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Frozencry




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PostPosted: Tue Jan 10, 2012 5:54 pm    Post subject: Reply with quote

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segax
Alice: Madness Returns looks pretty damn nice running in Eyefinity.

Though it surprised me that it had absolutely no support for it, to the point where it couldn't even scale to a single monitor until I applied a fix (detecting multiple monitors causes the game to spaz out and break for some reason). It is incredible how devs can't apply proper scaling in most games on PC nowadays.
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mikezilla2




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PostPosted: Tue Jan 10, 2012 10:54 pm    Post subject: Reply with quote

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GooberMan wrote:
mikezilla2 wrote:
umm yea im not a big fan of drab brown - last time i checked 99% of gamers on here hated drab brown of any sort in other games icon_confused.gif

Yet we all love Resident Evil 4, which had approximately the same colour palette as Quake 1 did. *shrug*


i was tempted to say we dont considering how RE5 turned out ,
we also all love shadow of the colossuses and everyone else here seems to think its full of brown *glares at panstu* the thing is nobody has said a word about RE4 being to brown but yet both KZ2 ( which is fair) and STOC get plenty of mentions - and we all no why - RE4 has exploding heads and lots of shades of red hence no body trips over that thought
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Frozencry




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PostPosted: Tue Jan 10, 2012 11:55 pm    Post subject: Reply with quote

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PixieGirl
mikezilla2
Lots of colour does not equal a good looking game. Application of colour and use of it to cater for your art style is where it's at. Colossus is beautiful because it's designed to bring out a sense of solitude and calm in which it does stupidly well at that. It's bleak because that's what it's meant to be. KZ2 is the same, especially considering that it was based on a world that is largely saturated with plasma and dust storms and is mostly barren.

You can have a shitload of colour in your game but it doesn't make your game look good if you don't use it right.

Also, most people jump on the "TOO BROWN" bandwagon because it's cool. Most of those people are stupid.
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Jarrod




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PostPosted: Wed Jan 11, 2012 12:29 am    Post subject: Reply with quote

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PixieGirl
grim-one
The whole 'too brown' thing comes from more games than I can count trying to do the whole "herp derp brutal realistic real life" thing with the colour palette, which consists of smearing poo and urine across the screen, going overboard with DOF and motion blur, and generally butchering the IQ of the game with an over abundance of ugly post processing. In those cases, removing the filters can increase clarity and bring out the colours in a way that doesn't destract from the artistic vision.

But if a game is built for a specific colour palette I usually prefer to keep it that way. In Skyrim's particular case, the environments are designed to look like Arctic tundras and Scandinavian forests. The colour tones are quite accurate to what these places look like. Though ENB and stuff look great, I find the increased colour vibrancy detracts from this original vision. It makes the game look like your typical watercolour fantasy, and that to me looks worse. It would be like trying to bring out the colours in STALKER; it just doesn't work, in my opinion.
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grim-one




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PostPosted: Wed Jan 11, 2012 1:17 am    Post subject: Reply with quote


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Benza




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PostPosted: Wed Jan 11, 2012 9:06 am    Post subject: Reply with quote

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mikezilla2
mikezilla2 wrote:
GooberMan wrote:
mikezilla2 wrote:
umm yea im not a big fan of drab brown - last time i checked 99% of gamers on here hated drab brown of any sort in other games icon_confused.gif

Yet we all love Resident Evil 4, which had approximately the same colour palette as Quake 1 did. *shrug*


i was tempted to say we dont considering how RE5 turned out ,
we also all love shadow of the colossuses and everyone else here seems to think its full of brown *glares at panstu* the thing is nobody has said a word about RE4 being to brown but yet both KZ2 ( which is fair) and STOC get plenty of mentions - and we all no why - RE4 has exploding heads and lots of shades of red hence no body trips over that thought


RE 4 honestly isn't that brown though. I mean the first third of the game is verry brown yeah, but later in the game it becomes far more grey and blue, like when you're underground fighting the regenerators etc. You're in a lot of areas like this

The colour pallet is subdued, not brown. I think that's a thing a lot of people get confused on. Skyrim again is a pretty subdued colour pallet, but it's not brown. I mean you look at Skyrim and a lot of it is pale blues, whites, yellow greens etc. There isn't actually a lot of brown.

