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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Dec 03, 2009 11:38 pm Post subject: |
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I read in it somwhere, boxart was to promote sales in UK by displaying legs. That would be so not true. FF by itself is a HUGE franchise and it doesnot rely on marketing stunts.
Also game is 50-60 quality hours long excluding quality sidequests. Xbox version might come in 3 disc set. _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Island_Wolf


Status: Offline Joined: 01 Feb 2007 Posts: 3126 $poons: 849.10 Location: Sydney

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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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IceboX


Status: Offline Joined: 27 Jan 2008 Posts: 1325 $poons: 93.40

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Posted: Fri Dec 04, 2009 12:55 pm Post subject: |
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I hope there's tonberry again, I love it in FF VIII, it's such little creature but deadly...
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peter929

Status: Offline Joined: 04 Dec 2009 Posts: 160 $poons: 3.40 Location: Melbourne

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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Sat Dec 05, 2009 6:35 am Post subject: |
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| peter929 wrote: | im gonna love this game cant wait for it to be released, it comes out a day after my b'day  |
This would be your best bday present everrr!!! Infact you are getting few damm good games realease in your bday month. (SSF4, GOW, FFXIII,Heavy rain)
I found out this article about FFXIII Weapon System. Very interseting read.
| http://www.andriasang.com/e/blog/2009/11/26/ffxiii_weapon_system/ wrote: | Final Fantasy XIII's Crystarium system looks like it will offer hours and hours of customization. It's not alone, though. In addition to customizing your characters through the Crystarium system, you'll also be able to customize your weapons using a separate system.
Weekly Shonen Jump offered first details on the weapon customization system a couple of weeks back. Famitsu has returned with the specifics.
FFXIII's weapon customization system is know by just the Japanese word for "reform" (all out of wacky system names, Japan?). This system allows you to power up your weapons and accessories by feeding them special materials that you collect during the game.
The magazine states that once you've advanced far enough in the story, you'll be able to visit particular places in order to conduct the weapon and accessory modifications. This seems to imply that you won't have access to the reform system at all times, although the modification screens shown in the magazine do look like they're part of the main menu.
To use the system, you first select the weapon or accessory that you want to upgrade. You're then presented with a list of materials that you can feed to the item. You can select the material that you want to give, and its quantity.
Adding materials to a weapon can have different effects depending on the material in question. Some materials will increase the weapon's experience value, leading to level-ups and eventual form changes (detailed below). As an example, making use of a Liquid Crystal Lens item gives Lightning's Blaze Edge sword 100 experience points. The management screen lists how much experience you need to make the sword rise to the next level. If you need 300 experience points, and you happen to have three Liquid Crystal Lens items, an easy way to to get a quick level up is to hand over the three items.
Other materials have special effects. Famitsu mentions one example, a material that makes it so that the next material that's added to the weapon has a 1.25 multiplier for its awarded experience. Use this material first, and the next Liquid Crystal Lens item would give you 125 experience points rather than 100. Some items have the reverse effect, reducing the experience of subsequent items.
Leveling up a weapon increases its capabilities and also gives it special abilities. Progress through enough level-ups, and the weapon will eventually reach its limit. Its level status will display a star. This indicates that you can make the weapon change form. To actually make the weapon change form, you have to first obtain a special material for it.
There may be a good reason why the transformations aren't automatic. When you transform a weapon, it actually ends up being weaker than its fully maxed out predecessor. Of course, by building up the new weapon with materials, you'll eventually result in an even more powerful weapon.
Jump detailed a couple of weapon transformations in its previous article. Transforming a weapon gives it a new physical appearance. Lightning's default Blaze Edge changes into Slash Carbon. Like Blaze Edge, Slash Carbon is a combination gun and sword.
Vanille's initial weapon is the horribly painful-looking Bind Rod. Its head piece looks like a pair of antlers. Its body consists of four long wires with hooks that deal damage to enemies by latching on and pulling (eek!). Transform Vanille's weapon, and the head piece will change to something that looks like feathers rather than antlers. The body is still wires and hooks, though.
Snow uses his bare hands to fight, but his weapon is actually his coat. When running about outside of battle, the coat displays no unique logos. But get into battle, and patterns appear on its back and sleeves. The initial pattern is "Wild Bear." It shows the face of a bear on the back and sleeves. Upgrade the coat, and the patterns change. Famitsu provides a look at one additional pattern which, compared to the Wild Bear coat, looks like it could have increased magic power.
The common theme in all of the above is that while the weapons transform, they don't completely change to a different class of weapons. Your characters are stuck using their default weapon class. The game has a total of six party members: Lightning, Sazh, Snow, Hope, Vanille, and Fang. Their weapon types are, respectively, transformable sword, gun, coat, boomerang, rod, and lance.
There are a number of ways to obtain the special materials required to use the weapon upgrade system. You'll find over 100 material types in all. Some can be found in treasure boxes, some are earned by winning a battle, some can be purchased in shops. The magazine speculates that you can also earn special materials as rewards for clearing missions. It's also likely that you'll be able to use a steal move in battle to steal materials from your foes.
You can also get materials by selecting to destroy one of your current weapons or accessories. You lose the weapon, but you get materials in return, some of which may be rare.
With the weapon reform system, FFXIII looks like it will be changing some of the paradigms we've come to expect from Japanese RPGs. The idea of buying a weapon in a shop seems to be de-emphasized. Director Motomu Toriyama, in a short interview with the magazine, notes that, although you can buy weapons in a shop, they start off at base level -- not in a particularly strong form.
In FFXIII, explained Toriyama, it's possible to fight the last boss with the very first weapon that you obtained in the game. This assumes, of course, that you've kept on building it up throughout the adventure. Your characters are capable of keeping multiple weapons in their possession, so there will be room for experimentation.
With all the customization options offered by the Crystarium system and now the weapon reform system, FFXIII looks positioned to cause a boom in the strategy guide business. At the very least, that FFXIII Ultimania Guide should end up being thicker than a phone book.
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PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Sat Dec 05, 2009 7:51 am Post subject: |
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The official site for Square Enix’s provides information on three new characters of which some were seen in the final trailer released ahead of the Japanese launch of the game.
Galenth Dysley – the leading figure of the Holy Government, he represents the tens of millions of Cocoon residents and is trusted by them all as a lover of peace.
Captain Rygdea – Cid’s right hand man, he apparently earns the favour of Lightning and her party due to his strong opposition to the figureheads of the army
Cid Raines – each Final Fantasy title contains an incarnation of the character ‘Cid,’ and here we discover that in FFXIII Cid is a young and capable officer in the Holy Government army – the bad guys! Cid does however have doubts about the Governments aims. He leads a group known as the “Kiheitai” which roughly translates to “Cavalry Division” which patrol the skies above the city and makes use of their own large-class air ship to speed to the fron of the battle lines
Finally, Vanille’s summon has been revealed within the ‘Summon’ section of the site. Named ‘Hecatoncheir,’ he is said to have an infinite number of arms which he uses as machine guns to fire on enemies. He is also able to stick his arms into the ground, and then emerge them right under enemy positions – tossing them into the air. During the new ‘Driving Mode’ his appearance alters to something that looks more like a mech, with visible cannons protruding from his front.
 _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Sin Ogaris

