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Jeremy




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PostPosted: Tue Dec 13, 2011 4:51 pm    Post subject: Final Fantasy XIII-2 Preview Reply with quote

Final Fantasy XIII-2 Preview by Jeremy
PALGN Preview: Back to the future.
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PostPosted: Tue Dec 13, 2011 11:48 pm    Post subject: Reply with quote

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Can't wait for this one; I've got it on order as well as the soundtrack and am looking forward to getting my hands on them. Loved FFXIII, even given all of it's flaws and problems, and am hoping FFXIII-2 will be even better.
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PostPosted: Wed Dec 14, 2011 10:14 pm    Post subject: Reply with quote

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Any news on the level up system? I hated the restricted feel of XIII's Crystarium. Still reckon the Sphere grid is the best system.
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PostPosted: Wed Dec 14, 2011 11:41 pm    Post subject: Reply with quote

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Want to buy it, but never finished FF13... don't really want to get back into FF13 either icon_sad.gif
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PostPosted: Sun Dec 25, 2011 7:36 am    Post subject: Reply with quote

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These are the history of sales in Japan for the series...

Final Fantasy VII sold 2.3 million copies in 1st 3 days
Final Fantasy VIII sold 2.5 million copies in 1st 4 days
Final Fantasy IX sold 2 million copies
Final Fantasy X sold 1.9 million copies in 1st week
Final fantasy XII sold 1.7 million copies in its first week
Final Fantasy XIII sold 1.5 million copies in 1st week

Final Fantasy XIII-2 sold 500,000 in 1st week!!!

Wow what a success! BTW notice the sales go down around FFX? oh yeah who took over from Square/Soft at that time?

Just putting things in perspective.
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PostPosted: Sun Dec 25, 2011 9:48 pm    Post subject: Reply with quote

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Wait, does that mean FF9 only sold 2M copies total?... or is that a missing text thing.
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PostPosted: Wed Dec 28, 2011 3:24 am    Post subject: Reply with quote

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Waka wrote:
Wait, does that mean FF9 only sold 2M copies total?... or is that a missing text thing.


It was a missing txt thing the exact number for its 1st week in japan was 2,031,207 copies sold
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PostPosted: Wed Dec 28, 2011 11:44 am    Post subject: Reply with quote

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I find it interesting that your sales list excludes FFX-2. That would be the best game to compare FFXIII-2 to since they are the only sequels. Personally, I'm not surprised that FFXIII-2's sales are lower than FFXIII's. As a sequel, only people who really enjoyed FFXIII would have gone and bought it. You can't really compare that to a new numbered game in the series where you start over fresh with your audience.
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PostPosted: Wed Dec 28, 2011 11:53 am    Post subject: Reply with quote

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admeister wrote:
I find it interesting that your sales list excludes FFX-2. That would be the best game to compare FFXIII-2 to since they are the only sequels. Personally, I'm not surprised that FFXIII-2's sales are lower than FFXIII's. As a sequel, only people who really enjoyed FFXIII would have gone and bought it. You can't really compare that to a new numbered game in the series where you start over fresh with your audience.


It's hard to find a concrete number all I could find was
Quote:
Within nine months of its Japanese release, Final Fantasy X-2 sold a million copies in North America

Considering 10 sold 1.4 million in pre-orders before the game got released It seems like a pretty dismil turn around.

Honestly though I don't think anyone expected 13-2 to sell really well on release. 13 was fucking panned hard. And I know we've got fans here but even they've gotta admit that the general reaction to 13 was not positive.

13-2's only real chance is positive word of mouth leading to a steady sales increase. I'm assuming Square planned it this way cause if they didn't well they're fucking retarded... although they did name a game Dissidia Duodeccium so I'm not ruling that out.
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PostPosted: Wed Dec 28, 2011 6:20 pm    Post subject: Reply with quote

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Apparently the sell through percentage of FFXIII-2 was about 60% in the first week, which means only ~800,000 copies were available at retailers.
Sounds like lowered expectations to me...

Either way I don't give a toss how much it sold in Japan, I'll be buying it.
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PostPosted: Wed Dec 28, 2011 7:26 pm    Post subject: Reply with quote

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fatpizza wrote:
Apparently the sell through percentage of FFXIII-2 was about 60% in the first week, which means only ~800,000 copies were available at retailers.
Sounds like lowered expectations to me...


