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Jeremy


Status: Offline Joined: 17 Mar 2005 Posts: 3031 $poons: 47.40 Location: Sydney, Australia

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Posted: Tue Nov 15, 2011 9:04 am Post subject: Assassin's Creed: Revelations Review |
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| Assassin's Creed: Revelations Review by Jeremy |  | | PALGN Review: Destiny and answers revealed. | | [View Article] |
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Tue Nov 15, 2011 9:24 am Post subject: |
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god so pumped for this, even with the complaints you made all I'm really hoping for is basically brotherhood with more desmond story. _________________
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GooberMan


Status: Offline Joined: 17 Jan 2005 Posts: 3682 $poons: 127.80 Location: Melbourne! Booyah.

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Posted: Tue Nov 15, 2011 9:41 am Post subject: |
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Yeah, even if it doesn't improve in leaps and bounds from here, Desmond's Creed is where I'm at. _________________
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benspyda


Status: Offline Joined: 30 Aug 2007 Posts: 332 $poons: 15.40

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Posted: Tue Nov 15, 2011 9:54 am Post subject: |
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It maybe pretty much the same game they've released as the past two now, but at least its a good one with an interesting story.
I know I will buy it but with Skyrim (which consumes all my time) and everything else I've bought but haven't barely touched yet, I'll probably get through that first. Then Saints Row is meant to be pretty good too. God damn it!! _________________
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emech


Status: Offline Joined: 23 Aug 2006 Posts: 1525 $poons: 131.40 Location: Sydney

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Posted: Tue Nov 15, 2011 2:26 pm Post subject: |
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Pretty much what I was expecting. Brotherhood didn't leave alot of scope for series expansion. Glad this is where we leave Ezio, who really has been dragged out one game too long. I do expect next years to be the follow-up we want it to be. Wisdom says (with so many AAA titles this Nov) this purchase can wait, as its pretty much more a series closer then series advancement, but I will be getting this afternoon thanks to my appranent need to have all the CEs in this series. _________________
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mrpookles


Status: Offline Joined: 14 Aug 2007 Posts: 351 $poons: 62.60 Location: Melbourne

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Posted: Tue Nov 15, 2011 3:10 pm Post subject: |
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Animus Edition is sitting pretty at my feet now. Just need to find the time to play it...
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PixieGirl


Status: Offline Joined: 16 Sep 2009 Posts: 1538 $poons: 640.60 Location: QLD, Australia

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Posted: Tue Nov 15, 2011 8:00 pm Post subject: |
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Seems like the one game a year thing they have going might be starting to cut down the quality a bit. They need to slow it down.
In any case I'm still pre ordering this for PC because I'm a sucker for the Assassins Creed environments and story and runny-climby-jumpy gameplay ^_^ _________________
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Jarrod


Status: Offline Joined: 07 Dec 2007 Posts: 8284 $poons: 369.60 Location: Preston

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Posted: Tue Nov 15, 2011 8:25 pm Post subject: |
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| PixieGirl wrote: | | Seems like the one game a year thing they have going might be starting to cut down the quality a bit. They need to slow it down. |
Publisher obsession with yearly iterations is an express train to killing a franchise. It's the easiest way to burn out customers and stretch game concepts far too thin.
Unless it's got the appeal of something like Call of Duty I don't think its ever worth it. Give the team some time off, shuffle staff and have them work on other projects, then let them all come back fresh and inspired with new ideas. Just one year can make a huge difference.
If Ubisoft did this maybe we'd see similar leaps and expansions over Assassin's Creed 2 as that was over the original. It will be interesting to see how next year's Assassin's Creed 3 shapes up. If it will be something really new, or yet another remix of the establish mechanics with a few extra trimmings. _________________
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Wed Nov 16, 2011 1:19 am Post subject: |
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| Jarrod wrote: | | PixieGirl wrote: | | Seems like the one game a year thing they have going might be starting to cut down the quality a bit. They need to slow it down. |
Publisher obsession with yearly iterations is an express train to killing a franchise. It's the easiest way to burn out customers and stretch game concepts far too thin.
Unless it's got the appeal of something like Call of Duty I don't think its ever worth it. Give the team some time off, shuffle staff and have them work on other projects, then let them all come back fresh and inspired with new ideas. Just one year can make a huge difference.
If Ubisoft did this maybe we'd see similar leaps and expansions over Assassin's Creed 2 as that was over the original. It will be interesting to see how next year's Assassin's Creed 3 shapes up. If it will be something really new, or yet another remix of the establish mechanics with a few extra trimmings. |
Another way it could work is you set up A and B teams. A handles the major releases with large changes in content or engines. B handles the in-betweens with mainly just asset and scripting work involved.
Not that I have any idea how Ubi/AC have their teams laid out. _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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Benza


Status: Offline Joined: 11 Mar 2008 Posts: 14586 $poons: 119.20

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Posted: Wed Nov 16, 2011 8:38 am Post subject: |
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In an interview they said they were actually kicking themselves for the whole yearly release thing and that they'd kind of painted themselves into a corner since AC 3 has to come out in 2012 or it throws the entire story out.
After it they're going back to taking their time with the games. _________________
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