The brown complaint is more something that people started with when we were getting like nothing but WW 2 shooters that were just overwhelmingly brown.
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Jarrod




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PostPosted: Wed Jan 11, 2012 7:12 pm    Post subject: Reply with quote



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mikezilla2




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PostPosted: Wed Jan 11, 2012 7:53 pm    Post subject: Reply with quote

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heh heh i agree with you 100% benza i just wanted to rag on goober icon_razz.gif
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GooberMan




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PostPosted: Wed Jan 11, 2012 9:20 pm    Post subject: Reply with quote

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Benza wrote:
RE4 endgame



I still stand by my "same palette as Quake" claim.
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Benza




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PostPosted: Thu Jan 12, 2012 12:12 am    Post subject: Reply with quote

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I think quake gets a pass on the whole 'brown' colour pallet thing for... you know, being quake.
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PostPosted: Thu Jan 12, 2012 9:00 pm    Post subject: Reply with quote

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PixieGirl
"I used to play brown games like you, then I...





Hard Reset - great, polished engine. Repetitive but enjoyable game.
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Frozencry




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PostPosted: Fri Jan 13, 2012 12:37 pm    Post subject: Reply with quote

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grim-one
Mike\
Page stretch because I'm an arsehole.

Just kidding, linking an eyefinity image.

Sins of a Solar Empire, gigantic space battle/planetary siege in Eyefinity. LASERS.

LASERS AND SHIT
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Jarrod




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PostPosted: Sat Jan 14, 2012 2:22 am    Post subject: Reply with quote



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PixieGirl




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PostPosted: Sat Jan 14, 2012 3:58 pm    Post subject: Reply with quote

Some screenies from the first 30 mins of Trine 2... totally one of the most beautiful games I've ever played, I'm just not a big fan of the overuse of contrasting colours sometimes, it can quickly turn gorgeous into an eye sore. For example red and black are great contrasts but throw in some green blue and orange and it just looks a mess. In general though its sooo pretty.







and here's one that I like too much to just resize but I'm not going to display it in its full resolution because I am still opposed to too much screen stretching icon_razz.gif Anyway, this could make a great desktop wallpaper

http://img607.imageshack.us/img607/3585/2012011400009.jpg
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Phreakuency




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PostPosted: Sun Jan 15, 2012 7:48 am    Post subject: Reply with quote

Beautiful! ^

What settings are you running? There's a good thread from the devs that tells how to tweak the AA in the .ini icon_smile.gif

http://forums.steampowered.com/forums/showthread.php?t=2264865







Gonna have to find a way to fix the AA. The Nvidia control panel, 'override' option doesn't seem to work in Mafia 2. Still looks good though!
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PostPosted: Sun Jan 15, 2012 3:57 pm    Post subject: Reply with quote

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^ In answer to your question I'm on maxed graphics detail with "extreme" FXAA + 4x super sampling, in 1920x1080. Plays very well! icon_smile.gif I actually like that its GPU intensive because my CPU is kind of dated and is usually my bottleneck.
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PostPosted: Sun Jan 15, 2012 4:34 pm    Post subject: Reply with quote

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Those Mafia 2 screenshots look so much better when I played the game.
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PostPosted: Mon Jan 16, 2012 11:39 pm    Post subject: Reply with quote

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Phreakuency
LeonJ
People say this game doesn't look good, I disagree. I think it looks quite nice. It's a lot of fun too!

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PostPosted: Tue Jan 17, 2012 12:34 am    Post subject: Reply with quote

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G3ck0
Some of the indoor areas are really nice. It's a slick looking game.
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Frozencry




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PostPosted: Tue Jan 17, 2012 12:43 am    Post subject: Reply with quote

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grim-one
More Sins of a Solar Empire, this time with a fleet of over 1300 firing lasers fucking everywhere.

The game works really well in panoramics, as its scale complements such a large resolution.
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PostPosted: Tue Jan 17, 2012 12:51 am    Post subject: Reply with quote

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Frozencry
Frozencry wrote:
More Sins of a Solar Empire, this time with a fleet of over 1300 firing lasers **** everywhere

Ugh we should really have that game you asked me for one day. Problem is finding when we both have 6 hours or so free icon_lol.gif
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Frozencry




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PostPosted: Tue Jan 17, 2012 12:55 am    Post subject: Reply with quote

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grim-one
Haha yep, Sins is mega time consuming. So bloody good though.

I just recently put down a pre-order for Rebellion which should be great. Titan class warships! :O
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PostPosted: Tue Jan 17, 2012 8:17 pm    Post subject: Reply with quote

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LeonJ
Phreakuency
Lightsabers are fun :3





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PostPosted: Tue Jan 17, 2012 9:11 pm    Post subject: Reply with quote

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mikezilla2
LeonJ
Dual blasters are better icon_razz.gif

Still not really liking SWTOR but here's a couple shots before the 30 days runs out and I probably don't continue...




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PostPosted: Wed Jan 18, 2012 12:50 pm    Post subject: Reply with quote

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mikezilla2
This actually looks impressively good. Not to mention it has real time shadows in first person, which is quite rare. Love it!
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