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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Mon Jun 01, 2009 9:44 pm Post subject: |
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I much prefer the high quality, 2D hand-drawn sprites of KOFXII over the '3D on 2D plane' graphics of SFIV. The sprites are brand new, but still retain a bit of the graphical charm SNK fans always loved. Also, comparing the animation between the two, I felt that KOFXII was much more fluid and smooth than SFIV's animation. _________________
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Deli


Status: Offline Joined: 31 May 2008 Posts: 279 $poons: 22.60

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Posted: Tue Jun 02, 2009 12:39 am Post subject: |
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from memory, kofxii wasnt so great in the arcades....graphically i could see the pixels so that was a let down and i also couldnt seem to pull off any moves no matter what i did (but then again i probably just suck at it since ive never really played any kof before ). _________________ 360 Gamertag : NoodleLover09
Steam : noodlelover09
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Tue Jun 02, 2009 12:44 am Post subject: |
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Thanks shinhawk, I was bit disappointed with the pics i saw but since u have played the game, I will take your word for it n pre-order it. SFIV n KOF are like same same but different _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Jul 16, 2009 8:32 am Post subject: |
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Stage is Set.
KOF is just 12 days away. 28th July. Cant wait to get hold on this bebe. _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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LeonJ


Status: Offline Joined: 29 Sep 2004 Posts: 10312 $poons: 1868.80 Location: Grand Line

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Posted: Thu Jul 16, 2009 11:20 am Post subject: |
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For the US maybe. Aussie release date is 27th of August, which totally sucks.
AH well, I'm OK with that as I'll play BlazBlue inbetween now and then (which I should get this week/next).
My concern with the title is the bare-bone basics of it. I hope they have some good single mode content and online modes.
Btw, it's listed at $89.95 for the standard edition and CE edition which is $119.95. _________________ Shin J Leon.
XBL - LeonJ
PSN - LeonJ
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Thu Jul 16, 2009 11:47 am Post subject: |
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Is there a collector's edition of KOFXII ?
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LeonJ


Status: Offline Joined: 29 Sep 2004 Posts: 10312 $poons: 1868.80 Location: Grand Line

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Posted: Thu Jul 16, 2009 12:09 pm Post subject: |
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Yeah I don't know, it's listed on some websites. I'm going in to pre-order it today @ EB, so I'll let you know what they say.
I have to say, I'm really looking forward to this game. 1UP put this inteview up the other day and it really looks good -> http://gamevideos.1up.com/video/id/25491 _________________ Shin J Leon.
XBL - LeonJ
PSN - LeonJ
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Thu Jul 16, 2009 1:18 pm Post subject: |
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Cheers Leon, that would be good. I keep reading conflicting reports regarding a CE release, so something formal would be good.
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ShinMusha


Status: Offline Joined: 11 Jun 2008 Posts: 167 $poons: 41.20 Location: Melbourne

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Posted: Thu Jul 16, 2009 1:40 pm Post subject: |
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I played a fair bit of KOFXII and SF4 and I still find SF4 the better game. Something just feels wrong about KOF, it's like they made the jumping too fast and also travel too far. It's like the normal jump is the long jump from the old games, and the short hop is now normal jump :S
Yeah the sprites are pretty, but the art style is really heavy on the shadows and irks me. As I see it, KOFXII is the new KOF94, hopefully the next games will get the formula and magic of the older games back. _________________ Let's Play! Super Robot Wars Z2
Saint-ism - my gaming & gunpla blog
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Flea


Status: Offline Joined: 04 Mar 2007 Posts: 485 $poons: 307.00 Location: Brisbane

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Posted: Thu Jul 16, 2009 2:40 pm Post subject: |
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My biggest concern for KOF12 is the netcode. Both Garou and 98UM have horrid netcode in my opinion, I just hope its like BlazBlue. I'm gonna order the US version and should hopefully have the game in a couple of weeks. _________________
PSN/XBL/Steam: Fleatron
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LeonJ


Status: Offline Joined: 29 Sep 2004 Posts: 10312 $poons: 1868.80 Location: Grand Line

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Posted: Thu Jul 16, 2009 3:59 pm Post subject: |
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98' isn't bad. I've had quite of few games and it's pretty solid. _________________ Shin J Leon.
XBL - LeonJ
PSN - LeonJ
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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Thu Jul 16, 2009 6:26 pm Post subject: |
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| ShinMusha wrote: | I played a fair bit of KOFXII and SF4 and I still find SF4 the better game. Something just feels wrong about KOF, it's like they made the jumping too fast and also travel too far. It's like the normal jump is the long jump from the old games, and the short hop is now normal jump :S
Yeah the sprites are pretty, but the art style is really heavy on the shadows and irks me. As I see it, KOFXII is the new KOF94, hopefully the next games will get the formula and magic of the older games back. |
I actually had no problem with the jumping whereas I don't really like the floaty 3D fighter syndrome jumping of SF4. I do agree that the shading on the sprites can be pretty intense sometimes, but I'm fine with SNK making more use of the backgrounds interacting with the characters. With BlazBlue sprite shading stays the same even when they go into obviously lighter or darker area.
The one aspect of the game that I'm 50/50 on is the ability for players to use guard break indefinitely and the fact that it does damage. A feature like this just seems like it could give a huge advantage to turtles. Sometimes I think some really defensive players will block most of the time and rely on guard breaks to do a good amount of damage. However, I haven't seen if this is a viable strategy yet since the players I went up against were all aggressive. Hopefully some more of the characters have some nasty mix-ups. _________________
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Thu Jul 16, 2009 7:50 pm Post subject: |
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| LeonJ wrote: | For the US maybe. Aussie release date is 27th of August, which totally sucks.
AH well, I'm OK with that as I'll play BlazBlue inbetween now and then (which I should get this week/next).
My concern with the title is the bare-bone basics of it. I hope they have some good single mode content and online modes.
Btw, it's listed at $89.95 for the standard edition and CE edition which is $119.95. |
I hate waiting months n months hence do all my game shopping from US. It cost me $89 BlazeBlue Le delivered. Pre-ordred my T6 combo from Gamestop.
Last game i bought from Aus was good ol Donkey Kong Country 3 Double Trouble.  _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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Cyberwaste


Status: Offline Joined: 01 Jun 2009 Posts: 165 $poons: 46.20 Location: Port Macquarie, Australia

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Posted: Fri Jul 17, 2009 2:15 am Post subject: |
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Ooooh new KoF. Sweet. I bet they'll do the console exclusive characters (ala SoulCaliburIV) and adding them as DLC...
I got shortchanged on SCIV, hopefully it'll be different. Also, if Mai is missing, FANS WILL RIOT! _________________
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G3ck0

Status: Offline Joined: 09 May 2008 Posts: 7516 $poons: 3.80 Location: Brisbane

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Posted: Fri Jul 17, 2009 2:19 am Post subject: |
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| afty wrote: | | LeonJ wrote: | For the US maybe. Aussie release date is 27th of August, which totally sucks.
AH well, I'm OK with that as I'll play BlazBlue inbetween now and then (which I should get this week/next).
My concern with the title is the bare-bone basics of it. I hope they have some good single mode content and online modes.
Btw, it's listed at $89.95 for the standard edition and CE edition which is $119.95. |
I hate waiting months n months hence do all my game shopping from US. It cost me $89 BlazeBlue Le delivered. Pre-ordred my T6 combo from Gamestop.
Last game i bought from Aus was good ol Donkey Kong Country 3 Double Trouble.  |
Which is funny, because IGN says : Release Date: Unreleased (AU)
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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Fri Jul 17, 2009 9:13 am Post subject: |
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| Cyberwaste wrote: | Ooooh new KoF. Sweet. I bet they'll do the console exclusive characters (ala SoulCaliburIV) and adding them as DLC...
I got shortchanged on SCIV, hopefully it'll be different. Also, if Mai is missing, FANS WILL RIOT! |
Mai isn't in the roster, but some are thinking her and K' could end up being DLC. _________________
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LeonJ


Status: Offline Joined: 29 Sep 2004 Posts: 10312 $poons: 1868.80 Location: Grand Line

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Posted: Fri Jul 17, 2009 10:33 am Post subject: |
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I really don't like Mai. I'd rather see some other characters come in. Like Shingo. _________________ Shin J Leon.
XBL - LeonJ
PSN - LeonJ
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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Sat Jul 18, 2009 6:55 pm Post subject: |
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| LeonJ wrote: | | I really don't like Mai. I'd rather see some other characters come in. Like Shingo. |
Mostly major fanboys want Mai in the game. I honestly think shes one of the overrated KOF females. Kula and Vanessa are more my cup of tea. _________________
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StompBrother


Status: Offline Joined: 22 Nov 2005 Posts: 551 $poons: 100.70 Location: Slot B (Melbourne)

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Posted: Sat Jul 18, 2009 8:31 pm Post subject: |
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Vice & Mature are my personal KoF lady choices but since they were killed early in the series canon, I only get to see them in dream matches.
Aug. 27 hey? Marked. _________________
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Mon Jul 20, 2009 7:45 pm Post subject: |
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Does anyone remember the cheat code in arcade KOF95-- Up B forward C Back A down D , it Unlocked Rugal Bernstein & Saishu kusanagi. I loved playing with Rugal, what a boss he was. Does anyone has a fave boss they did like to play with? _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Tue Jul 21, 2009 5:55 pm Post subject: |
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| afty wrote: | | Does anyone remember the cheat code in arcade KOF95-- Up B forward C Back A down D , it Unlocked Rugal Bernstein & Saishu kusanagi. I loved playing with Rugal, what a boss he was. Does anyone has a fave boss they did like to play with? |
You could never go wrong with the boss team. Also, going against '94 Rugal was absolutely painstaking. _________________
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Afty


Status: Offline Joined: 30 Mar 2009 Posts: 597 $poons: 391.00 Location: Sydney

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Posted: Tue Jul 21, 2009 6:53 pm Post subject: |
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| shinhawk wrote: | | afty wrote: | | Does anyone remember the cheat code in arcade KOF95-- Up B forward C Back A down D , it Unlocked Rugal Bernstein & Saishu kusanagi. I loved playing with Rugal, what a boss he was. Does anyone has a fave boss they did like to play with? |
You could never go wrong with the boss team. Also, going against '94 Rugal was absolutely painstaking. |
Yeah man..I remember to defeat 94 Rugal, duck down with mai and high punch heee heee
Edit: Found Hands on In depth update of KOFXII console version from gamespot, thought people might be interested
http://us.gamespot.com/ps3/action/thekingoffightersxii/news.html?sid=6213572&om_act=convert&om_clk=picks&tag=picks;title;3 _________________ Play-Asia Affiliate Link For Gaming Bargain
PSN - ybbobrm.
This is my story and it will go the way I want it to or I'll end it here! ---???guess Who
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SumAznGuy


Status: Offline Joined: 27 Jun 2008 Posts: 1020 $poons: 259.00 Location: Perth, WA

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Posted: Fri Jul 24, 2009 3:31 am Post subject: |
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Well after Charly mentioned pre-ordering the special editon, i went into EB before work and asked about it....Special edition contains:
12cm or 14cm(can't remember) figurine of Kyo Kusunagi(for PS3) or Terry Bogard(For 360)
Certificate of authenticity(wtf?I think that's what it said on the screen....sounds odd though)
Art Book(No idea how many pages..)
Now the question is, do i import KoF12 for ~$85 now or wait a month and get the SE(Which will probably be around $120-$140)?
SumAznGuy _________________

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shinhawk


Status: Offline Joined: 06 Aug 2008 Posts: 1628 $poons: 397.10

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Posted: Fri Jul 24, 2009 7:34 am Post subject: |
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| SumAznGuy wrote: | Well after Charly mentioned pre-ordering the special editon, i went into EB before work and asked about it....Special edition contains:
12cm or 14cm(can't remember) figurine of Kyo Kusunagi(for PS3) or Terry Bogard(For 360)
Certificate of authenticity(wtf?I think that's what it said on the screen....sounds odd though)
Art Book(No idea how many pages..)
Now the question is, do i import KoF12 for ~$85 now or wait a month and get the SE(Which will probably be around $120-$140)?
SumAznGuy |
I've heard no word of a SE for the US release of KOFXII, so you guys are lucky. _________________
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