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GooberMan


Status: Offline Joined: 17 Jan 2005 Posts: 3682 $poons: 127.80 Location: Melbourne! Booyah.

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Posted: Tue Nov 15, 2011 12:04 pm Post subject: |
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| grim-one wrote: | | If I knew what you were talking about I might agree. |
It's a bit further in to Anor Londo. Those big giants you've found so far are comparative sissies to the spell casting ones just before the boss fog.
The KKK guys also block the way to the Painted World of Ariamis. Look at the painting if you have the Peculiar Doll for soul farming justice. _________________
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Xtra


Status: Offline Joined: 07 Dec 2006 Posts: 314 $poons: 77.00

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Posted: Tue Nov 15, 2011 12:14 pm Post subject: |
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I'm heading into the painting now, killed fat and skin with fire bombs and pyro glove orb. I'm really slipping behind everyone here, as my girl came back from overseas and sword needs repair!!!  _________________
PSN: Alepou
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Tue Nov 15, 2011 12:14 pm Post subject: |
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| GooberMan wrote: | | The KKK guys also block the way to the Painted World of Ariamis. Look at the painting if you have the Peculiar Doll for soul farming justice. |
Yeah I've got the doll, not come across a painting yet though. Been trying to clear the church first, but I keep pulling about 4 of the guys at once which ends badly... _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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GooberMan


Status: Offline Joined: 17 Jan 2005 Posts: 3682 $poons: 127.80 Location: Melbourne! Booyah.

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Posted: Tue Nov 15, 2011 1:02 pm Post subject: |
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Keep your shield up, let them get in close, they'll try to swipe twice, then let them have it.
And if that doesn't work, it's not terribly hard to alert one of them at a time. _________________
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Tue Nov 15, 2011 1:09 pm Post subject: |
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Making my way through NG+; just need to clear the Catacombs and Demon Ruins. Then, with all the embers, I'll make the weapons I need for trophies and replay NG++ for the final weapons. The first game I've platinumed. Mind you, I think I'm burned out for the time being
Had some great PvP invasions though (people invading me), so I wouldn't mind keeping that up after the patches.
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Tue Nov 15, 2011 1:56 pm Post subject: |
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| GooberMan wrote: | Keep your shield up, let them get in close, they'll try to swipe twice, then let them have it.
And if that doesn't work, it's not terribly hard to alert one of them at a time. |
I know, I was just being impatient this morning. I played that bit in a half an hour spare before work  _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Tue Nov 15, 2011 4:35 pm Post subject: |
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Pinwheel down in NG+, unbelievably easy. Actually, all the bosses have been a walk in the park apart from those damn 4 Kings.
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OropherX


Status: Offline Joined: 11 Aug 2010 Posts: 1417 $poons: 390.60

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Posted: Tue Nov 15, 2011 6:11 pm Post subject: |
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none of the bosses were as fun as storm king in demon souls or as creative as fools idol or as thrilling as dragon god =( _________________
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Tue Nov 15, 2011 6:36 pm Post subject: |
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Hmm... I think I agree with you OropherX. I don't know why, Dark Soul's bosses are imaginative but yeh, not as stand out as those from Demons Souls. Btw, I hated that damn Dragon God. Perhaps it is because I found the bosses in Dark Souls to be more a task of dps than strategy.
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Pagan's Mind


Status: Offline Joined: 19 Jun 2009 Posts: 2900 $poons: 4.40 Location: Gold Coast

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Posted: Tue Nov 15, 2011 6:45 pm Post subject: |
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I was thinking about that the other day too. None of the bosses in Dark Souls really wowed me or were as imaginative as Demon's Souls. There were too many dragon-like bosses in Dark Souls I reckon and having to cut the tail off all the time made them sort of similar. I like boss battles like Maiden Astraea or False King Allant draining your soul level.
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Tue Nov 15, 2011 7:07 pm Post subject: |
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I also found it frustrating that a stealth backstabby type character had no place against bosses in Dark Souls It is quite a shame really.
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WarAdept


Status: Offline Joined: 12 Apr 2009 Posts: 496 $poons: 62.50 Location: Sydney

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Posted: Tue Nov 15, 2011 8:47 pm Post subject: |
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Dark Souls is excessively biased towards shields. If you PVP, you'll notice that no one dual wields, no one bothers with pure backstab builds or parry builds with Small Shields.
Unlike Demon's Souls where the roll was enough to get you through the game as a defensive measure, Dark Souls is more about tanking the damage that enemies throw at you.
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embersilvermoon


Status: Offline Joined: 07 Aug 2008 Posts: 186 $poons: 61.00 Location: Melbourne

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Posted: Tue Nov 15, 2011 11:04 pm Post subject: |
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| OropherX wrote: | | none of the bosses were as fun as storm king in demon souls or as creative as fools idol or as thrilling as dragon god =( |
I think one of the problems is that several bosses felt like repeat fights of bosses in Demon's Souls. The first time around it's great because it's unique. The second time around though (Dark Souls) it's a case of 'been there done that'. For example - Pinwheel felt like a really dumbed down version of Fool's Idol, Belfry Gargoyles reminded me of the Maneater fight... heck Bed of Chaos reminded me of Dragon God to the extent you don't fight it directly. I'm wondering though, imagine playing Dark Souls first then going backwards and trying out Demon's Souls... you'd be in for quite a treat when you played through the Demon Souls bosses (especially Old Monk). Hopefully if From Software release another game boss fights will be as unique as they were in Demon's Souls.
Having said that though that's not to say Dark Souls was a disappointing game for me though. Far from it - I really enjoyed some of the boss fights (Ornstein & Smough and Priscilla) and I thought the mechanics of the game were done quite well. I also really enjoyed the open ended aspects of this game and how you would just wonder around, only to find out you've discovered a new location.
I'm almost nearing the end of my journey now with this game, as I head towards the final boss. I might give NG+ a shot in the future when I defeat this boss but with other games on the backlog I might wait until I complete some of the other games. _________________ Recently Finished: Legend of Heroes - Trails in the Sky (8/10)
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OropherX