Status: Offline Joined: 05 Dec 2005 Posts: 10616 $poons: 1588.60 Location: Melbourne

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Posted: Sat Dec 05, 2009 8:12 am Post subject: |
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So... I guess we can be pretty certain they're NOT going to attempt a new storyline this time around?
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Mon Dec 07, 2009 12:10 am Post subject: |
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Special edition looks sweet.
| Quote: | The announcement we’ve all been waiting for. We talked about the game’s music in our review of the music featured in the demo earlier this year, and again when we reviewed the Square Enix Music Sampler Volume 4 CD, but now we have a massive 5-disc soundtrack to look forward to, courtesy of Masashi Hamauzu.
It turns out that only the limited edition will feature 5 discs, whereas the standard edition will contain 4. What’s on the fifth disc? Probably not much that any of us care about, as it’s planned to be a drama album. Still, the packaging looks pretty snazzy, and I can imagine it’ll be awesome if past limited edition releases are any indication. Also, the game will feature two vocal themes featuring the voice of Sayuri Sugawara. The albums are both due out on January 27, 2009, with the limited edition costing about $50 and the regular edition costing around $40.
Square Enix have opened the official Final Fantasy XIII soundtrack webpage, revealing the full contents of the limited edition OST and encouraging fans to invest in the soundtrack of Final Fantasy XIII by offering free music to those who pick it up.
The web page details that fans who pick up the FF13 soundtrack will be able to register the products at the Square Enix Members website, opening up a special music player that will allow fans to choose from over 4000 Square Enix music tracks for free streaming for your listening pleasure.
The limited edition OST comes with four music discs, a 'drama' CD featuring the voice actors acting out an audio-based prologue to the FF13 story, a special box, sleeve and a 32 page art book.
The Limited Edition Final Fantasy XIII Soundtrack can be Preordered at Play-Asia. If you're not the soundtrack type, the region-free version of the actual game is also up for Preorder for its December release.
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_________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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dloiscute


Status: Offline Joined: 02 Mar 2008 Posts: 3953 $poons: 1627.40 Location: iSW

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Posted: Mon Dec 07, 2009 1:23 am Post subject: |
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Love your enthusiasm for this FF afty. _________________
☑Tekken
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Mon Dec 07, 2009 2:15 am Post subject: |
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| dloiscute wrote: | | Love your enthusiasm for this FF afty. |
Its a Blooody gOOOOOOOd game and a visual treat _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Wed Dec 09, 2009 3:39 pm Post subject: |
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Leaked famitsu review for FFXIII
| Quote: | Normally, we don't care much about one leaked set of review scores from a Japanese gaming publication but when we're talking about Final Fantasy XIII...well, we suddenly become very interested.
It seems the Famitsu review of FFXIII has been leaked; this source includes a scan of the magazine page in question, so we know it's legit (at least, we'll just assume it is). As you can see, FFXIII netted an almost perfect 39/40, which isn't exactly surprising but it's interesting to note that Bayonetta managed to snag a 40/40, which is bound to make many scoff in evident derision. The one reviewer that gave FFXIII a 9/10 complained of a "cluttered screen" where it's sometimes difficult to see how much damage is being dealt, but other than that, everything is glowing. Here's what Reviewer 1 had to say in his summary:
"Beautiful graphics and superb story. These aspects can be enjoyed without feeling as though they're being forced upon you. Combined with this, the extreme sense of satisfaction from the gameplay, is a direct result of a system that's evolved and reached perfection. With no vice to really speak of, at this time, this game stands at the RPG forefront of a superb combination of story and gameplay who's value can undoubtedly be experienced by all."
The third reviewer called it "extravagant and dense," with further allusion to the immense amount of content available in the game, saying the "character growth, gathering and crafting" is obviously quite absorbing. There's little doubt that FFXIII is a Day 1 purchase for most RPG fans, almost regardless of reviews, but such critical acclaim is always encouraging. Remember, this masterpiece launches in Japan on December 17 and in North America on March 9.
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Bayonetta scored more then FFXIII.  _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Dec 10, 2009 7:55 am Post subject: |
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This news made my day
| http://gamercrave.com/final-fantasy-xiii-will-look-better-use-less-discs-on-ps3/1057/ wrote: | | Brace yourselves, fanboys: A report in Famitsu (via FinalFantasy-XIII.net) says Final Fantasy XIII be graphically superior on the Playstation 3 compared to the Xbox 360 version, and it’ll sound better, too. That’s because Square Enix will use compressed video and audio on the Xbox 360 in order to fit the game on DVDs, while the Playstation 3’s Blu-ray drive affords a much greater storage capacity and won’t need compression. And even with the compressed assets, FFXIII will still spill onto multiple Xbox 360 DVDs, while the PS3 version is contained on a single, dual-layer Blu-ray disc. Fortunately, only the audiophiles and video nuts among us will notice the difference.[/quote |
_________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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RXWAG


Status: Offline Joined: 30 Jan 2007 Posts: 2762 $poons: 13.40 Location: I'll be where I'm at!

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Posted: Thu Dec 10, 2009 8:46 am Post subject: |
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^^As much as I love my ps3 that fanboy statement is classic. If we had a scoreboard of multi-plat games it would read:
PS3 - 1 : Xbox360 - 50. (This is in no way an invitation to start a war, i'm not wearing a flamesuit I'm just stating truth.)
I can't wait to have a play around with this but I still like turn based battles, I guess I'm old school. I wasn't that great in battles with FFXII
EDIT: They aren't minus symbols. Just thought I would point that out. _________________
Selamat Pagi Bitches...
Last edited by RXWAG on Thu Dec 10, 2009 10:09 am, edited 1 time in total
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Dec 10, 2009 9:08 am Post subject: |
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| RXWAG wrote: | I wasn't that great in battles with FFXII  |
FFXIII would have similar to gambit system(FFXII) but improvised version. FFXII had the best battle system ever created in RPG to my knowledge _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
Last edited by Afty on Thu Dec 10, 2009 4:27 pm, edited 1 time in total
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wonton

