lot.
_________________

Currently Playing: Xenoblade Chronicles (Wii)
Back to top
Trade $poons with user View users profile Send private message MSN Messenger
StompBrother




Status: Offline
Joined: 22 Nov 2005
Posts: 551
$poons: 100.70
Location: Slot B (Melbourne)
australia.gif

PostPosted: Thu Jun 17, 2010 12:34 am    Post subject: Reply with quote

Score:
1

Vote:
Macka
It's way too similar to all past Zelda's. The same weapon sets with the whip nothing but an improvised hookshot. The new flying beetle is nice but after all the hype about making a change in Zelda I was stumped at how similar it is to all the older ones.

The art style was nice but not digging the neon mushrooms and bright levels.

Waggling to attack will get annoying (just like in Twilight Princess) and only exasperated by the unresponsiveness during Miyamoto's demo.

I know I sound like I'm hatin' but am just wanting the change they were promising.
_________________
Back to top
Trade $poons with user View users profile Send private message Visit posters website
Display posts from previous:   
This forum is locked you cannot post, reply to or edit topics   This topic is locked you cannot edit posts or make replies    PAL Gaming Network Forum Index
   -> General Forums, Archive
All times are GMT + 11 Hours
Goto page Previous 1, 2, 3, ... 15, 16, 17 Next
Page 2 of 17

 
Jump to: 
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum