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Flea




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PostPosted: Thu Jan 12, 2012 12:26 pm    Post subject: Binary Domain Reply with quote

So this game has zero marketing at the moment but is coming out very soon for PS3/360. Japanese Sci-Fi action RPG from the makers of Yakuza. It seems to have a huge budget behind it and all the trailers they have released so far have been pretty amazing. Here is the latest:


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Benza




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PostPosted: Thu Jan 12, 2012 12:29 pm    Post subject: Reply with quote

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Flea
I think we had a thread for this a whlie back, but yeah it's kind of weird how little marketing the games getting.

I'm pretty intrigued for the whole squad loyalty mechanic thing. That seems really interesting.
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PostPosted: Thu Jan 12, 2012 12:37 pm    Post subject: Reply with quote

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Yeah my bad icon_redface.gif If a mod could either merge this with the old topic or delete it that would be awesome thanks.

I think the only thing that could let this game down would be the actual gameplay, from what I understood the shooting on Yakuza Dead Souls wasn't exactly the greatest. Hopefully it all comes together.
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PostPosted: Thu Jan 12, 2012 12:42 pm    Post subject: Reply with quote

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I don't know why but I always get the feeling that this game is going to end up like one of those Third person shooters with cool ideas that ends up failing miserablly like Fracture.
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PostPosted: Thu Jan 12, 2012 1:41 pm    Post subject: Reply with quote

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Benza wrote:
I don't know why but I always get the feeling that this game is going to end up like one of those Third person shooters with cool ideas that ends up failing miserablly like Fracture.


Man, I hope not. I'm really looking forward to the game since it's by the Yakuza team. Everything about the game looks good to me, the story, graphics and squad mechanics. I really hope it manages to sell well, even if it has to rely on its pedigree rather than marketing. Sega should really pick up their game, this game has the potential to be a hit, I reckon.
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PostPosted: Thu Jan 12, 2012 2:04 pm    Post subject: Reply with quote

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Some news on this;
Binary Domain Delayed A Couple Weeks
http://www.psxextreme.com/ps3-news/10501.html

Also, I read some previews and they weren't exactly glowing... never a good thing to read in a preview!
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PostPosted: Thu Jan 12, 2012 2:53 pm    Post subject: Reply with quote

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I got around to pre-ordering this today. I'm trying not to set my expectations too high for it but I really like what I've seen so far.
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PostPosted: Thu Jan 12, 2012 6:56 pm    Post subject: Reply with quote

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Looks like iRobot/Terminator mixed into a decent sounding game.
I'll keep my eye on it.
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PostPosted: Wed Feb 15, 2012 7:44 pm    Post subject: Reply with quote

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Demo is out today! I'm waitng for my headset to charge so I can play with voice recog.
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PostPosted: Wed Feb 15, 2012 11:39 pm    Post subject: Reply with quote

I downloaded the demo off the US PSN today and played through it. It wasn't really on my radar (despite being developed by Yakuza Team), but now I'll definitely be buying it. It's like an awesome mix of Vanquish (robots!) and Dead Space (dismemberment!) with some unique squad/voice mechanics. The demo wasn't really enough to tell if the Consequence System will live up to its potential, but the voice squad commands were fun to use, and I had no issues with the game understanding every order (using a PS Eye's mic). It's just so much more simple and natural to tell your teammates what to do (or answer them) using your voice rather than fumbling around with button presses. Speaking of controls, the game controls wonderfully, almost as precise as Vanquish (which set the bar in my opinion). I was a little worried seeing as Yakuza Dead Souls has seemed to cop some criticism for janky controls, but no such problem here. Hopefully the story will be great too, early indications (trailers and Nagoshi & co. previous work) point to it being good. The premise is just so intriguing.
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PostPosted: Thu Feb 16, 2012 12:02 am    Post subject: Reply with quote

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I am in agreement, just look at the words they recognise! In fact they won me over when they recognised fuck icon_lol.gif
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PostPosted: Thu Feb 16, 2012 2:49 am    Post subject: Reply with quote

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I thought that the consequence system was a little too forgiving. Playing on the hardest difficulty level available for the demo, I went out of my way in one playthrough (mission one) to shoot my teammates as often as possible, trying to kill/down them and bring my trust level to rock bottom. I'd even repeat orders as often as possible to annoy them.