I'm not surprised, I'm sure that SE thought back to FFX-2 and how well it sold and planned accordingly. At 500,000 copies so far, SE have probably already turned a profit. Compared to FFXIII, FFXIII-2 took way less time and probably way less money (due to re-use of assets) to produce. I consider this a success. icon_smile.gif I'm looking forward to the western release!
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PostPosted: Thu Dec 29, 2011 1:01 pm    Post subject: Reply with quote

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admeister wrote:
I'm not surprised, I'm sure that SE thought back to FFX-2 and how well it sold and planned accordingly


Final Fantasy X-2 Sold 1.5 million in its 1st week so if SE were using that as a template they would have ensured that at least that many copies were available.

No the low sales are because there was an enormous level of dissapointment in Japan from the poor quality of the previous game FF XIII


...Excerpt from PC World article...
Final Fantasy XIII-2 Breaks Half a Million Sales in Japan

"What negative public perception, you ask? For months the game was dogged by fans posting concerns on Internet message boards that the game would undersell. While plenty of fans turned out for the launch event at a Bic Camera store in Yurakucho, many shops reported no lines at all for the game. However, this could be due in part to the Sony PlayStation Vita launch the next day.

What was more shocking is that by Friday of last week, Amazon.co.jp slashed the price of Final Fantasy XII-2 on PS3 and Xbox 360 from the MSRP of 7980 yen ($102 USD) to 5420 yen ($69 USD). By Saturday most retail chains had also lowered their price. While this behavior isn't uncommon in North America, it is almost always signals that a game is failing in Japan. Often there is no return policy for Japanese vendors, so if a game doesn’t sell the store is stuck with the game until they lower the price enough to get rid of the excess stock.

Final Fantasy XIII received heavy criticism in both Japan and North America for its linearity, lack of towns, and paucity of interesting sidequests. While the battle system was praised, it wasn’t fully unlocked until a dozen hours into the game, which was too long for most players. The game was also supposed to be released along side Final Fantasy Versus XIII (unreleased and still in development since 2006) and Final Fantasy Agito XIII (rebranded as Final Fantasy Type-0 and released to high sales on the PSP in Japan with a North American release in the works.)

Final Fantasy XIII-2 is a strong response to those criticisms. It's a much more open game with a heavy emphasis on time travel element tons of sidequests, and it's already received a perfect score from both Famitsu and Dengeki magazines (though both magazines gave its predecessor similarly high marks). Famitsu gave it a 39/40, and Dengeki claimed giving the game a numerical score would do it a disservice, such was its greatness. It should be noted that publisher Square-Enix paid for tons of ads in both magazines leading up to the game's release.

In contrast, the user reviews at Japanese website PlayStation MK2 currently average out to about a C grade; common complaints include high encounter rates and the game only having two party members. Of course, the fact that the “third” party member is a monster somewhat negates this. Based on early player reports, the mini-games and late-game story also appear to be uninteresting, but perhaps the most surprising news we're hearing is that the story takes between 13 to 20 hours to complete."

........

Looking at the low sales then followed up by the user ratings on MK2 of representatives from the 500,000 people who did buy it, plus the obviously "sold out" review scores from the two magazines who were essentially bought off by SE, it looks pretty damning

I look forward to PALGN's review.
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PostPosted: Thu Dec 29, 2011 1:21 pm    Post subject: Reply with quote

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Banefire wrote:
but perhaps the most surprising news we're hearing is that the story takes between 13 to 20 hours to complete."


Having played through the first six hours or so, I'd be mortified to see if it only took that long to play through... Mind you, this doesn't say whether this includes cut scenes...
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PostPosted: Thu Dec 29, 2011 9:05 pm    Post subject: Reply with quote

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It should be noted that publisher Square-Enix paid for tons of ads in both magazines leading up to the game's release.

Haha this I was unaware of. And only goes to reinforce my oppinion in the 13-2 thread that Famitsu scores are worthless.
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PostPosted: Thu Dec 29, 2011 9:33 pm    Post subject: Reply with quote

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Benza wrote:
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It should be noted that publisher Square-Enix paid for tons of ads in both magazines leading up to the game's release.

Haha this I was unaware of. And only goes to reinforce my oppinion in the 13-2 thread that Famitsu scores are worthless.


It's pretty well known now that Famitsu scores most things higher if it's developed by one of the major companies that buy lots of ad space from them.
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