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charizard

Status: Offline Joined: 26 Apr 2009 Posts: 110 $poons: 8.40
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Posted: Wed Sep 16, 2009 9:27 pm Post subject: |
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| He need to cut the ego. wrote: | Luigi's Purple Coins gave me the **** for a while until I figured out a route to take.
I really HATE QTE. The God of War games are the only games I've managed to tolerate that have QTE.
| Quote: | | Climbing the spinning spike thing in hell in God of War 1 |
Yeah that was annoying, especially if you took all the paths for the extra red orbs. Situations like that just scream laziness to me because it's just difficulty for the sake of difficulty. |
amen to that and also in that game where you have to find parts of this robot thing. there scattered all over worlds, its so shit
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Azza


Status: Offline Joined: 07 Jan 2008 Posts: 1819 $poons: 117.80 Location: Perth

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Posted: Wed Sep 16, 2009 9:35 pm Post subject: |
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| Qbert wrote: | | The driving in the show part in Gears 2. Especially the part where you have to blow down the tower...arghh that took me probably 40+ times on the hardest difficulty setting. |
You gotta hit the tower in just the riiiiiiight spot...
| redemption wrote: | | My cousin had a spin at my pokemon blue game, where i had all the starters evolved to there final form, Mew, and over 100 monsters. He started a new game, and saved over it. |
That's why no-one touches my stuff anymore, same thing happened to yours truly. Among the fallen was my first lv100 pokemon; Blastoise. I miss you, Gooshii.  _________________
Facebook | Youtube | XBL Gamertag: Comrade Azza | Steam ID: Comrade_Azza
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unlachs


Status: Offline Joined: 28 Mar 2007 Posts: 870 $poons: 138.10

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Posted: Wed Sep 16, 2009 10:22 pm Post subject: |
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| döppelgangbang wrote: | I never finished Metroid Prime. The hallway full of Metroid's before the final 'boss' has a lot to answer for. I shall absolve my sin in the sweet confession to Father Wii Control.
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they go down with a few charged blows from that plasma/lava weapon! blatant noob  _________________ DON'T SURRENDER
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Quin


Status: Offline Joined: 19 Mar 2002 Posts: 3434 $poons: 342.10 Location: Portsmouth, UK

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Posted: Wed Sep 16, 2009 10:28 pm Post subject: |
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Dark Brain, just...Dark Brain. Insane HP count mixed with 30%/turn passive health regen does not make a good final(-ish) boss. Very irritating to fight against. _________________
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matrix-cat


Status: Offline Joined: 05 Dec 2005 Posts: 1081 $poons: 127.40 Location: Perth, Western Australia

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Posted: Thu Sep 17, 2009 12:47 am Post subject: |
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Gears of War 1: Berserker. What were they thinking? I've just spent two hours with my trigger finger locked down, mowing down scores of ugly lizard men, never uttering a word below 120dB, and now I have to... let me get this straight...
I have to be...
QUIET?
How did this garbage get past the playtesters? Sneaking around while wearing two hundred kilograms of four inch thick wrought iron armour, 'fighting' an enemy impervious to damage. OK, so you don't necessarily need to sneak, you can just run to the destructible doors and dodge out of the way, but then you have to deal with Dom's pathetic AI standing in the doorways as the Berserker beats his face in over and over. I played the sequel first, and going from ten straight hours of glorious 80s action movie to the suckfest that was the first game was an awful experience. _________________
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Nietzsche


Status: Offline Joined: 18 Nov 2008 Posts: 2543 $poons: 119.80 Location: Melbourne, Victoria, Australia, Earth

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Posted: Thu Sep 17, 2009 1:15 am Post subject: |
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Gears 2 on insane how some of the most annoying vehicle parts ever conceived by man. Add in that the unskippable cutscene and it becomes a nightmare.
Also I hate in games where your allies AI gets them killed. It shouldn't happen
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Qbert


Status: Offline Joined: 29 Mar 2005 Posts: 4541 $poons: 209.00 Location: Guayaquil

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Posted: Thu Sep 17, 2009 8:43 am Post subject: |
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| matrix-cat wrote: | | Gears of War 1: Berserker. |
Totally disagree, the two Berserker parts in Gears were awesome, they changed up the gameplay in a goodway for once and actually added a small amount of strategy. It also attempted to ad some horror to a game which is meant to be somewhat scary (at least I think it's meant to be).
A really annoying bit in Zelda on Wii when every time you load a game it tells you the value of each colour rupie you pick up. How this got through R&D I shall never know, but it royaly pissed me off. _________________
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Sin Ogaris

Status: Offline Joined: 05 Dec 2005 Posts: 10616 $poons: 1588.60 Location: Melbourne

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Posted: Thu Sep 17, 2009 9:03 am Post subject: |
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Not being able to skip pick up animations in modern adventure titles.
I get it, I got a key, why are you playing music and pausing the game for half an hour just to tell me this?
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Itachi