Working together with them against the Grand Lancer by shooting the cable to electrocute it and jumping onto its head from the rooftop seemed to be enough for my comrades to place their trust in me again.

The gameplay isn't really anything special but it feels fun to play. It does, at least to me, avoid feeling too generic. The shooting felt good, the guns feel like they had real power behind them and dismembering the robots was pretty satisfying.

It looks like being a fairly good TPS and I'm eagerly awaiting its release.
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PostPosted: Thu Feb 16, 2012 6:47 pm    Post subject: Reply with quote

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where's the demo on the ps3 icon_question.gif i cant see it no even with the search option icon_eek.gif
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PostPosted: Thu Feb 16, 2012 7:55 pm    Post subject: Reply with quote

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American store
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PostPosted: Thu Feb 16, 2012 7:56 pm    Post subject: Reply with quote

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Luketheman5 wrote:
American store


thanks mate so is the demo coming to the Australian PSN or not icon_question.gif
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PostPosted: Thu Feb 16, 2012 8:10 pm    Post subject: Reply with quote

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Well you'd hope so, it comes out next week before the store updates though!
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PostPosted: Sat Feb 18, 2012 9:33 am    Post subject: Reply with quote

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I dl the demo, wasn't really impressed at all, the gameplay mechanics felt really clunky. But the voice rec was awesome, and I like the trust idea. Think this is something that should be brought into other games such as Mass Effect.
Has a little Alpha Protocol feel to it which to me was a unpraised gem, which was also a Sega title.
Also suprised to hear this is made by the Yakuza team, gives me a idea what the shooting mechanics are going to be like in Dead Souls
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PostPosted: Mon Feb 20, 2012 10:51 am    Post subject: Reply with quote

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byrnezy wrote:

Has a little Alpha Protocol feel to it which to me was a unpraised gem, which was also a Sega title.


Alpha had great RPG mechanics (same guys who made KOTOR II, Fallout New Vegas etc), and the dialogue system was great, but the combat was just awful, simply awful. I couldn't get past it and returned it for that.
From the trailers this game sort of looks like its heading the same way? The combat looks a bit average, but everything else is great.

As for the trust thing its definitely an awesome idea, but from what I've seen it seems a bit over the top and melodramatic. Your in the heat of battle about to be overrun and you give an order and the response is "No thanks".

byrnezy wrote:
Think this is something that should be brought into other games such as Mass Effect.


They already did for Mass Effect 2. There's a loyalty system that affects their attitude towards you, and their performance in the final mission. Its probably not as in-depth but it seems to be more realistic to me. If somebody in your squad had reservations about you I can't see them denying orders left and right, they'd be dead in a few minutes.
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PostPosted: Mon Feb 20, 2012 11:00 am    Post subject: Reply with quote

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Luketheman5
I played the demo and holy shit the voice recognition was just.... awful. Like... couldn't play the game awful. It was missreading every single word I spoke, and sometimes reading things when I wasn't even talking.

My party kept getting shitty with me cause it kept reading me as swearing a lot even though suprisingly I wasn't. There was no god damm noise.
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PostPosted: Mon Feb 20, 2012 2:25 pm    Post subject: Reply with quote

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Benza wrote:
I played the demo and holy **** the voice recognition was just.... awful. Like... couldn't play the game awful. It was missreading every single word I spoke, and sometimes reading things when I wasn't even talking.

My party kept getting **** with me cause it kept reading me as swearing a lot even though suprisingly I wasn't. There was no god damm noise.


Mine was a bit like that, I turned up the noise reduction and it kinda stopped, but they still think Faye = okay and they cannot understand me swearing at all.
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PostPosted: Tue Feb 21, 2012 4:11 pm    Post subject: Reply with quote

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I was just walking past EB, and noticed that they have the game for sale on the shelves! icon_smile.gif JB have it too.
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PostPosted: Tue Feb 21, 2012 4:28 pm    Post subject: Reply with quote

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Any reviews out?
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PostPosted: Tue Feb 21, 2012 9:36 pm    Post subject: Reply with quote

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If only I knew this at 12...Getting it tomorrow.
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