Status: Offline Joined: 05 Dec 2008 Posts: 150 $poons: 16.40 Location: Next to my cousin, the Great Gyoza

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Posted: Thu Dec 10, 2009 2:05 pm Post subject: |
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| afty wrote: | | RXWAG wrote: | I wasn't that great in battles with FFXII  |
FFXIII would be would have similar to gambit system(FFXII) but improvised version. FFXII had the best battle system ever created in RPG to my knowledge |
Although FFXII was great and certainly had the much more evolved approached, having the best battle system is rather subjective.
Personally I enjoyed ATB system with static avatars of the older series more than the FFXI adopted system that XII evolved on. I even found FF X's (IMO is still the easiest FF to date) system to be very flexible an excellent system for beginners.
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Dec 10, 2009 4:37 pm Post subject: |
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With every new FF series SE has and will improvised on game play using the existing technologies. In FFX you could boost your character to 255 stats which was truely awesome n require lots of gameplay. FFXII was lacking this feature but then it had gambit system. I hope FFXIII will keep everyone happy.
Cant wait till 17th I hope ppl would upload there gameplay videos on youtube for unfortunates like me to watch. _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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wonton

Status: Offline Joined: 05 Dec 2008 Posts: 150 $poons: 16.40 Location: Next to my cousin, the Great Gyoza

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Posted: Thu Dec 10, 2009 5:43 pm Post subject: |
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Yup, the return of the ATB, I sort of have rather high hopes with FFXIII but it will no doubt please fans and sell a bazillion. Although I've seen a few ads around and a mini booth with trailers in Bic and Yodobashi, I'm suprised that there isn't too much in terms of marketing.
It really really kills me that I'll be leaving on the 12th.. a whole 5 days before the release..
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Dec 10, 2009 6:04 pm Post subject: |
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| wonton wrote: | | I'm suprised that there isn't too much in terms of marketing. |
FFXIII needs no marketing. Its ferarri of RPG.  _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Island_Wolf


Status: Offline Joined: 01 Feb 2007 Posts: 3126 $poons: 849.10 Location: Sydney

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Posted: Thu Dec 10, 2009 6:04 pm Post subject: |
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afty - I have to thank you for bringing Final Fantasy XIII into my life. I had rage quit of waiting for the next FF game after FF12 poor performance but then it was like one bad egg. Man, I just want the game NOW!!!
Btw, any 360 users here (who doesn't read the Microsoft forum), make sure to sign up for the Free Final Fantasy XIII Avatar Item. It's a.... chocobo!!! *me hums a random chocobo tune* _________________ "Work hard now, play even harder later"
I am an Industry Ambassador at Girl Geek Coffees (Sydney)
Unofficial PALGNchat - IRC Client *New Server!*
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Dec 10, 2009 6:13 pm Post subject: |
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/\/\/\ Dude its gonna be a long wait.lets just keep everyone posted.
I was after FFXIII Hd wallpapers 1920x1080. I have got the official ones relased by SE but want more. _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Thu Dec 10, 2009 6:51 pm Post subject: |
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| Sin Ogaris wrote: | | So... I guess we can be pretty certain they're NOT going to attempt a new storyline this time around? |
I felt like its been that way since FFVIII. haha _________________
My Play-Asia affiliate link.
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UWSguy


Status: Offline Joined: 07 Jun 2005 Posts: 2262 $poons: 429.60 Location: Sydney

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Posted: Fri Dec 11, 2009 5:10 pm Post subject: |
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Yeah, from the sounds of it that will probably change with XIII- Versus which to paraphrase is good enough to have a number at the end but way to dark to be considered part of the main line.
Unfortunately I'm worried a lot of people will write it off as an edition or semisequel to XIII, when it actually looks like it will be something quite special (I had to stop myself from writing '... the better game of the two'... I want XIII to be as good as XII, I really do).
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Fri Dec 11, 2009 5:36 pm Post subject: |
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| UWSguy wrote: | | I want XIII to be as good as XII |
It will surpass FFXII.
*Story wise
*Gameplay wise
*Graphics wise
*Characters wise _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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