Status: Offline Joined: 01 Feb 2007 Posts: 4465 $poons: 70.70 Location: New World

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Posted: Thu Sep 17, 2009 9:17 am Post subject: |
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| The Genius wrote: | | Escort missions! |
That + i hate anything timed based. I really hate rushing so yeah i like to keep it at my pace instead of looking at the clock. _________________
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redemption


Status: Offline Joined: 11 Oct 2007 Posts: 1494 $poons: 139.00

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Posted: Thu Sep 17, 2009 9:25 am Post subject: |
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^ that actualy reminds me of something i hate, When the shits meant to be hitting the fan, things are about to fall apart/blow up, but you still have time to go to the WALK to the other side of the spacship/building, pick up the items you missed, befor exiting the area 'in the nick of time'. Theres no urgency, and in turn, no drama. _________________
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harness


Status: Offline Joined: 07 Jun 2008 Posts: 185 $poons: 20.80

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Posted: Thu Sep 17, 2009 10:10 am Post subject: |
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1. Accidentally colliding with a cop car in a GTA game. I just want to get to my destination in peace.
2. Being pinned down in a corner on Vet in COD because the enemies keep coming.
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döppelgangbang


Status: Offline Joined: 21 Mar 2005 Posts: 2092 $poons: 1110.40

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Posted: Thu Sep 17, 2009 11:31 am Post subject: |
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| unlachs wrote: | | döppelgangbang wrote: | I never finished Metroid Prime. The hallway full of Metroid's before the final 'boss' has a lot to answer for. I shall absolve my sin in the sweet confession to Father Wii Control.
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they go down with a few charged blows from that plasma/lava weapon! blatant noob  |
noob? well perhaps. I MISSED that particular upgrade and couldn't be arsed searching for it. I'll scoop it up next time through.
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Quin


Status: Offline Joined: 19 Mar 2002 Posts: 3434 $poons: 342.10 Location: Portsmouth, UK

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Posted: Thu Sep 17, 2009 12:22 pm Post subject: |
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| döppelgangbang wrote: | | unlachs wrote: | | döppelgangbang wrote: | I never finished Metroid Prime. The hallway full of Metroid's before the final 'boss' has a lot to answer for. I shall absolve my sin in the sweet confession to Father Wii Control.
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they go down with a few charged blows from that plasma/lava weapon! blatant noob  |
noob? well perhaps. I MISSED that particular upgrade and couldn't be arsed searching for it. I'll scoop it up next time through. |
Last I checked, Fission Metroids shift their resistances and weaknesses around alot, that's what makes them so irritating. I usually just power bombed the room several times to get around them. _________________
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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Thu Sep 17, 2009 5:36 pm Post subject: |
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I forgot a few moments that really REALLY irritate me: Any SNK boss. Can't count the number of times I wanted to fling controllers across the room and pound the arcade screen into oblivion. _________________
My Play-Asia affiliate link.
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Bloody Tears


Status: Offline Joined: 11 Jul 2007 Posts: 289 $poons: 83.80

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Posted: Thu Sep 17, 2009 10:34 pm Post subject: |
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Not so much moments, but in general:
Games with poorly implemented save systems get me the most. When you’ve managed to do something awesome after 100 attempts and you end up dying or somehow stuffing up without being able to save. Adding to that, if there are long waiting times between a really annoying part and your death, to when you can go again. There’s nothing worse than stuffing up on something extremely difficult in a few seconds only to need to wait 5 minutes to have another crack and probably get the same outcome.
And unbalanced games. I tend to drop them really quick, but it just irks me that so many don’t take the time to get it right.
A crap camera.
Autosave features which can completely ruin your progress. Most recent example would be Shadow Complex.
When an expensive piece of plastic crap fails you time and time again. GHWT drum set is what I’m referring to.
RPG’s with achievements/trophies like “Collect all of the 1 billion chests scattered throughout the universe”, and finishing with 99%, essentially forcing you to use a guide.
Shit AI partner which can ruin just about everything. Stuff like RE5 and Gears are great examples.
Rubberband AI in racers. Mostly the NFS series. While we’re here, random cars which tend to pull out in front of you just at the right moments, bringing your race to an end.
Glitched or expired achievements which are unattainable. Surprisingly, Need for Speed Carbon has both.
Devs who don’t fix their games + leaderboards where cheating is evident.
Trials HD. Not because it’s broken in any way, but because getting Platinum medals can lead to so much frustration. And it’s a learning process, one which is left almost entirely to the player. Some parts are very hard, and they’re made even harder if you don’t know what you’re doing.
The main culprits (but not limited to):
- Ninja Gaiden 2
- Bionic Commando
- Star Ocean: TLH
- NFS: Carbon
- Shadow Complex
Just needed to get that off my chest. There’s other stuff, but I should probably stop for now.
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Aussie XP


Status: Offline Joined: 30 Dec 2007 Posts: 1077 $poons: 141.00 Location: Sydney

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Posted: Thu Sep 17, 2009 10:50 pm Post subject: |
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DEAD RISING. omg...I have never gotten so frustrated with a game, I eventually threw the case at the wall and made use of my 7 day satisfation guarantee at EB...first time I refused to finish a game out of frustration.
Basically, the save points were firstly ridiculous, secondly, the survivors...when your trying to rescue them, and lead them back to the safe house is unbelievably frustrating. _________________
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Azza


Status: Offline Joined: 07 Jan 2008 Posts: 1819 $poons: 117.80 Location: Perth

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Posted: Thu Sep 17, 2009 10:55 pm Post subject: |
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| Bloody Tears wrote: | When an expensive piece of plastic crap fails you time and time again. GHWT drum set is what I’m referring to.
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...and the N64 thumbstick.  _________________
Facebook | Youtube | XBL Gamertag: Comrade Azza | Steam ID: Comrade_Azza
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VLC15

Status: Offline Joined: 09 Dec 2008 Posts: 293 $poons: 8.40

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Posted: Tue Sep 22, 2009 9:57 am Post subject: |
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General RAAM on Insane
Missing mellee attacks in WaW because of Lag _________________ Someone shit on the coats.
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Azza


Status: Offline Joined: 07 Jan 2008 Posts: 1819 $poons: 117.80 Location: Perth

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Posted: Tue Sep 22, 2009 8:58 pm Post subject: |
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General RAAM was hard as **** on insane. +'d for being brave as all hell.
*salutes*
Also, Seth(?) from Street Fighter 4.
He sucks. _________________
Facebook | Youtube | XBL Gamertag: Comrade Azza | Steam ID: Comrade_Azza
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Jellyfish

Status: Offline Joined: 17 May 2005 Posts: 5186 $poons: 22.60 Location: Melbourne, Victoria

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Posted: Tue Sep 22, 2009 9:30 pm Post subject: |
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Strike another one up for escort missions but not ones involving escorts...
Anything involving a well timed or aimed jump always screws me. You know that new Mario ad on tv? Well that's what it sounds like when I play the first Mario game and I die 75% of the time at that very first hole in the ground (and people wonder why I hate Mario/platformer games...)
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Grom


Status: Offline Joined: 06 Jun 2009 Posts: 431 $poons: 116.20

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Posted: Tue Sep 22, 2009 11:17 pm Post subject: |
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Getting a time of 2:05 on Facility in GoldenEye 007, on 00 Agent. Without getting the CHEAT UNLOCKED text. It's a wonder I actually went back to that game soon after and eventually unlocked it. My God, that really was a bastard to get.
Perfect Dark save file self-erasing after less than a month of owning the game.
I'm sure many more moments will come to mind; sometimes gaming gives me a real temper.
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Frozencry


Status: Offline Joined: 04 Nov 2005 Posts: 9277 $poons: 1628.10 Location: Sydney

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Posted: Wed Sep 23, 2009 12:08 am Post subject: |
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| Azza wrote: | General RAAM was hard as **** on insane. +'d for being brave as all hell.
*salutes* |
Still baffles me some people say this guy was hard. I finished this game on all difficulties in under a week and RAAM to me was an utter pansy.
Also, irritation for me has to go to Banjo: Nuts and Bolts. I build all these cool vehicles, and then the next day it erases my save files. Woo. _________________
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Till@

Status: Offline Joined: 03 Jan 2009 Posts: 2161 $poons: 112.20 Location: In front of something backlit

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Posted: Wed Sep 23, 2009 12:55 am Post subject: |
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Not impossible to put up with by any means but still rather annoying.
Playing Dissidia in story mode as a character such as Squall that is best at close range attacks and being pitted against a boss (or other random battle piece) that excels at ranged attacks, makes it pretty difficult to get in close and when you finally do you need to build up bravery first, which will likely be taken away by a ranged attack shortly after  _________________
Mrs Tweedy! The Chickens are revolting!
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flooky36

Status: Offline Joined: 07 Sep 2002 Posts: 216 $poons: 26.40 Location: Townsville

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Posted: Thu Sep 24, 2009 5:46 pm Post subject: |
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Getting gold on every weapon in Perfect Dark N64, bloody frustrating
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iCE


Status: Offline Joined: 22 Apr 2008 Posts: 461 $poons: 0.00 Location: Uralla

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Posted: Thu Sep 24, 2009 9:34 pm Post subject: |
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Ganking In WoW.
This is what made me quit the first 3 or 4 times. Doing some form of gather quest in outlands, being 4 *insert item here* from finishing *insert quest here* and getting ganked and camped.
Ninja'ing in WoW.
Made me quit WoW several times also, just because a druid can not possibly have any need epic warrior plate armor. Fuck i hate pug's.
/endrant _________________
Xbox 360 Gamertag - xMetallic iCEx
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