Status: Offline Joined: 11 Aug 2010 Posts: 1417 $poons: 390.60

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Posted: Wed Nov 16, 2011 2:56 am Post subject: |
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lol while waiting for 20mins for someone to invade my dark anor londo one of the two guys i summoned dropped me a soul of sif. <3 so awesome I can platinum the game in my ng+ now lol _________________
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GooberMan


Status: Offline Joined: 17 Jan 2005 Posts: 3682 $poons: 127.80 Location: Melbourne! Booyah.

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Posted: Wed Nov 16, 2011 9:41 am Post subject: |
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I think the problem is that all the bosses are all pattern based and not as intense as large groups of enemies, and that bosses are an obsolete mechanic that can be improved on.
I found the Demon's Souls bosses to be quite weak too and suffering from the same problem. Hell, the Dragon God was little more than "press these two switches to win" and Astraea was "talk to win" after you walked up to Garl on the cliff and noticed he'd only walk towards you so far before stopping.
I want a proper challenge, not another pattern based enemy that can be defeated by standing back and watching for a minute or two. _________________
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Xtra


Status: Offline Joined: 07 Dec 2006 Posts: 314 $poons: 77.00

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Posted: Wed Nov 16, 2011 10:52 am Post subject: |
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To the Black phantom "murderous nerd" you were lucky as I was pushed out of the bonfire while I was rearranging my spells and equipment.
I got you down to half and I got jambed up against some spikes and others enemies. The back stab was my undoing!! (I was so unprepared).
You have been indicted!! _________________
PSN: Alepou
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Wed Nov 16, 2011 2:09 pm Post subject: |
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| OropherX wrote: | | lol while waiting for 20mins for someone to invade my dark anor londo one of the two guys i summoned dropped me a soul of sif. <3 so awesome I can platinum the game in my ng+ now lol |
Don't you need to kill Gywn twice?
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Pagan's Mind


Status: Offline Joined: 19 Jun 2009 Posts: 2900 $poons: 4.40 Location: Gold Coast

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Posted: Wed Nov 16, 2011 2:19 pm Post subject: |
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You need three souls of sif though .
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Exodus


Status: Offline Joined: 04 Jan 2011 Posts: 389 $poons: 63.40 Location: Melbourne.

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Posted: Wed Nov 16, 2011 3:27 pm Post subject: |
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Is the co-op and PvP in this game up to scratch? Interested in buying it alongside a good mate who wants to use the multiplayer to its full potential. _________________
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Cyph

Status: Offline Joined: 17 Apr 2008 Posts: 3977 $poons: 716.80 Location: Perth, WA

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Posted: Wed Nov 16, 2011 3:32 pm Post subject: |
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PLATINUM!!!!!!! Now I can give it a break
--Update--
First Platinum ever for me as well. I would've had it for Demons Souls but I went through x3 different PS3s playing that so was never able (due to sheer replaying willpower) to get Plat on my current PS3.
Last edited by Cyph on Wed Nov 16, 2011 4:48 pm, edited 1 time in total
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Pagan's Mind


Status: Offline Joined: 19 Jun 2009 Posts: 2900 $poons: 4.40 Location: Gold Coast

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Posted: Wed Nov 16, 2011 3:33 pm Post subject: |
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It's a little unreliable but generally it works well. Oropher and I can generally summon each other pretty quickly but sometimes it refuses to work and we never see our signs.
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Exodus


Status: Offline Joined: 04 Jan 2011 Posts: 389 $poons: 63.40 Location: Melbourne.

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Posted: Wed Nov 16, 2011 3:35 pm Post subject: |
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| Pagan's Mind wrote: | | It's a little unreliable but generally it works well. Oropher and I can generally summon each other pretty quickly but sometimes it refuses to work and we never see our signs. |
I heard it's because of the randomness of servers and such? _________________
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Pagan's Mind


Status: Offline Joined: 19 Jun 2009 Posts: 2900 $poons: 4.40 Location: Gold Coast

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Posted: Wed Nov 16, 2011 3:42 pm Post subject: |
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Yeah there's a lobby type system I think. So you need to hope you get placed in the same lobby as your friend. Sometimes it works instantly, other times it's taken us 30 minutes just to get a game (spamming the summon sign over and over). But it seems to work more often than not.
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grim-one


Status: Offline Joined: 07 Dec 2007 Posts: 6646 $poons: 1567.30 Location: Perth

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Posted: Wed Nov 16, 2011 4:02 pm Post subject: |
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Is it still limited by character level?
Anyone around level 40 want to help me? =) _________________
Steam:grim_one | PSN/Live:najakh | Flickr
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David No.1


Status: Offline Joined: 08 Jul 2008 Posts: 689 $poons: 87.80 Location: Melbourne

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Posted: Wed Nov 16, 2011 4:07 pm Post subject: |
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@grim: Yeah, levels do matters still I'm pretty sure. It also helps being in certain/same Covenants.
Gain another 25 levels or so Grim! I wanna play some co-op as well. _________________
Now Junkying: BlazBlue, Lost Odyssey, Shin Megami Tensei: Nocturne
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